virgil wrote:The fact that CRs are not as mutable as classes and declaring something that solidly meets the SGT through its life as a failure shows a greater importance being placed on the mutable goalpost of "the most powerful".
So fucking what if classes change over the course of the edition more easily than monsters and what CRs mean -- even though that's strictly not the case for 3E D&D nor 4E D&D. It just means you have to do another analysis again.
My disagreement is the philosophy behind all of this rather than specific case of the summoner's balance. Personally, I'd like to test the Summoner some time to see where it actually falls; rather than a vague declaration by looking at someone's character sheet.
Hey, that's perfectly fine. And even recommended. Personally, I think that the Pathfinder cleric archer is a smidgeon more powerful than the 3E D&D counterpart given a similar sourcebook density (including divine metamagic cheese) and the blaster cleric is a lot more powerful. I don't have any hard evidence, though I'm going to get to play one in a campaign starting at 10th level pretty soon.
virgil wrote:I still don't see how this is truly different than Roy's logic.
Example: Newtonian physics are
less correct than relativity. But that doesn't make the classical equations worthless. Newtonian physics explained the orbits of the planets in the Solar System reasonably well for 300+ years. But since we actually have the Einsteinian equations and transformations, there's no need to keep using them.
ishy wrote:So Lago I know that you're a 4urry, but bear with me for a second.
Uh, fuck you. Where the fuck did that stupid ad hominem come from?
I have played a, ran, and bought a lot of 4E D&D product. I've also written quite a lot about it. But that doesn't make me a 4E fanboy anymore than it makes Frank a CGL fanboy.
I mean, shit, this whole thread exploded when I implied that 4E balance paradigms wreck the game. How could and why would any 4Erry say something like that? Riddle me that.
ishy wrote:That would mean that clerics, druids , and wizard are now underpowered, not that that class would be too strong?
I don't know whether you're unintentionally or intentionally equivocating. So let's assume the former.
There are two broad definitions of underpowered in the gaming community. There's underpowered compared to the difficulty assumptions of the game and underpowered compared to other classes. The subject of
class balance relies on the latter. As 4E D&D has shown us, it's totally possible to have all of your classes generically pass the challenges the game puts out, so by that metric no classes in 4E D&D are underpowered. However, there are still classes in 4E D&D that are underpowered relative to other classes.
So to answer your question: the wizard, cleric, druid, and even summoner are not underpowered compared to the assumptions of the CR system. They are underpowered with respect to the class system, assuming that this is a legit class that is going to stick around as-is for awhile that people also play.
Bonus equivocation points: a lot of people will claim that this hypothetical class is in fact overpowered and not that the wizard/cleric/druid are underpowered. Whatever. As long as the relation is maintained who gives a shit? I mean, I know that declaring that the wizard/cleric/druid are underpowered elicits a different emotional response (and suggested reaction of buffing) than declaring that this class is overpowered (which suggests nerfing), but this is immaterial to the metric of class balance.