Koumei wrote:Yeah, I have a Paras (ie "I take *how* much damage from Fire moves?)
And Flying moves.
That being said, even though Paras/Parasect is as slow as balls and explodes when exposed to two different types of moves it's pretty damn good once you've put a few levels under its belt.
I still have one on my team in Soul Silver post-game; it's surprisingly strong against anything you'd consider throwing it against.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
His middle skill tree is all about his dual-wielding power. You can get extra ammo, a sizeable chance to not use bullets, a chance to regain ammo, other fun stuff.
And his better class mods give ammo regen to the whole team.
I'm gonna rename him Dakka Man
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
Whipstitch wrote:Catwoman is legitimately way faster than Bats. It's fairly marginal with the basic moves, but her runs--which, btw, are virtually silent--aerials and beatdown attack are MUCH faster, and whip trip is better than Ultra Stun for most purposes. So she's more fragile but can really clear rooms like whoa when you get used to isolating people and mixing in beatdowns even in group fights.
I don't dispute that, but I counter with a few points. Endgame travel is a bitch because everyone sees her and opens fire. With no smoke bomb, 3/4 the lifebar compared to Bats (fully upgraded) and a wonky jump that seems to work only when it wants to and having to make jumps a few steps at a time while being shot at, I still contend that she is not as good at this game.
I will admit that being faster in combat is a huge advantage in a fight. And the last battle with two-face was easy when I discovered that if you walked downstairs while two face was hamming it up and took out a guard then perched up high, you could keep pouncing on him. And if you jumped back up, his men would abandon him and let you pounce again.
Prak Anima wrote:Um, Frank, I believe you're missing the fact that the game is glorified spank material/foreplay.
Frank Trollman wrote:I don't think that is any excuse for a game to have bad mechanics.
My response was aimed at DSM's post more than your original one. Just pointing out that her advantages are as real as her disadvantages and that's it's not just animation sleight of hand. She's got a smaller movepool and less gadgets but she is faster and her whip trip is legit.
Yeah, that's why I made sure to point out the virtually silent run thing. People notice it sooner or later, but Bats plays just differently enough that I may not have thought to try it out immediately had my brother not tipped me off.
So Borderlands 2 just got on my goodside. I did a sidequest where you find the AI core of a random robot enemy, and it requests to be installed into various bodies and tries to kill you when you do. Eventually, 1340 says he wants to try being something peaceable, like a radio.
You install him into a stereo and he begins blaring crappy music and commanding your eardrums to bleed and such. You break the radio, and 1340 gives up and says he'd like to help you. You can either have him made into a shield, or a shotgun.
Turns out the shotgun is fairly badass. And 1340 continues providing commentary and such as you use him. It's dumb, but I like getting a critical hit and hearing a robotic voice say "Nice one, boss".
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
wonder what he'd say if you had made him into a shield . .
"will you stop holding me into the line of enemy fire already!"
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Stahlseele wrote:wonder what he'd say if you had made him into a shield . .
"will you stop holding me into the line of enemy fire already!"
Well, it's an energy shield belt-clip device.
But I was wondering that, myself.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
There's a section in some mines where you can find Minecraft-style dirt. If you melee attack it enough, you can dig through it. Behind it are creepers--actual creepers that, yes, suicice-rush you. And there's stone blocks and coal and gold ore. Go through everything, and you'll find a Minecraft skin for the Commando.
Last edited by Maxus on Mon Sep 24, 2012 2:42 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
The Riddler has always been kind of like that, though, pain in the ass to solve his riddles, but get face to face, and he goes down pretty easy.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Stahlseele wrote:wonder what he'd say if you had made him into a shield . .
"will you stop holding me into the line of enemy fire already!"
I got a fairly badass shield out of it (absorb incoming shots ~20% of the time and add them to your own ammo), and he spends every fight talking smack about your enemies.
And so on. He's also rather polite, apologising when your shields completely run out and stuff.
So far (haven't found the Minecraft place yet) my favorite reference in BL2 is the mission where you murder the Teenage Mutant Ninja Turtles (and Splinter!).
Caustic caverns. When you actually find the "retrieve the minecart" mission, check the edges of the area where you find the minecart, before you start bothering with that.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
So I think I've figured out how Borderlands 2 loot works for skins.
If I'm right, certain skins/heads/other customizers are only dropped in certain areas.
See, I checked online, saw someone had an all-white skin for the Assassin. They mentioned they got it in a particular area, from a kind of enemy.
When I reached that area and slew one of those enemies, it dropped the equivalent skin, but for a different character.
Likewise, if I go into an area that I haven't explored extensively and start turning over every stone, I find skins I haven't seen before. If I'm cruising a previously combed area, I find skins I -have- gotten before. In that area.
So I could just be undergoing massive coincidence, but it's enough evidence for me to try to work certain areas for skins.
In other news, my new Siren skin rocks. All white, even to the hair, with an All-Seeing Eye on the front of the shirt.
Edit: Feel compelled to clarify. I don't enjoy grindfests more than anyone else does.
But I've been playing through the game with a few friends and when they're not around, I don't do missions, I just try to go do challenges or get skins or whatever.
Last edited by Maxus on Wed Oct 03, 2012 4:20 am, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
So I finished the main story in Pokemon Conquest... eight new campaigns opened up. And after I finished one of those, another opened. This game has a lot of replay value.
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
So, I grabbed the demo for the new X-com game. It was fun, but they didn't quite get the feel right: first non-scripted mission I killed six aliens and took no casualties. Despite being hit as many as four times. That definitely isn't right.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
I bought Symphony of the Night a while back. I just beat Galamoth without the Shield Rod sploit. Despite the fact the game is about a decade old I feel like I accomplished something.
Prak Anima wrote:Um, Frank, I believe you're missing the fact that the game is glorified spank material/foreplay.
Frank Trollman wrote:I don't think that is any excuse for a game to have bad mechanics.
Favorite Tower of Doom/Shadows over Mystara character. Go.
My personal favorite: the cleric. I wasn't able to get any good with the character until recently, since Shadows over Mystara has a fuckton of micromanagement and maneuvers for a beat-em-up and I haven't been able to get to a cabinet in over a decade. But back when there used to be an arcade at my hometown, there was someone who was able to master the clerical morningstar one-hit-chain-KO kill. And he made me see the light.
Same with Cadash. The cleric friggin' ruled in that game, too, even though it was only tangentially related to D&D. And Dungeon Hack, too. And of course you can't forget D&D: Warriors of the Eternal Sun. After a certain point in the game an all-cleric party turns the entire game into a total joke. Well, just having one cleric in the game turns the game into a total joke. Continual light, yo.
You know, it wasn't until the Cleric Archer thread that I retroactively realized just how awesome the cleric was. I mean, the pieces were always there for me to discover but my mind was all 'pfeh, they don't use fists or a sword so they SUCK' even while I kept subconsciously repressing all of the times the D&D cleric class was able to bail me out.
Anyway, Shadows over Mystara and Tower of Doom.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
The free game Settlers 2.5 is now out in Version 8.
It's still as addictive as it was back then.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
So now I've got that cleared and Dishonored can come out now...
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
Ever since I played the demo for the new XCOM I seriously have not been able to contain my excitement. Despite being essentially a railroady extended tutorial I still thought it was stunning. I always thought that the original was the kind of game that I should be able to get into but never did- it was always too fiddly and clunky and unapproachable. The remake, as far as I can tell, keeps the good stuff and chucks out everything else.
Last edited by Korgan0 on Sun Oct 07, 2012 9:24 am, edited 1 time in total.
Is there a way to get the XCOM demo without going through Steam?
Koumei wrote:I'm just glad that Jill Stein stayed true to her homeopathic principles by trying to win with .2% of the vote. She just hasn't diluted it enough!
Koumei wrote:I am disappointed in Santorum: he should carry his dead election campaign to term!
Just a heads up... Your post is pregnant... When you miss that many periods it's just a given.
I want him to tongue-punch my box.
]
The divine in me says the divine in you should go fuck itself.