They want the ability to not advance their characters. Conan is a low level character who stays a low level character throughout his adventures, but he was used repeatedly as an example of a character who stayed mundane.CapnTthePirateG wrote:Link
People are seriously flipping their shit when I suggest we should cap fighters.
I have no idea what they want.
What the people on that thread were flipping their shit about was the suggestion that they had to gain power and had to change in order to do so.
Pretty much this. If all the regular classes cap out at 6th or 10th level and you have to take a Prestige Class after that, no one is going to bitch. It's just the structure of the game. People get caught up on a couple of issues:Caedrus wrote:I generally agree with this... I've often felt like a lot of the issue with the fighter debate has been because of psychological issues and cognitive dissonance, and that many of the people complaining would be satisfied if the issue were simply presented differently.
Like a previous poster said, people really do want to come to the game table, start out and make "sword guy" but are often okay if sword guy EVENTUALLY learns Sever the Aether when he graduates from Knight to Shining Phlebotinum Knight. I doubt there'd be too much outcry at having something like the Tome Knight, and that there'd be even less outcry if every class was capped that way and requiring people to move on to a graduated concept.
Simply messing around with the names like that is probably a viable way of avoiding a backlash from all the psychological problems people have with just saying "there is no mundane level 20 guy."
- The fact that the Tome Knight goes to 10th level and the Wizard goes to 20th level freaks people out. Even though you can still play a prestige classed Knight out to 20th level and even though no one actually plays a 20th level pure class wizard regardless, people don't like the implication that "Wizard" is a 20 level character concept and "Knight" is a 10 level character concept. It's totally true, but people don't like being told that. The solution here is to cap "Wizard" and "Knight" at the same level, and allow wizards to simply continue their concept with paragon paths like "Archmage", while knights have to get some fucking phlebtonium in their paragon progressions.
The fact that character progression is mandatory at all really pisses in peoples' Cheerios. A lot of people just don't want to get to level 8. There should be an option to just stay at one level and continue picking up skills and bullshit abilities. You'll notice how in the WotC thread, so many people were complaining about doing high level things at all. They shouldn't have to.