Once per turn vs Once per round in Tome/3.5
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Once per turn vs Once per round in Tome/3.5
Mainly for things such as Legendary Strategist's
'A World of Opportunity (Ex): Once per turn, a Legendary Strategist may take an Immediate Action without using up his swift action next round.'
Does once per turn mean once during each individual creature's turn in a round? I ask because there are many occasions in Tome where both 'Once per turn' and 'Once per round' are used, and I, in my infinite lack of wisdom,
am unable to find a rule that tells me the difference in 3.5 or Tome.
I know from 4E 'Turn' meant each individual creatures turn, but I dont necessarily want to just use that if thats not how it works here.
EDIT: I apologize if this isnt the correct place to ask this, I just figured this subforum would work for Tome related queries.
'A World of Opportunity (Ex): Once per turn, a Legendary Strategist may take an Immediate Action without using up his swift action next round.'
Does once per turn mean once during each individual creature's turn in a round? I ask because there are many occasions in Tome where both 'Once per turn' and 'Once per round' are used, and I, in my infinite lack of wisdom,
am unable to find a rule that tells me the difference in 3.5 or Tome.
I know from 4E 'Turn' meant each individual creatures turn, but I dont necessarily want to just use that if thats not how it works here.
EDIT: I apologize if this isnt the correct place to ask this, I just figured this subforum would work for Tome related queries.
Last edited by Damocles on Mon Jan 28, 2013 5:26 am, edited 1 time in total.
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Turn doesn't have any meaning at all in 3.5, but to the extent that it matters, turn used to mean in 2e a period of seven rounds, so by the same logic that you use 4e to figure out what it means to say that you get it for each person, you instead get it once every seven rounds.
But my interpretation has the benefit of causality flowing from the past to the future.
The answer is once per round and once per turn are the same thing.
But my interpretation has the benefit of causality flowing from the past to the future.
The answer is once per round and once per turn are the same thing.
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Yeah, I get the idea that using 4e without care to investigate the actual rule was probably a bad idea, hence why I asked. I never played 2e, so I wouldnt have known the 7-Round thing.Kaelik wrote:Turn doesn't have any meaning at all in 3.5, but to the extent that it matters, turn used to mean in 2e a period of seven rounds, so by the same logic that you use 4e to figure out what it means to say that you get it for each person, you instead get it once every seven rounds.
But my interpretation has the benefit of causality flowing from the past to the future.
The answer is once per round and once per turn are the same thing.
I do wish that since 'once per turn' and 'once per round' are the same thing that the rules would explicitly say somewhere that they have the same meaning, or that they just use one term or the other. I suppose thats asking too much of Wizards though =P
EDIT: Oh, look at my ass-hattery, I forgot to thank you for the info! Thanks for clearing that up for me =D
Last edited by Damocles on Tue Jan 29, 2013 3:15 am, edited 1 time in total.
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- RobbyPants
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Yes. AD&D had a turn equaling 10 rounds. Also note that a round was a minute back in the day, so a turn was a way of saying ten minutes.fbmf wrote:10 rounds, IIRC, but it is late and I am tired.Kaelik wrote:Turn doesn't have any meaning at all in 3.5, but to the extent that it matters, turn used to mean in 2e a period of seven rounds
Game On,
FBMF
I recently joined a pseudo-Red Box game, and I think they use the term there as well (I'm not sure off the top of my head. The DM mixes in a lot of AD&D material as well). It's primarily used in spell durations.
Actually, both terms are defined (PHB glossary, pages 312 and 314):
round: A 6-second unit of game time used to manage combat.
Every combatant may make at least one action every round.
turn: The point in the round at which you take your action(s). On
your turn, you may perform one or more actions, as dictated by your
current circumstances.
@Cynic
The AD&D round was 1 minute, so a turn was 10 minutes. Player's Option (Combat and Tactics) shortened that to 10 to 15 seconds and added a few conversion rules (for example, out of combat, a spell lasts 1 minute/round, when combat begins, the number of rounds it continues are converted to combat rounds - effectively shortening the duration).
round: A 6-second unit of game time used to manage combat.
Every combatant may make at least one action every round.
turn: The point in the round at which you take your action(s). On
your turn, you may perform one or more actions, as dictated by your
current circumstances.
@Cynic
The AD&D round was 1 minute, so a turn was 10 minutes. Player's Option (Combat and Tactics) shortened that to 10 to 15 seconds and added a few conversion rules (for example, out of combat, a spell lasts 1 minute/round, when combat begins, the number of rounds it continues are converted to combat rounds - effectively shortening the duration).
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