Sorry, but I have no idea what you just said? How does this refute (or even respond to) Frank's points?Whatever wrote:4e explicitly raised the DCs in lockstep with level increases, though, so characters never got better at anything. If you're still on the RNG, then your bonuses still matter. But I was talking about a fixed target number, such that higher level characters eventually succeed basically all the time.
That would look more like the old (A)D&D saving throw tables, where some characters start out with huge advantages in particular saves (although everyone is pretty likely to fail most saves they make), but eventually everyone is saving on all but their lowest rolls.
But that kind of system only converges once you move off the RNG, which is probably not a useful place for your game to go.
@Lago: Good advice, thanks.