codeglaze wrote:I believe it still allows for exploration teams and Earth relations with out being Avatar.
Well, you're wrong. Whether the enclaves are big or small, the simple fact that you can go to the muggle occupied zone out into the uncharted magic world full of magic means that you're basically doing Avatar whether you like it or not. You don't have to do the dances with (blue) wolves plotline if you don't want, but you
are moving back and forth between a human world enclave and the magic world, and that
is going to make it Avatarish no matter what else you do. Fuck, even if you don't have a proper human enclave in Notnia at all, because you automatically have the giant muggle enclave of
Earth that you come from on Summer Break. The motif is unavoidable.
And I'm really not sure why you'd even want to avoid it. If you really didn't want players to pack their bags on Earth and bring Earth stuff to magic land
why the fuck have them be from Earth in the first fucking place? That's a question I have yet to get a straight answer to: if you don't want the experience of taking a suitcase full of Earth stuff into magic land, why have the player characters be Earth children at all? You could just have the setting be the Thayan Magic Academy or something. The characters are Earth Children
entirely so that they can bring Earth knowledge and Earth stuff when they go to magic land. And that
is kind of Avatarish feeling by definition.
codeglaze wrote:They are scattered because their locations are roughly tied to their point of origin on earth.
So, as in HP, there really is a british school, french school, german school, etc.
I think you'd very obviously want to have a lot less schools than there are countries. Setting up a school on another planet is a fucking huge amount of resources and it doesn't make any sense for every country to have done it even if they all knew how.
That being said, there are real advantages to having several different schools in Notnia at the same time. It means you can have competitions between schools. It means that you can introduce new characters who are the same age as the other player characters by having them transfer in, and equally importantly that you can have characters leave the game without dying by having them transfer out.
So you'd definitely want multiple campuses that each have their own staff and some of their own traditions based on the fact that different sorcerers are on staff and they have different magical stuff in their areas and specialize in different potions. But I can't see how having more than ten would be an advantage to anyone. The more campuses there are, the less characterization each one can get.
So you have NATO set up a few campuses, and you have the Warsaw Pact set up a few campuses. And while the cold war was still raging the different campuses were undermining each other in secret, but now the programs are merged. There can be lots of bad blood between individual instructors from Lithuania and France that is mostly lost on the present day students because the cold war ended ten years before these students
were even born.
But you still wouldn't have a German or a Slovakian school. You'd probably have somewhere between 6 and 10 campuses total, and about half of them would have originally been staffed by Warsaw Pact Cosmonauts and the other half originally staffed by NATO Astronauts. The big question is whether you'd have one or more "rogue" schools that refused to join up with the joint mission and thus don't show up for volleyball tournaments or send transfer students back and forth but do act as a source of villains to meet later on. Obvious choices for that dubious honor would be North Korea and the PRC.
Narratively, you want the old Warsaw Pact schools to throw out with at the very least some Eastern Europeans, some Central Asians, and some East Asians. So putting one somewhere in Eastern Europe, one somewhere in Kazakhstan or something, and a third around Vladivostok or the Jewish Semi-autonomous Oblast would make sense. The NATO ones want at least a North American portal, a European portal, and a Latin American portal. Either or both could have an African portal or a Southeast Asian portal. In any case, like in the international space program, the main languages are English and Russian, and it's expected that everyone will learn one or both of those regardless of what their native language is.
-Username17