smirnofco wrote:Did they do a lot of editing like this?
Yes. Even before the
complete clusterfuckery that was the CGL cadre taking over, the FanPro process was... not good.
So first off, they'd have everyone write drafts and also chat in group emails. Fine. Obviously there'd be disagreements on fluff and mechanics, and different people would make cases for why various shit in other chapters should conform to their personal vision (this is the part of the process where, for example, I asked Bobby if Houngans had
killed his dog for what he was proposing for enchanting homunculus rules). This part is very frustrating, because a lot of people have really shit ideas. But it's also necessary, because a lot of people have really shit ideas. You shoulda seen the earlier versions of the Background Count rules.
Then we all turn in drafts, except some people turn theirs in super late or not at all and someone has to write a chapter in a crazy hurry or whatever the fuck. Then we all have the
ability to look at the drafts for proofreading and/or suggestions. Some people do, other people don't give no fucks and just walk away at this point because the only part that pays is already over.
Anyway, changes are either made or not, then things go through layout and then there's a last chance to proof things. Obviously, a lot more people read their own chapters looking for errors that have crept in at some point in the process than read anyone else's work. Whatever suggestions are made go into the void and the project leader and layout guy go through and implement whatever suggestions they decide/remember to implement plus whatever last minute changes they feel like making.
Then it goes off to the printers and if any major changes to what you wrote happened in the final pass (or any of the passes after you stopped reading and rereading some section you thought was good enough), then you get to find out about it when your author copies come in the mail.
-Username17