Well the easiest justification is that an off the shelf Doberman is 3k, comes with 6 Armor (vehicle armor! gets the hardening rules!), and you throw a rigger with basic training in there and they'll shoot an LMG with 3 IP, and the user doesn't even die if the drone gets shot up. Compared to Wired Reflexes 2 costing the corp 32k, and the guard dies at the end a lot of the time, you're getting a good savings already.Zaranthan wrote:One rigger per drone kinda shits on the point of riggers (one person, lots of guns). In corporate terms, riggers are skilled labor and earn a lot more than security guards, so you've either got a bunch of mook riggers with shitty skills or you've got a really expensive security force and need to justify it.
Everything I understand about how EotM works leads me to believe that once a standard Network is Crashed it's still Connected to everything it was before, still full of files to steal, just totally unable to resist anything. Only Sprites go *poof* into nothingness. So if you Connect to D, which is connected to R, and then crash out D, you can still Close Range become connected to R once that's done.Trill wrote:Attackers thus have to ask if they just crash one drone (which is easier and prevents it from firing on your mates but severs the connection) or use it as a relay point while still allowing it to shoot you.
Yeah you stick Pilot 1 onto a Commlink for 1k each.Trill wrote:I wanted to object to Lokathor about adding a Pilot rating, by using this segment ... But I realized that "new drone" could be read as "the device that will soon be a drone" instead of "The new version of that drone"
First you put Pilot rating into your Commlink, and then you put a dozen of them in your backpack and hack through them. If having a Pilot stat on a device gives it a unique Icon Track separate from the Network it's subsumed within, suddenly you do that and they have to kill you twelve times to get you to go away. But as soon as one of them goes out you reboot it, and while they're crashing the next one the first one is rebooting, and you keep them on rotation and now you're unhackable. Worse, you're unhackable because of your bank account having a fat stack of cash in it (which was a thing EotM explicitly wanted to avoid).Trill wrote:Would allowing Drones and Vehicles with a starting Pilot (i.e. those that started with one and not those that later acquired one) to have their own CM break the game?
So you need to stick to 1 Network = 1 Icon Track, and all subsumed devices within just not being anything. They can maybe take actions (like IC taking an action, and a Drone getting its 2IP when it's autonomous), but making them each their own track is probably a bad plan, because it gets out hand fast, since a commlink is so small and all that.