erik wrote:Tussock, you aren't grasping the central argument from my side. "You" aren't attacking someone when launching an arrow or throwing a flask, it is an ammunition projectile, and once it leaves your person, it isn't affected by the spell because it isn't a part of you, so it isn't ethereal, same thing as when the spell is dropped. You are Blinking, but the items you dropped aren't because they aren't you. That's the argument. Arguing "20% attacks means all attack types" or "Weapons carried change damage values" doesn't touch the argument because they don't address the You/Not You problem. Those arguments ignore that dichotomy.
Sigh. "You" is used for "Target: You" spells. It's a naturalistic use of the term of art to reinforce that rule. But in all seriousness, when something says you can't attack, check what "attack" means.
It's an
attempt to hit your foe. You roll an attack as 1d20+mods. If the attack roll succeeds you do damage according to the weapon. So you cannot attempt to hit your foe, you cannot roll 1d20+mods, and you cannot succeed and do damage, because
you cannot attack. It doesn't fucking matter what you think happens to your shit when you throw it in this case because
you cannot attack material targets from the ethereal plane, and "you" obviously includes all your equipment and weapons for that rule too. This pops up in every use of ethereal stuff, including in Blink if you understand it.
That is why Blink gives you a miss chance, that's what it says about that flat miss chance, because you are sometimes ethereal just as you attack, it just fucking fails because you can't attack! That ethereal is another defined term that means "on the Ethereal Plane". When "you" are on the Ethereal Plane "your" attacks strike ethereal creatures and cannot be used on material ones. Phase Spiders can't fucking well drop rocks on material people from the Ethereal Plane, OK, that is not a thing, though they could phase in way up high ....
Stop referring to fucking Enlarge Person, refer to Ethereal Jaunt. You cannot attack while ethereal, because nothing can attack the material plane when ethereal. It's why all the ethereal creatures can step on to the material plane (or do the ghost's manifest thing, which puts a copy in). In blink it's the same, but you can attack either way because you shift all the time, there's just a miss chance because you can't predict when, so sometimes you waste it on the wrong plane. It's not difficult.
I know you want to say, "but my equipment isn't me after I attack", but your fucking attack is you, and it's your equipment at the time you make it, and you can't attack. If you want to invent a story about how dropped stuff always falls onto the material plane (but really, don't do that, at least not before the spell ends), you still have to not allow attacks that way because you cannot attack! /Sigh.
PC, SJW, anti-fascist, not being a dick, or working on it, he/him.