Votes registered, Dirk McMurderhobo pulls hard on the rope in an attempt to pull the Goblins down into the pit.
314
You tug down hard on the rope, hoping that the Goblins are as stupid as they look.
Test your Luck. If you are Lucky, turn to 188. If you are Unlucky, turn to 86.
The Luck roll yielded a 5, meaning that Dirk McMurderhobo was Lucky.
188
Neither of the Goblins releases the rope and both tumble headlong into the pit. Only one of the two picks himself up, the other remaining face down on the ice floor. With blood streaming from his nose, the angry Goblin pulls a dagger from his belt and tries to stab you. In the confined space of the pit, you must defend yourself with your bare hands.
GOBLIN SKILL 5 STAMINA 4
During each round of combat, you must reduce your Attack Strength by 3 as you are without your sword. If you win, turn to 366.
The fight:
Round 1: Goblin Attack Strength: 12, Player Attack Strength: 12;
Goblin Stamina: 4, Player Stamina: 11
Round 2: Goblin Attack Strength: 13, Player Attack Strength: 14;
Goblin Stamina: 2, Player Stamina: 11
Round 3: Goblin Attack Strength: 10, Player Attack Strength: 20;
Goblin Stamina: 0, Player Stamina: 11
Dirk McMurderhobo kills the Goblin without taking a hit. Just shows how badass he is, even without his sword.
366
You search through the clothing of the Goblins and find some salted fish, a candle and 2 Gold Pieces, which you decide to keep. Both Goblins are wearing metal collars round their necks which you cannot remove. Taking the dagger from the Goblin you slew, you cut hand- and toe-holds into the side of the pit and haul yourself up. Picking up your sword, you decide which way to head, wondering if there are any more traps further down the tunnel. If you wish to continue down it, turn to 88. If you would rather walk back to where the tunnel forked and turn left along the other branch, turn to 29.
Please make your votes before 6:00 PM PST to guarantee that they will be counted.
Adventure Sheet:
Dirk McMurderhobo
SKILL: 12 Initial Skill = 12
STAMINA: 11 Initial Stamina = 18
LUCK: 8 Initial Luck = 11
EQUIPMENT LIST:
Leather Armor
Backpack
War-hammer
Spear
Salted fish
Candle
Dagger
Sword
GOLD: 2
JEWELS: None
POTIONS:
Potion of Strength (one measure)
PROVISIONS REMAINING: 8
Say No To Fascism. The left is the one true way to go.