The Holy Pool of Throff is found in a large natural cavern whose walls and ceiling are covered in wavelike rock formations. The pool itself is a still body of pale green water, like a sheet of pure jade.
"Unbelievers are not allowed to bathe in the Holy Pool, " says Zhiamle. "However, you can purchase potions distilled from the water's sacred essence."
There are two potions available to buy here. If you wish to purchase one, simply cross off the relevant number of Gold Pieces and record the potion's details on your Adventure Sheet. You can drink a potion at any time except during combat. The potions are:
Potion of Healing (Cost: 4 Gold Pieces): Drinking this potion will restore your STAMINA to its Initial level. It contains Essence of Blimberry and will also cure you of any diseases and their effects that you may be suffering from.
Potion of Transformation (Cost: 6 Gold Pieces): Drinking this potion will enable you to transform into any roughly humanoid creature of approximately the same size and build. It is thus useful for infiltrating gatherings of hostile creatures but it must be used carefully as its effects only last for a short time.
When you have finished any business here, you can either visit the Library of Throff if you have not done so already, or leave this area.
Everything in this temple involves money, it seems. Actually, I don't think it's quite appropriate to call us "unbelievers" considering our god (Verlang) is supposed to be Throff's son. Pretty sure we do believe in Throff. We just don't worship her.
Of course, it's a moot point for us, since we don't have the gold to purchase anything here, and given how the priests here have been behaving, they probably would have charged us for bathing in the pool even if we are a believer.
Nothing left to do except leave...
Once again you find yourself standing on the sands of the Earth End Coastline, pondering a way onwards. You also notice plenty of material here that is useful for casting spells. Add any of the following to your Adventure Sheet if you wish: three small pebbles, stone dust, and some sand. Then, choose - where will you go? Bear in mind you cannot return to any place you have already visited, no matter how briefly.
The Under-Temple of Throff
The Crystal Mines
The Tunnels of Ooze
The Croaking Caves
And once again we pick up some spell components, now having more than one use of each since we didn't cast any spells besides TEL back in the Under-Temple.
Where do we go next?
Adventure Sheet:
[spoiler]Name: John Constantine
SKILL 9/9
STAMINA 19/23
LUCK 10/10
Equipment: Warhammer, Lantern, Cloth SkullCap, Small Pebbles (x9), Sand (x2), Rope, Galehorn, Lumps of coal (x5), Crystal Jar, Stone Dust (x2)
Provisions: 4
Gold: 3
Boons: Galehorn, SkullCap, Giant's Tooth, Potion of Firewater
Notes:
1) Anyone entering the maze of tunnels that forms the mine itself, must first turn left and then travel in a clockwise direction if they wish to remain safe.
[/spoiler]