4E Explained

General questions, debates, and rants about RPGs

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Tydanosaurus
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4E Explained

Post by Tydanosaurus »

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Absentminded_Wizard
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Post by Absentminded_Wizard »

:lol:

The modules are the best part.
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Post by Koumei »

Hooray for streamlined games!
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Post by ubernoob »

Brilliant.
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Post by Talisman »

My favorite module is the Cryptholm Crypt.
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Absentminded_Wizard
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Post by Absentminded_Wizard »

Yeah. Apparently, they make tombstones really tall in D&D land.
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Post by Harlune »

I have to admit... I'm tempted use it as a part of an adventure;

The PC enter some simple, but inviting town, that's oddly enough not on the map. Once there, the npcs are practicly throwing quest hooks onto the PCs. PC's finally agree to one and the npcs point the group to a dwarf adventurer named Carlos who can teleport them to the rather simple dungeon and extremely weak dragon...

...and which all turns out to be a giant trap by the townspeople who prey on stupid adventures.
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Post by Amra »

I think I've just been handed my 4th Edition live-action GenCon scenario on a plate. That was sheer comedy gold ;)
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Maxus
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Post by Maxus »

Amra wrote:I think I've just been handed my 4th Edition live-action GenCon scenario on a plate. That was sheer comedy gold ;)
I've been wondering how that was going to shape up.

Oh, yeah, and while I was reading Darths & Droids yesterday, someone I played a couple of games with IMed and invited me to try out 4e. His explanation went:

"I like 3.5 better, but one of 4e's good points is that it's easy to set up and run, making it faster to get you to the point of the game...

The roleplaying!"

From what I've heard (still don't have the books), I can't find fault with that statement. Except he should have said, "Playing" instead of "roleplaying".
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the_taken
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Post by the_taken »

Amra wrote:I think I've just been handed my 4th Edition live-action GenCon scenario on a plate. That was sheer comedy gold ;)
Call it Dwee&Dwee Fwour Eeeeee, and have some clown run the game near the kiddy pool.
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