Lets track it down.. Prior to AD&D in 1977, there was 3 years with the limited supply of the 3-volume set Men & Magic, etc.tzor wrote:Shadzar, your knowledge (or the lack thereof) of the early editions of AD&D never cease to amaze me. D&D was not, per se "Beginner" (that only occured after AD&D and attempts to reprint the original D&D material that the word "Basic" was incorporated.
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The biggest reason for 2nd edition was to kick Gygax's name off of the game.
The biggest reason for 3rd edition was to kick TSR's name off of the game.
The biggest reason for 4th edition was that WoTC had been staffed by morons who couldn't manage a game to save their own jobs and 4E has proved that beyond all doubt. Therefore they made their own moron edition.
AD&D was called AD&D because it was an Advanced game. To clearly note that it was the original 3 volume set, and to get away from Arneson...as your rest of the post shows D&D has been apt to throw out the old with each new edition.
Basic also came out in 1978 when the AD&D PHB came out to update it a bit with art and such to make a more "professional" looking game, as well give more people a chance to play D&D as well as AD&D. Both were different games, but could work together.
You are combining what I said into one thing.
AD&D was an advanced game, and expected you had played D&D before... I didn't say expected you had played Basic before. My years may be off, because I have Mentzer Basic from the red box set, not the blue version.
3rd like AD&D, which was built on AD&D with the A removed, did NOT have a "Basic" to go on such as those could have done with the original 3 volume set (OD&D), or the BD&D game.
Many people DID come into 3rd from zero TTRPG backgrounds. 3rd however, like its predecessors, built upon assumption that people have played before...ergo 3rd was written like shit.
OD&D, would have been the basic game...the original.. another problem of naming conventions...that AD&D players had.
3rd had nothing for MANY of the people it introduced into the game, while AD&D also had BD&D out at the same time to give people something to go on. Not another game like Vampire, Rifts, Boot Hill, but a similar D&D that people could compare to.
3rd cut off D&D roots, and propped itself up as the only D&D and failed, as well 4th still does even in its rewriting of the entire purpose of the game, to give an overview of what the purpose of the game is.
While not the full intent, OD&D is the one that set up the story component of the game, and gives suggestions of which stories are the ones the ideas are based around. It even states that CHAINMAIL is no more. While still using the term campaign, and relates a lot to wargamers, the campaign was made into something else when directing that wargamers lacking the imagination to use Conan or Gray Mouser, wouldn't enjoy it.OD&D: Men & Magic wrote:These rules are strictly fantasy. Those wargamers who lack imagination, those who don't care for Burroughs' Martian adventures where John Carter is groping through black pits, who feel no thrill upon reading Howard's Conan saga, who do not enjoy the de Camp & Pratt fantasies or Fritz Leiber's Fafhrd and the Gray Mouser pitting their swords against evil sorceries will not be likely to find DUNGEONS and DRAGONS to their taste. But those whose imaginations know no bounds will find that these rules are the answer to their prayers. With this last bit of advice we invite you to read on and enjoy a "world" where the fantastic is fact and magic really works!
E. Gary Gygax
Tactical Studies Rules Editor
1 November 1973
Lake Geneva, Wisconsin
So my point remains. D&D was about story, 3rd had no basic version and just tried to throw people into a game they had no idea what was, because it assumed things existed prior that gave people a point of reference, but for many they did not.
3rd edition players were left to the wolves without even being ofered rope to hang themselves with if they chose that over the wolves.