[Nostalgia LP] Mystery of the Snow Pearls
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- Darth Rabbitt
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As much as I want to go Tarzan, the only plant related spell Christov knows is shrink plant. Thile that might be reversible to plant growth in this edition (which would presumably make the vine easier to climb/swing on), he doesn't have it prepared.
Go northeast.
Go northeast.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
- angelfromanotherpin
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The flagging here is cracked and tumbled. You pick your way carefully across the court, when suddenly huge tentacles erupt from the floor and slash at you. One of the tentacles bears a deadly (d6) thorn. (We are instructed to fight monster statblock #27, but with 50 hp.)
We [d6:3] are not surprised. The tentacles [d6:4] are not surprised.
• Spell?
• Talk?
• Fight?
• Evade?
• Item?
- angelfromanotherpin
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A successful evasion usually means we can just move on, but the monster (if a fixed encounter) will be there again if we come back.• Evading is an attempt to escape, and rolls 1d20 vs the enemy's evade TN. If you are already fighting, the enemy gets a free attack at +2. You can get +4 to your evade roll by throwing down a ration (if the monster is dumb) or a treasure (if the monster is smart).
- angelfromanotherpin
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The plant apparently uses the statblock of a Wyvern, but with more hp.
• Attack
• Evade
• Item
Wyvern; Save 14; Evade 8
Talk –; AC 3; THAC0 13; Atk: 2d8/d6
Spcl: Any sting (M97), 11-12 (M98), 20 (M99)
Immune: Fire Wall, Hold, Sleep; TS coin + scroll
XP 10; HP 30 50
Knowing what we know now, what's the plan?Round 1: We lose initative. It misses with both tendrils and thorn [d20s:7,9]. We go to the item entry for oil.Are you trying to...
• Trip your foe?
• Loosen a stuck object?
• Burn a foe? √[d20:11] We land the burning oil, but its effect is underwhelming. [d8:2]You strike a flint to the oily rag and hurl the fiery missile – roll to hit. The fire burns for 2 rounds. If you miss, your foe must Evade to avoid being forced back into the flame. He will take 1d8 points each round in the fire.
• Attack
• Evade
• Item
- angelfromanotherpin
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Against AC 3, we don't hit on a 2+, so we can't double attack. Ordinary attacking averages (0.85*7.5=6.4), while smashing averages (0.6*=11.7); Christov smash!
The coin treasure is a slightly more interesting situation. We can pick coin #4 which gives us a known modifier of +5, or we can pick one of the other five coins, basically blind. Let me know which coin you want to pick for our second loot chance, and also whether you want to continue north or east.
We gain 10 XP, as well as treasure. There are four scrolls and it's a blind choice, so I'll roll for the first one: [d4:4]. Scroll #4 is +2 to the treasure roll of 1d4+32, so [d4+34:37] gets us...Round 2: Plant tendril [d20:9] misses, plant thorn [d20:4] misses; Christov smash [d20:3] misses; fire burns [d8:7]. All told, the oil did 18 damage, leaving the plant at 32.
Round 3: Plant tendril [d20:13] hits for [2d8:13] damage, plant thorn [d20:3] misses; Christov smash [d20:13] hits for [d8+15: 23] damage.
Round 4: Plant tendril [d20:15] hits for [2d8:10] damage, plant thorn [d20:10] misses; Christov smash [d20:9] hits for [d8+15:19] damage, plant over.
...dick.This scroll is waterstained and useless.
The coin treasure is a slightly more interesting situation. We can pick coin #4 which gives us a known modifier of +5, or we can pick one of the other five coins, basically blind. Let me know which coin you want to pick for our second loot chance, and also whether you want to continue north or east.
- Darth Rabbitt
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East for no particular reason.
if we hadn't been screwed with the scroll, I'd suggest we take our chances with the coins, but I'd like to be sure we get something of value out of this, so take coin #4.
if we hadn't been screwed with the scroll, I'd suggest we take our chances with the coins, but I'd like to be sure we get something of value out of this, so take coin #4.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
- angelfromanotherpin
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- Darth Rabbitt
- Overlord
- Posts: 8870
- Joined: Thu Feb 05, 2009 8:31 pm
- Location: In "In The Trenches," mostly.
- Contact:
- angelfromanotherpin
- Overlord
- Posts: 9745
- Joined: Fri Mar 07, 2008 7:54 pm
- angelfromanotherpin
- Overlord
- Posts: 9745
- Joined: Fri Mar 07, 2008 7:54 pm
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- angelfromanotherpin
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Aww, crap. We brought along sodding Remove Curse, but not Dispel Magic?
Why are we even being offered the choice- is there no check on it right now, it's just going to ask us to pick a spell from our list, and then tell us we didn't pick right?
Edit: I vote to pull back, if it'll let us, and see if we can't find a dispelling doodad somewhere in these ruins. I feel like freeing the giant is going to be quite important, although maybe he's holding a crystal piece and killing him will get us the same result, but make us miss out on a couple of Honour points and a chance to skip the fight.
Why are we even being offered the choice- is there no check on it right now, it's just going to ask us to pick a spell from our list, and then tell us we didn't pick right?
Edit: I vote to pull back, if it'll let us, and see if we can't find a dispelling doodad somewhere in these ruins. I feel like freeing the giant is going to be quite important, although maybe he's holding a crystal piece and killing him will get us the same result, but make us miss out on a couple of Honour points and a chance to skip the fight.
Last edited by SlyJohnny on Mon Jun 24, 2019 3:19 pm, edited 1 time in total.
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Dispel Magic isn't a spell we could have chosen, I'm guessing "Try to dispel the evil" is an ability. Possibly one we'd need an item for, though.SlyJohnny wrote:Aww, crap. We brought along sodding Remove Curse, but not Dispel Magic?
Why are we even being offered the choice- is there no check on it right now, it's just going to ask us to pick a spell from our list, and then tell us we didn't pick right?
Half a vote for trying to dispel.
- Darth Rabbitt
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