Maxus wrote:Murtak wrote:Maxus wrote:Oh, yeah, I dsagree with you on Wakka. I could care less about him as a character (Well, okay, he's a decent guy; he's patient with Tidus early on when Tidus doesn't know jack about what's going on. But he's not very interesting), but he's pretty good in the battles, given he's got high HP, really high accuracy, good strength and speed...He's useful enough.
His slot machine overdrive is insane, probably the most damaging attack in the game.
Heh.
Well, I might need your help getting it...I tried a tournament and got sacrificed to the Ronso Blitzball Gods in the second round.
Here's some things that might help. First off, don't use the original Aurochs except Tidus and maybe Wakka, they all pretty much suck. To beat the Ronsos, all you need is someone fast. The Fangs are tough, and hit like trucks, but as a rule they are all slower than crap. I recommend recruiting the guard to the right of the Blitzball stadium (I forget if it's Wedge or Biggs, it's the one on the right). He's pretty fast. If you have the airship, then recruit Brother instead of Biggs, he's got one of the highest speeds in the game. You'll swim circles around the Ronsos.
To get better defense, try to recruit the Psyche's goalie, he's the best in the game. I forget how long his contract is, but if you keep scouting him with the square button, the Al Bhed are less likely to resign him at the end, where you swoop on in and grab him. Early in the game try to use Keepa as a defense, and keep passing the ball to and from him to level him up.
The rest are less threatening. The Glories have high speed and high stats, but they drop the ball when you speak too loudly near them. The Goers are pathetic when the computer isn't cheating to make them win like in the tournament (If you score a goal they will immediately score one too, and there's nothing you can do about it due to the random number generator being fixed to their advantage during the story fight). Expect to mop the floor with the Goers every time you play them. The Beasts start easy but get really good later in the game as they level and tech up. The Psyches have a really awesome goalie and little else noteworthy, and once you recruit their goalie you can ignore them.
Also, once you have all Wakka's crap, go ahead and re-recruit the original aurochs so Aurochs reels is better. Or not, once you start hitting one of the two limits (9,999 or 99,999), attack reels is superior in every way.
Like I said, I know Blitzball. I just don't like it.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.