You approach the castle at the spot where the nearest towers on either side are a hundred feet apart. You can hear the pacing of a guard on the battlements, above the croaking of bullfrogs. You ease yourself soundlessly into the chill moat as the rain thrashes the surface around you. The noise of the bullfrogs is surprisingly loud, and it is noticeable when they stop their croaking suddenly.
(Avenger has some Essence of Firenewt.)
You empty the Essence of Firenewt powder on the surface of the moat and it stimulates the bullfrogs to recommence their croaking.
You haul yourself soundlessly from the moat and begin the difficult climb up the castle wall, using your Cat's Claws to cling onto every available crevice. You are about to peer over the battlements when the slow footsteps of a patrolling guard pass overhead. You cling motionless, flattening yourself against the wall as, unaccountably, he pauses above you to survey the moat. Your arms are aching with the strain when, after ten minutes, he walks away towards the nearest tower and you cross the battlements.
Using the grappling hook and rope, you descend quickly to the Castle Bailey below. The hook falls free at a shake of the rope and you catch it. Looking around you, you realize that you have only penetrated into the outer courtyard, another wall stands between you and the Inner Bailey which surrounds the Great Keep. There is a narrow hole in the wall used for the passing of arms and food when the gate in the wall is shut.
• If you have the skill of Escapology, you may try to wriggle through it.
• Otherwise, you may use your Climbing skills to scale the wall of the Inner Bailey. √
Once again you use the grappling hook and skim quickly and soundlessly up the wall. At the top you see a guard who has heard the dull thud of the felt-covered hook as it fell atop the wall. You climb sideways from the hhok using convenient handholds where the concrete has been washed from between the stones and vault over the wall at his side, your Garotte-wire ready between your teeth. Make an Attack Roll. His Defence as he raises his hand in alarm is 4.
(6, success)
There is the merest death rattle as the wire dissects his windpipe and you lower his body gently to the floor, before re-fixing the grappling hook and sliding down to the grass of the Inner Bailey which surrounds the Great Keep.
Modifiers: Fortune +1
Inner Force: 4/5
Endurance: 2/20
Techniques: Climbing, Disable Device, Poison Needles, Kwon's Flail.
Shuriken: ****
Ninja Tools: Ninja Costume, Breathing Tube, Iron Sleeves, Garotte, Flint & Tinder, Spiderfish, Blood of Nil.
Special Items: Opal Ring, Pouch with 15 Gold Pieces.
• Or climb the Keep up to the first row of windows and force an entry there?