Red_Rob wrote:
Why do I read that as a pretty accurate summation of the Eldar view of humanity? I guess some things are just a matter of perspective.
Eldar view humanity as physically and mentally frail race, relying on genetic modification or submission to Chaos to compete against the elder races of the galaxy. Eldar don't really criticize anyone else for being warlike either, Craftworld Eldar life revolves around exorcising their natural bloodlust (The Eldar 2e Codex has a greaaaaaaat short story about an Eldar guardian who was a gardener in his civilian life but he finds killing humans to come as naturally as picking an aphid from a rose. The Farseer's part of the story has him pondering if war is the only time Eldar are really able to express who they are, because peace time is spent in rigid denial of lusts) through rigid life paths and very strictly controlled warrior paths. If someone is a big enough trouble maker in Eldar society they give them a sniper rifle, a stealth cloak, some grenades, and boot them off the craftworld until they exercise their wanderlust/killing desire. Some of them band together and become space pirates preying on humans, orks, and every other race in the galaxy solely for the purpose of fun because Eldar are able to magick stuff out of raw psychic energy anyways so it's not like they need resources. The worst become Dark Eldar.
A craftworld warrior of Striking Scorpion Style Anything Goes Martial Arts
Dark Eldar are what Eldar society was like before their Empire collapsed. They kill things for fun while recording their raids on evil space elf versions of go-pro cameras to upload to evil space elf youtube and give each other Devil May Cry combo ratings to share with their evil space elf friends. They get around the "we're elves so there aint much of us" population issue by using quick-gro clones to replenish their ranks, with the natural born being the nobility. The wealthy ones put a fragment of their souls in a soul bank so when they die, all you need is a fragment of their body (like a hand) recovered, stuck in a soul-coffin and then you torture a bunch of sentients (more torture needed for older/stronger dark eldar) until your soul re-enters your hand and then your nervous system, bones, organs and everything reform and you punch your way out of the coffin all naked and new like a Bowie shaped terminator.
There's a short story in the DE codex where a Dark Eldar kabal gets wind that an Imperial regiment is bragging that they're the "Eldar killers", so they kidnap that entire regiment, remove their arms and heads and use them in a parade back at home in their impossible-city.
Dark Eldar also have a strong cult of speed with hoverbiker gangs terrorizing the spyres of the impossible-city. But if you stop and think, their vehicles are basically the space elf versions of toyota trucks and tooktooks
lesser races wouldn't understand
If you think Eldar society sounds pretty Orky with their love of melee combat, dangerously frail fast vehicles, and piracy for the sake of piracy then you're on to something. That's 'cause Eldar are actually the precursor to orks. They were built by the Old Ones to be super psychic warriors and destroy the C'Tan and Necrons (who are vulnerable to psychic power). Orks were designed afterwards for unknown reasons (probably to destroy Chaos, 'cause Orks as a society are able to blot out the presence of Chaos in the warp through sheer orkiness)
You can see some common physiology between the two races, notably the lack of body hair, the point ears and the deep love of wearing topknots. Orks and Eldar both use psycho-reactive materials. While Eldar are limited to manipulating wraithbone, Orks are able to get a mysterious psychic bond with their weapons where they only function in ork hands. They're also the only two races that reincarnate, although for the Eldar this cycle was shattered when the Eye of Terror opened up and every god except the god of murder died.
*THere are also Amish Eldar, they herd dragons and get into petty land disputes with one another that's settled with dinosaur laser jousting.
Humanity views Eldar as dirty dirty scurvy space pirates who are active across the galaxy, most can't tell craftworlders from corsairs from Dark Eldar when they're shooting them in the face and soccer-kicking grenades in mid-air. It doesn't make much of a difference either as CWE and DE are known to cooperate for big battles against foreigners.
When an Imperial soldier dies everyone goes "oh he's gone and found peace at th' emprah's side", when an Eldar dies they go "Hey, mind if I put your soul in a tank?" and a lot of the time the soul goes "...can it be a super heavy tank witha distortion cannon?"
Humanity is really the least brutish, most peace-loving race in 40k. Unfortunately for them, they live in the 40k galaxy. I don't know if it was intentional, but a theme I like in 40k is that humanity has to discard their humanity (space marines, chaos cults) to truly stand toe to toe against the natural predators and extragalactic horrors that beset them..
*I get my fluff from the codices, I don't think the Dawn of War games properly characterized the Eldar and made them more like generic LotR elves.