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hyzmarca
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Post by hyzmarca »

Prak_Anima wrote:My players fucking depress me. I've gotten the feeling, recently, that they don't give a shit about any world specific thing unless it gives a mechanical benefit. I've been working on a zodiac for my world, and mentioned it a few times, but they have shown no interest what so ever, until I mentioned that there could be a mechanical benefit.

So, there's that, I suppose. I can get them to at least look at the fluff by hiding mechanical incentives in it, get them to flesh things out by offering bonuses for doing so. I don't want to encourage this kind of bland power gaming mindset*, but I have no clue how the hell I'd discourage the "IDGAF, just hand me more bonuses" mindset.

Fuck, I'm tempted to scrap the world and just run the flavourless, purely mechanical game they apparently want.
That would be terrible. The world is the most fun part. The thing is, they have to know how and why this matters to them and their characters. Mechanical bonuses is just one way to make things matter. It isn't a sustainable way to make them matter, though.

Remember old Chekov's rule. "One must not put a loaded rifle on the stage if no one is thinking of firing it."

World-building is great and all, but you need to fire your fluff, or at least load it and cock it before putting it into the players hands. In other words, it should be plot-relevant even if you're running a complete sandbox. Tidbits can be dropped in game for that extra bit of flavor, rather than via infodump, like the comely wench who is really a shape-shifting assassin hired by Lord Doom mentions that she was a Pisces. .
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Post by Prak »

@Angelfromanotherpin: That's fair to a point, but by that logic there's no reason to look at your character beyond

"+2 shoot people stat, -2 stay up stat"
"move 6 squares and hit someone, or 12 squares with no attack"
"+2 not be surprised and find ImportantThing stat"
"Automatic chance to find ImportantThing-Type A"
"No Penalty on Fast Stabby Thing, Medium Stabby Thing, and all Ranged Stabby Things"
"+2 vrs. Be Controlled effects, immune to Can'tAct-Type A effects"
"Use E-Type stuff"
and
"Best Stab People stat"
"Good Resist Type-F effects"
"Poor Type-S abilities"
"Extra Type-F abilities"

And hell, even that has fluff. But yes, ideally the zodiac would come up in the game. Alchemy would reference it and they'd be able to get to the "craft better shit" magical locations by looking for symbols and shit and thinking "Oh! That's the sign for Drider, which is associated with the alchemical process of Sublimation! So we can get around the traps by doing x and y and we can expect to encounter Zs!" or "Oh, hey! We found these "Craft Better Shit" sites that are covered in alchemical symbols that reference the zodiac and the stones that are associated with them and elements! So maybe this statue outside of town covered with Arrowhawk glyphs, and Lapis Lazuli and frequently surrounded by air elementals is one of those sites! Maybe it has something to do with Alchemical Fixation!"

But no, I'm seriously starting to feel like I should just say fuck it, and we play Munchkin rather than me spending all this time working shit together.
Last edited by Prak on Tue Aug 21, 2012 1:12 am, edited 1 time in total.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by hyzmarca »

Prak_Anima wrote: And hell, even that has fluff. But yes, ideally the zodiac would come up in the game. Alchemy would reference it and they'd be able to get to the "craft better shit" magical locations by looking for symbols and shit and thinking "Oh! That's the sign for Drider, which is associated with the alchemical process of Sublimation! So we can get around the traps by doing x and y and we can expect to encounter Zs!" or "Oh, hey! We found these "Craft Better Shit" sites that are covered in alchemical symbols that reference the zodiac and the stones that are associated with them and elements! So maybe this statue outside of town covered with Arrowhawk glyphs, and Lapis Lazuli and frequently surrounded by air elementals is one of those sites! Maybe it has something to do with Alchemical Fixation!"

But no, I'm seriously starting to feel like I should just say fuck it, and we play Munchkin rather than me spending all this time working shit together.

Isn't that what knowledge checks are for?

I mean, it's great for that sort of stuff to come up in game in that way. That's exactly how it should happen. But the players shouldn't need OOC knowledge or puzzle-solving skills to take advantage of it. If the PCs can figure it out, then the players should learn this during the session. It'll have a much greater impact on them that way.

There's a reason why in the old days the players weren't supposed to read the campaign books.

Having the sign of the Drider or whatever appear in game is a great way to get them involved with the Zodiac and they'll know it's important because conservations of detail demands it be so. But they shouldn't have to read about the Zodiac preemptively to take advantage of this.
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Post by Prak »

yeah, I'm just griping, and really there are bigger issues, like the fact that getting actual character out of these people is like pulling god damned teeth most of the time, and I feel like I should just run X Crawl for these fuckers for all they care about non-combat shit. The fact that they don't care about this specific thing I'm working on pales in comparison to the fact that they don't seem care about anything I've worked on. And short of complete mockery, I don't know how to break them of their "we only care about the bonuses" style.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Fuchs »

Well, there's fluff, and fluff. Not every player cares about Zodiac, not every player is interested in detailed backgrounds for mercenaries in your game world, not every player wants to be involved in detailed trading house politics, and so on.
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Post by RobbyPants »

hyzmarca wrote:Isn't that what knowledge checks are for?

I mean, it's great for that sort of stuff to come up in game in that way. That's exactly how it should happen. But the players shouldn't need OOC knowledge or puzzle-solving skills to take advantage of it. If the PCs can figure it out, then the players should learn this during the session. It'll have a much greater impact on them that way.
I agree with this fully. Sitting on both sides of the screen, I've noticed that as a DM, I care more about my world than the players do, and as a player, there's only so much info I can hold in my head, or that I want to get at one time. I will filter that info out by what is relevant to my character, and likely forget everything else.



As for the zodiac stuff specifically, I think it's actually a perfect example of something that a player should just forget if it isn't giving a mechanical benefit. I mean, IRL, I can't tell you all twelve of the zodiac signs off the top of my head. I don't care about the zodiac because, to me, it's just some stupid crap people made up that is meaningless to me outside of being trivia. I can tell you my sign, and a handfull of them, and that's it.

So, if the zodiac in your game world doesn't do anything, then your players and their PCs have little reason to learn it, unless the PCs are astrology nuts. If, instead, it gives +1 to all your d20 rolls during the correct month, then they do have a reason to care, because it does something.
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Post by ishy »

It might also have something to do with how you share your information.
Obviously I don't know your group or how you do things.

But I have encountered certain issues with dms, like that they know everything about their world but don't share the information in a clear way that I can parse. If they have a map of their world in their head I find it hard to get a clear image from words alone.

Then again, I have played with some DMs who aren't 100% mentally stable either, so ymmv.
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Post by Prak »

I won't call myself mentally stable, but I've been using Obsidian Portal, so the calendar and each sign has a wiki page, and my map is up there too.
Last edited by Prak on Tue Aug 21, 2012 10:06 pm, edited 1 time in total.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Chamomile »

The Obsidian Portal should be publicly viewable, right? If you link it, it'll give us a clearer idea of what sort of information you're trying to get your players to care about.
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Post by Prak »

Should be, yes. An acquaintance had some kind of trouble, but yeah, here's the link.
Last edited by Prak on Tue Aug 21, 2012 11:23 pm, edited 1 time in total.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Chamomile »

The zodiac has a lot of thought put into it, but there's no sign of why even the characters would care. It appears to be a totally normal zodiac. My culture has a zodiac, and I can hardly tell you anything about it. If you asked me to solve a dungeon based on recognizing real world zodiac signs from the culture I actually live in and then determining what sort of creatures might lurk within based on the types of people, stones, and so on usually associated with that sign, I honestly could not guess no matter what the sign was. Even if it was Sagittarius, the sign I was actually born under (unless you account for the fact that the stars have shifted over the last five thousand years, in which case I'm an Ophiuchus, which isn't even part of the normal scheme, so screw you, destiny). It makes plenty of sense for players not to spend time memorizing something which their characters wouldn't care about in the first place.

If your players can't be bothered to remember things like political situations that are central to the campaign, defining details of the campaign (like the fact that Plant Growth guys are super extra important and losing them will murder a quarter of your population), or very basic geography that has been clearly explained or demonstrated, then that is an issue because your players are failing to engage with your campaign world at all. But if you pour hours into something which looks trivial and which looks very similar to something which is trivial in the real world, it shouldn't come as a shock that players treat it as trivial.

The Chinese zodiac has a little story associated with it, wherein all the animals involved have a race to determine the order they'll show up in. And the rat got first place because he tricked one of the other good natured signs (dog, I think?), and the dragon took fifth because he had to go save a village from a flood and it slowed him down, and etc. etc. If you want players to think of the zodiac as important, give them a quick little legend to read about it. They should remember at least fragments of it, and it's far more engaging than dry lists of relevant details. This is literally why stories exist at all.
Last edited by Chamomile on Wed Aug 22, 2012 5:22 am, edited 1 time in total.
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Post by MGuy »

Prak_Anima wrote:Should be, yes. An acquaintance had some kind of trouble, but yeah, here's the link.
You're having a lot of trouble apparently. Why don't you scrape together a new group? If this group is frustrating you so much. I'm sure there are members (both lurker and not) haunting the Den who might provide the kind of game experience you're lookin' for.
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Post by Prak »

That wasn't a player with the issue, fortunately. I may start another online game, but at the moment one online game is enough. Plus I do like these people, I just need to try to get more character out of their characters.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Prak »

Speaking of stories...
The Creation of Kirth



“Let us create a world.” the rocky, soil coated one said. This statement was met with a general feeling of excitement and joy by the others.
“What shall it be like?” mused another, whose touch was heat and whose presence drove back the darkness. “Your realm is dark and solid. Only that which digs can live there. My kind can only exist in rare caves that are already home to our sister.” he said, gesturing to she who caused grass to sway and clouds to move.
“Indeed, I am needed for any life” she said, puffing up her chest.
“As am I,” said a fourth, who was deep and dark at her feet, but bright and glittering at her head. “What life can live without me within them?”
“Your touch is death to my kind,” the hot one replied, smirking. “And my kind live as surely as we do, siblings.”
“I, of course, respect my parents, and aunt and uncle,” said a younger one, body solid in some places and soft in others, within whom ran sap instead of blood, “but technically, of all of us, only my kind are actually alive.”
Her aunt deflated, “All that moves is alive.” she said sullenly.
“Is it?” the bright one laughed. “So clouds are alive? I’ve never spoken with them…”
“All that moves under it’s own power is alive.” the first said firmly.
“Bah, those statues your kind are so prone to getting trapped within are not alive! Nor are the decaying-yet-moving.” the dark and deep and bright and glittering one said, “I must, reluctantly, agree with my daughter, only she and her kind are alive.”
The flickering one smiled broadly, light dancing in his eyes, “Now, hold on. My kind could be said to live. They consume material, which allows them to grow, they can move under their own power, they reproduce, they even need the essence of my admirable sister.” he smirked, knowing that studies were lost on his siblings, “Truly, my kind are also alive.”
The others grumbled about this, but assented. They knew enough that their sibling was getting one over on them, but not exactly how.
“Let us create a world.” the rocky, solid one said again, “It will be a sphere, solid, made of earth, but with a surface upon which that which cannot dig can live.”
The others eagerly nodded, and one sister breezed, “Yes, I shall enshroud the world with air so that life may breath!”
“I shall fill depths in the sphere, and inside will teem all manner of life, and the waters shall allow further life!”
The one with the spark of science leaned forward, his light brightening his brother, “A cold place would be poor for life. I shall place within our sister’s shroud an orb of fire to heat the world, as well as veins of hard fire inside the sphere, with a large pool in the center of liquid fire in the center, to heat it from within.
“Yes, my esteemed parents and aunt and uncle! And the plants will cover the sphere, thriving in the waters and creating more air!”
“It is agreed then, siblings.” Earth said. “Fire, give me the inner orb.”
“Here, brother-earth.” he said, providing an orb of liquid-flame dripping embers. His brother grasped it in a fist of rock. As it burned and melted he created more around it, eventually creating a layer far enough away that it stayed solid., but hear and there, cracks opened and the liquid flame seeped forth. “Now, sister-water, fill the valleys, and cool brother-fire’s emulation of you.” he said, handing it to her.
Water grasped the orb and fed the deepest pits with herself. “Brother-earth, I am sorry, but there is no land remaining.” The solid one grunted as Water handed the orb to Air, “Sister-air, perhaps you can blow clear some land.”
The intangible one took the sphere, spinning air around it. “I cannot do much, only very tall and thin peaks can emerge from the waves.”
“As I feared,” Earth spoke up, “we cannot create a world on our own. We are too mighty for such delicate work.
“I thought this might be the case as well, siblings.” Fire said. “Perhaps we can create children,” he said, a blistering hand gesturing to Wood. “She herself is still mighty, but if we perhaps pulled from ourselves rather than joining together, we could create ones lesser enough to create the world.

And so the four retreated, letting the world hang in space after Fire gave it an orbiting sphere of light to heat it. They noticed that it heated it too greatly, and life changed much, but they decided to let it be for the time.

In solitude, Earth created three children purely from himself. He created Congelation, the tendency of things to become firm, Filtration, the ability for solid matter to remove impurities from the other matters, and Fermentation, the ability of base matter to create life as he reclaimed it.

Water delved deep into her realm and consulted her undines. With their inspiration, she created Dissolution, the ability of liquid to consume solid, Distillation, the ability of liquid to purify and concentrate itself by returning to liquid after fire has turned it to air, and Ceration, the ability of liquid to soften solid.

Air blew about the realms, spying on her siblings. She could not think of anything of her own.

Fire blazed in his home, digging inside himself and pulling from his spirit. He grinned as he pulled forth Calcination, his ability to burn all to ash in a flash of fire, Digestion, the ability to break down matter through slow and gentle heating, and Projection, the ability to transform and concentrate things to their purest essence through testing them with his flames.

Air continued to spy, and she found inspiration in Fire’s children. She decided that her children should outdo those of her siblings, that she might finally receive respect from them. She inhaled, then exhaled, letting some of her essence flow free. This essence touched aspects of her siblings, and created Sublimation, the ability of solid to become air without passing through her sister’s domain, Fixation, the ability of air to deny fire it’s burning, and thus make what is liquid and easily burned into solid that cannot, and Multiplication, a pale mimic of Projection, which merely increased a substance, rather than purifying it.

The four met once again, bringing their Processes. The twelve mingled and created great things, and thanked their source-parents for their creation. They were then placed on the world, and began to reshape it. Fermentation reached into the seas, full of dead life from the growing heat, and created new life. It joined with Digestion and gave the seas a rich thickness. Congelation took this thickness and formed it into a sluggish mass, which Fixation removed the volatility from, and made into new earth. Multiplication took this land and made 11 more masses. Earth, Water and Air watched in awe, and Fire in knowing, wondering approval, as the Processes pushed and dragged these masses into balance. Distillation absorbed excess land matter back into the sea, Ceration softened the rock into soil and freed up life to turn into the oldest ancestors of trees. Digestion baked the earth patches to be solid enough for life to tread it, but not so solid that life could not pull more life from it. Filtration and Calcination worked with Projection to purify the land, air and sea, while Dissolution and Fixation pulled up great masses of dead life, absorbing and solidifying them and make new life that teemed through the oceans.

Fire, unbidden and unseen, pulled the globe of light back, allowing the world to sit at the proper range. He then added heat to the orb and pulled it back farther until the world orbited it, and could begin to properly thrive.

The Processes looked over their work and were joyed. They had come together and left the art of Alchemy wherever they’d stepped. Soon life would produce the Mortal Races, who would find Alchemy, and make even greater things. They each retreated to the continent they’d placed and made for themselves a throne-table. And they sat, and watched as the world, which they regarded as theirs through enhancing, rather than their parent-sources’ through creation, grew.

Projection and Multiplication talked often though. They believed they could make the world even better. Multiplication wanted the world to teem with more life, more land, more water, and Projection wished to test it all and bring out the best. Their siblings told them that what they’d done was enough. So the two turned to their continents, endeavouring to prove that more could be done.

Multiplication’s continent was eventually weighed down by the mass of life and earth, and sank to beneath the waves. Projection is believed to have burned up his continent, and the Processes mourn the loss of two siblings, whose contributions to Alchemy must now be coaxed from hiding by the Mortal Races.
Not about the zodiac, but that one needs to percolate a bit, since I didn't actually have a story in mind when I was picking signs and such.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Korgan0 »

To be honest, if you wanted to get them to care more about their characters, you could be a dick and throw out XP/gold/items/candy to people who roleplay well and have interesting characters, ideally forcing them to do precisely that and possibly showing them the fun that can be had in actually roleplaying.



In terms of pieces of entertainment that lost me, if you're in the mood for a trainwreck of a movie, I recommend Tiptoes. The story is this: Matthew McConaughey is a firefighter living with a painter, played by Kate Beckinsale, and they live in harmony and happiness together. Suddenly, Kate Beckinsale's character becomes pregnant, and it emerges that McConaughey's entire family are dwarfs. Seriously. All sorts of crazy shit then ensues, compete with Peter Dinklage playing a sexist druggie Marxist dwarf. It's exactly as bad as it sounds.
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Post by Prak »

I'm considering writing a parody of Tiny Bubbles about gamers and calling it "Fragile Egos."

I woke up to a facebook shit storm about someone playing a Githz Monk in my Level 1 Core Only game...
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Ted the Flayer »

Depends on the version of the githz. Doesn't one of the printings get something like +6 dex and a +4 deflection bonus to AC or something? A level 10 githz monk with a level 10 druid wouldn't look too weird together, but at level 1 that +7 AC is crazy good...
Prak Anima wrote:Um, Frank, I believe you're missing the fact that the game is glorified spank material/foreplay.
Frank Trollman wrote:I don't think that is any excuse for a game to have bad mechanics.
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Post by Prak »

MM. +6 dex, -2 int, +2 wis, always on mage armour, feather fall once a day, daze 3/day.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Prak »

D&D Facebook Page just posted a "Who Would Win" thing, Mind Flayer vrs. Vampire.

Cue people pointing out "Vampires are immune to mind affecting!" as if that matters, and my learning that vampires, who are vulnerable to vorpal, stupidly aren't vulnerable to extract.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Maxus »

GD JDFGBDFOUJGBVDKNJSBJIDSHBFUFGHBVFHB FJUHF

MOTHERFUCKING NARUTO!

Kishimoto better have a good explanation for this or I swear I will throw bricks through his windows.

Did he just run out of ideas for who to put behind the mask? Was that it? Yergh.

I'm gonna go pick out a nice, pretty brick now.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by MGuy »

Maxus... I gave up on Naruto the INSTANT Sasuke went retarded evil. You just pushed back me ever reading the series again another decade in one post. Thank you for reinforcing my decision to opt out. People were getting me curious about it again but you successfully murdered that curiosity.
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Post by Maxus »

MGuy wrote:Maxus... I gave up on Naruto the INSTANT Sasuke went retarded evil. You just pushed back me ever reading the series again another decade in one post. Thank you for reinforcing my decision to opt out. People were getting me curious about it again but you successfully murdered that curiosity.
Sasuke's actually had his worldview shaken up. That was cool. There's been a few nifty bits recently.

But this, as far as I can think of, contradicts a fuckton of timeline. Not to mention they did an eye transplant while the donor was STILL THE FUCK ALIVE and didn't notice it.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Post by Koumei »

Prak_Anima wrote:Cue people pointing out "Vampires are immune to mind affecting!" as if that matters,
People who aren't aware that AD&D2E isn't the latest edition will tell you how Illithid only have thermal vision and mind-sense, so can never "see" or "hear" undead. "And that's why the Undead Illithid are so mental, they're trapped in isolation because their own kind don't know they exist". I put it to you that the reason they're mental is they are mind flayers.

Showing all of my Naruto knowledge here, isn't Sasuke that guy who Sakura and Whats-her-name fancied and ended up making out with Naruto due possibly to slipping or some other hilarious accident?
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Maxus
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Post by Maxus »

Koumei wrote: Showing all of my Naruto knowledge here, isn't Sasuke that guy who Sakura and Whats-her-name fancied and ended up making out with Naruto due possibly to slipping or some other hilarious accident?
Yes. Except Naruto fell into him.
Last edited by Maxus on Thu Aug 30, 2012 5:30 am, edited 2 times in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

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MGuy
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Post by MGuy »

Maxus wrote:
MGuy wrote:Maxus... I gave up on Naruto the INSTANT Sasuke went retarded evil. You just pushed back me ever reading the series again another decade in one post. Thank you for reinforcing my decision to opt out. People were getting me curious about it again but you successfully murdered that curiosity.
Sasuke's actually had his worldview shaken up. That was cool. There's been a few nifty bits recently.

But this, as far as I can think of, contradicts a fuckton of timeline. Not to mention they did an eye transplant while the donor was STILL THE FUCK ALIVE and didn't notice it.
Him going retarded evil - after them introducing a bunch of people I don't care about (Sai) and not doing anything interesting with them, making it explicitly clear that people I do care about aren't going to have major effects on the plot (Gaara/Rock Lee), and forcing shitty set characters down my throat like I'm supposed to care about them (sakura) - pretty much killed the series for me. While I'm sure as a former fan I could squee about this or that the Sasuke thing broke me. I understood him being angsty and going the path of hate to get stronger but ending his basic story line is not an excuse for him to just start being a complete bastard (especially when he was given reasons to not be that).
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