Meazels are hard mode. First of all, the core "look" of the Meazel was defined by a couple of pictures that completely contradicted like every single thing in the original writeup. Secondly, they don't actually have a society as written because they are solitary and rarely leave their lairs. About the only interesting thing about the text is that apparently they go out of their way to murder Orcs and Kobolds. We can probably work with that...Darth Rabbitt wrote:Almost any humanoid monster from the 1e Fiend Folio you and AH reviewed, although I'd be most interested to see Xvart, Jermlaine, or Meazels.
Meazel
The Meazels are the last remnants of a people brought to the brink of extinction in a war between two fledgling empires of darkness. The armies of one empire were largely composed of Orcs, the other of Kobolds. Every Meazel village was near the border, and different villages sided with different empires to disastrous result: as the armies of the two empires pushed forwards and back, no Meazel village escaped the torch.
It was thought by many that the entire race of Meazels, never terribly numerous to begin with, had been wiped out by the tides of war. However, a scant few Meazels from a mercenary assassin cult escaped detection and survived the destruction of their homes as they were at the time away at war. Every remaining Meazel in the world is a descendant of one of those murder cultist mercenary soldiers. They had hired on to both sides, and with the destruction of their homeland vowed to continue their battle even in the absence of payment. And so, the Meazels hand down their never ending war from father to son and from mother to daughter, with the specifics of their war plan and their targets becoming increasingly garbled with each generation.
Meazels are shorter than Elves and comparably thin. Their skin is green or gray with irregular patches of red. They have brown, black, or red hair. The relationship between Meazels and Trolls is obvious from their appearance, but Meazels heal merely modestly quickly and lack the Troll's signature regenerative ability. Meazels are incredibly resistant to disease, and regularly wallow in filth that makes other races shudder.
Meazels do not really value anything regarded as “treasure” by other races, because they do not engage in trade, but many keep trophies from the equipment of their victims. They live as hunters and bandits in foul swamps and dark cave complexes, and truly want for nothing but food and weaponry. When Meazels have children, they teach them from birth the arts of trapping, murder, and guerrilla warfare as well as telling them of the centrality of the great war against the Kobolds or Orcs or possibly both and likely any other people who seem to be affiliated with the Kobolds or Orcs. When Meazels reach adulthood around the age of 12, their parents split up and each travels to make a new nest and hunt for themselves. Once away from their parents, Meazels rarely interact with each other as they spend almost all of their time in deep hiding, and their language skills atrophy.
Meazels usually try to pick off targets one at a time, using strangulation and sneak attacks to keep victims from alerting allies. Meazels will move bodies long distances to confound investigators. Attempts to convince Meazels that the war they are fighting is long over have met with failure.
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-Username17