Posted: Mon Jun 04, 2018 7:11 pm
I can't speak for Hiro Protagonist, but Case explicitly possesses skills that Molly does not, so that she gains something by bringing him on the team. Togusa appears to fail to meet that standard unless you want people to spend skill points on having a perspective the Major wouldn't consider.
If you're willing to accept people who just feel a bit sad about their pile of unused currency, you could easily design a game such that certain skill sets simply did not gain much from either overt or covert augs such that you at least are not actively punished for forgetting to spend your cyberware allowance as Case.
Otherwise there has to be some active reward that can only be got by refusing to max your meta-currency, even if it amounts to "things you can spend augmentation points on that the flavour text does not consider to be augmentations".
If you're willing to accept people who just feel a bit sad about their pile of unused currency, you could easily design a game such that certain skill sets simply did not gain much from either overt or covert augs such that you at least are not actively punished for forgetting to spend your cyberware allowance as Case.
Otherwise there has to be some active reward that can only be got by refusing to max your meta-currency, even if it amounts to "things you can spend augmentation points on that the flavour text does not consider to be augmentations".