[LP] Fighting Fantasy 46 - Tower of Destruction (Take 2!)

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Which do you prefer out of the 3?

FF46: Tower of Destruction (Take 2)
2
50%
FF51: Island of the Undead
0
No votes
FF58: Revenge of the Vampire
2
50%
 
Total votes: 4

Thaluikhain
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Post by Thaluikhain »

At risk of getting rather off-topic, what's the advantage of doing that?
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angelfromanotherpin
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Post by angelfromanotherpin »

It's more efficient for hourly billing and payroll, and apparently if you do enough of those, it's easier to move the rest of your system over to it instead of constantly converting back and forth.
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Post by SGamerz »

You find yourself outside the Tower of Airy Light. You can re-enter it or find somewhere else to search in the Ice Palace.
And we found the non-damaging exit!

I'm sure we explored every section in that tower, so time to move on:

The Tower of Shielding?
The Ice Cathedral? (needs singing Ice Bird to enter)
The Tower of Black Ice?
The Tower of Airy Light?

The Tower of Rainbow Ice?
The Great Tower?
The workshops?
The stores?
The homes?
Thaluikhain
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Post by Thaluikhain »

Rainbow Ice sounds like a refreshing treat, try that.
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angelfromanotherpin
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Post by angelfromanotherpin »

Top down, rainbow-a-go-go.
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Darth Rabbitt
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Post by Darth Rabbitt »

Go with:
Image
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
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Post by SGamerz »

Image
You stride confidently across to the Rainbow Tower. On the way, you realize that you are growing hungry; time has passed and you must eat a meal now. You settle down to eat your chilly food then get up and approach the arched door of the glorious south-western tower, its colours resplendent in the rays of the winter sun. You push open the door and enter a chamber of magnificent, swirling ice sculptures. Standing in the distance is a staircase of crystalline ice leading upwards. Before it, barring your way as you advance, is the sculpture of an Elf, made of opaque ice - magical, surely, since it moves and raises the point of an ice spear at your chest. "Only Elves may pass," the Ice Golem says in an expressionless voice. What will you do here? Will you:

Back off and try searching somewhere else?
Fight the Ice Golem?
Try to pass yourself off as an Elf?
Weirdly, we always stop to eat a meal when we explore this place no matter how early/late we do it. Maybe this place has some magical aura that makes people hungry?

Adventure Sheet:
Name: Jefferson Tallpipe
SKILL 11/12 (12 in combat w/ Magic Sword)
STAMINA 12/24
LUCK 11/12
Honour: 9
Equipment: Sword, Leather Armor, Lantern, Backpack, Blanket, Climbing Gear, Tasrin's Ring, Potion of Stamina x2 (restores 1/2 of Initial STAMINA), Crowbar, Bag of Salt, Crossbow (w/ 6 bolts), Magic Sword (+1 SKILL unless it's already 12), Shield of Warding (deflects missile attacks on roll of 2-8 on 2D6), Blue Potion, Mealin's Silver Amulet
Gold: 9
Provisions: 7/10
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Darth Rabbitt
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Post by Darth Rabbitt »

Try to pass and hope that it detects "carrying the elf amulet" as "Jefferson is an elf."
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
Thaluikhain
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Post by Thaluikhain »

Prance about and claim to be better than everyone else, see if we can bluff our way in.
SGamerz
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Post by SGamerz »

What approach are you going to employ against the Ice Golem? Will you:

Try speaking with an Elf-like voice?
Drink a potion?
Try some other approach?
What's our tactic?
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Darth Rabbitt
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Post by Darth Rabbitt »

Hmm, doesn't look like the amulet alone does anything here (although I could be wrong). Say we're Mealin in an elf-like voice.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
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Post by Thaluikhain »

Half vote for "some other approach"
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Darth Rabbitt
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Post by Darth Rabbitt »

I'll agree to that (still hoping the amulet will give us a pass).
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
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Post by SGamerz »

Nothing you do will fool the Ice Golem. It knows you aren't an Elf and it attacks you. You must fight or you can flee, deducting 2 Points from your STAMINA for taking a hit in the back and search elsewhere.
Do we want to fight? If not, where do we go next?
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Post by Thaluikhain »

Pretend to be an elf that is beating it to death then.
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angelfromanotherpin
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Post by angelfromanotherpin »

Yeah, we should be fine fighting it unless it's an insta-death gatekeeper.
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Darth Rabbitt
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Post by Darth Rabbitt »

Jefferson Tallpipe does not flee a wimpy elf golem. Fight!
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).
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Post by SGamerz »

The Ice Golem is more powerful than its stature suggests, and it is strongly enchanted. Each time it hits you, you must roll one die: if you roll 1-3, the blow inflicts 3 points of damage to your STAMINA, rather than the usual 2 points!

ICE GOLEM SKILL 9 STAMINA 9

If you win, you climb the staircase and arrive at a landing. From here passages lead into chambers to your left and right, and the stairs also continue upwards to a large, airy chamber at the top of the Tower. Will you:

Take the left-hand passage?
Take the right-hand passage?
Head on up the stairs?
COMBAT LOG:
Ice Golem 19, Tallpipe 22. IG is at 7.
IG 17, Tallpipe 19. IG is at 5.
IG 19, Tallpipe 19. Tie.
IG 16, Tallpipe 22. IG is at 3.
IG 14, Tallpipe 18. IG is at 1.
IG 19, Tallpipe 19. Tie.
IG 16, Tallpipe 18. IG is defeated.
Fortunately, the special rules for this combat never had to be factored in, since the Ice Golem didn't manage to land a single blow on Tallpipe!

Which way do we proceed from here?
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Post by Thaluikhain »

Darth Rabbitt wrote:Jefferson Tallpipe does not flee a wimpy elf golem
SGamerz wrote:The Ice Golem is more powerful than its stature suggests
Huh.

Anyway, go left.
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angelfromanotherpin
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Post by angelfromanotherpin »

Left remains always right.
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Post by SGamerz »

You walk into a large empty chamber, devoid of decoration; it looks as if it was thorough]y emptied before the Ice Elves met their doom here. You turn on your heel and are about to walk out when, to your horror, you hear a sudden loud cracking noise. You look up to see that the ceiling of the chamber is collapsing and that you are about to be buried under blocks of ice! If you have found an amulet in the Ice Palace, you know who gave it to you. Convert his name into a number using the formula: A=1 B=2, C=3...Z=26; then total the numerical values of the letters in his name. Turn to the paragraph with the same number. If you don t have this amulet, turn to 170.
13(M) + 5(E) + 1(A) + 12 (L) + 9(I) + 14(N) = 54!
Your horrified glance changes to one of relief as you realize that the ceiling collapse is nothing more than a triggered illusion and cannot harm you. Where will you go now? Will you:

Enter the passage opposite, if you haven't been there before?
Leave the Tower and search elsewhere?
Follow the stairs leading up?
Our new amulet saved us! Where do we go next?
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Post by Thaluikhain »

Follow the stairs up.
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angelfromanotherpin
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Post by angelfromanotherpin »

Up is the leftmost choice we have left.
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Post by SGamerz »

You clamber on to the last icy step, carefully minding how you go all the way up, and find yourself in the airy ceiling dome of the Tower of Rainbow Ice. Above you, the roof is lost in what appear to be clouds and sky, which must surely be a magical illusion of some kind. The floor and walls are of frosted ice, and there is little of interest here - save for a single object hanging from the ceiling. From the 'clouds' hangs a metal chain, on the end of which is a bronze incense burner, hanging some seven metres up in the air. There is, you now notice, a faint smell of incense in this chamber. If you don't want to get the incense and burner, you set off back down the stairs; turn to 57. If you want the incense, there are various possibilities for lowering the incense-burner to a point where you can get it. Will you try:

Using a crossbow bolt (if you have one) to sever the chain?
Using a Potion of Flying (if you have one) to get at the incense-burner?
Using a Linkcut spell (if you know one) to sever the chain?
The crossbow is the only option available to us. Do we think it'll work? Or should we save the bolt and skip the burner?
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Post by Omegonthesane »

We've got six bolts. We can afford one.
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