Well, that's something right?Ancient History wrote:<shrug> I finally got my last comp copies in the mail.
Not much, but something . . ah, who am i kidding <.<
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Well, that's something right?Ancient History wrote:<shrug> I finally got my last comp copies in the mail.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
It actually does mean something.Stahlseele wrote:Well, that's something right?Ancient History wrote:<shrug> I finally got my last comp copies in the mail.
Not much, but something . . ah, who am i kidding <.<
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Or they just bought them.FrankTrollman wrote:
That Ancient History got his comp copies (a mere five months late in the best of cases) means that someone negotiated with PSI to give up some number of books to distribute back to the authors and production staff.
-Username17
*nods* could be that too, i guess.BeeRockxs wrote:Or they just bought them.FrankTrollman wrote:
That Ancient History got his comp copies (a mere five months late in the best of cases) means that someone negotiated with PSI to give up some number of books to distribute back to the authors and production staff.
-Username17
What does it matter anyways?
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Every time I see "CBT" I think "Cock & Ball Torture".BeeRockxs wrote:I don't think they're behind with CBT at all.
TRO 3085 just saw print, as did HexPack: Lakes and Rivers, which finally brought mapsheets back into stores. Other than that, we had Operation Klondike this year, the print RS-books accompanying the recfent TROs, the turning points/historical turning points and XTROs PDF books, and the box set is just around the corner.
The CBT side is pretty swell.
BT does not have a master schedule, so they can't fall behind on it. Shadowrun takes place "sixty five years from now." That means that right now, in 2010, they are supposed to be releasing the 2075 events. And the fact that they are not is indicative that they have fallen 3 years behind schedule (admittedly, one year of that was due to the collapse of FanPro).Wesley Street wrote:Are they behind on BattleTech? Those gamers seem fairly contented.Crissa wrote:The bad thing is that they're already years behind production and they've just lost some of their best talent and they're unlikely to get any of it back.
Kaelik wrote:You are so full of Strawmen that I can only assume you actually shit actual straw.
souran wrote:...uber, nerd-rage-inducing, minutia-devoted, pointless blithering shit.
Schwarzkopf wrote:The Den, your one-stop shop for in-depth analysis of Dungeons & Dragons and distressingly credible threats of oral rape.
DSM wrote:Apparently, The GM's Going To Punch You in Your Goddamned Face edition of D&D is getting more traction than I expected. Well, it beats playing 4th. Probably 5th, too.
Frank Trollman wrote:Giving someone a mouth full of cock is a standard action.
PoliteNewb wrote:If size means anything, it's what position you have to get in to give a BJ.
CBT is missing its 25th anniversary box set. Which has been due for a good 9 months now (possibly even longer.) It's a major piece of the battletech puzzle, and it's the only sane way for people to pick up battletech.BeeRockxs wrote:I don't think they're behind with CBT at all.
TRO 3085 just saw print, as did HexPack: Lakes and Rivers, which finally brought mapsheets back into stores. Other than that, we had Operation Klondike this year, the print RS-books accompanying the recfent TROs, the turning points/historical turning points and XTROs PDF books, and the box set is just around the corner.
The CBT side is pretty swell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
I suspect at this point a 25th anniversary set would consist of no figs, no maps, abbreviated rules that read like an advertisement of Total Warfare, and some fanfiction... err... new fiction stuffed into the box.Blasted wrote:CBT is missing its 25th anniversary box set. Which has been due for a good 9 months now (possibly even longer.) It's a major piece of the battletech puzzle, and it's the only sane way for people to pick up battletech.BeeRockxs wrote:I don't think they're behind with CBT at all.
TRO 3085 just saw print, as did HexPack: Lakes and Rivers, which finally brought mapsheets back into stores. Other than that, we had Operation Klondike this year, the print RS-books accompanying the recfent TROs, the turning points/historical turning points and XTROs PDF books, and the box set is just around the corner.
The CBT side is pretty swell.
They brought back some of the unseen, although not the coolest ones. All the designs from Macross are still verbotten which are 12 of the 26 'unseen' design but all the other ones are licensed.Stahlseele wrote:And they still did not bring back the unseen . . it just looked like they did for some days last year or so . .
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Your fiction comment triggered a moment of insight, that I already know what said fanfiction... errr... new fiction will read like:TheFlatline wrote:
I suspect at this point a 25th anniversary set would consist of no figs, no maps, abbreviated rules that read like an advertisement of Total Warfare, and some fanfiction... err... new fiction stuffed into the box.
And if you preorder it now, it'll get here a week before the world ends in 2012.
First time I've heard that SR has a master schedule or that events in the game universe always take place sixty-five years from today. That seems like an impossible schedule to keep for a small company made up of (mostly) amateur freelance writers. And I kind of doubt your average gamer cares if it's been 2072 for three years in the game universe.FrankTrollman wrote: BT does not have a master schedule, so they can't fall behind on it. Shadowrun takes place "sixty five years from now." That means that right now, in 2010, they are supposed to be releasing the 2075 events.
Amongst many things, I find that particularly infuriating. I know I've caught many a typo or error when proofing and the changes were not made. I can see why a writer wouldn't even bother. Not that they should. Asking a writer to proof without compensation is insulting.Ancient History wrote:Which doesn't explain poor-quality books. Jason literally ignored pages of proofing notes on Corp Guide and the Sixth World Almanac. That's just being a bad developer.
I've actually grown to prefer that style: bust the book through layout, leaving art holes where appropriate to deal with the flow of the book and in places where we know we'll need art, and then write art notes and contract the art to fill in all those places. Plus, that gives us some time to figure out if we need any spot writing to fluff things up, and the layout can go into proofreading much sooner.Ancient History wrote:Oftentimes the art isn't contracted at the same time the writing is, so the layout guy has to work around the spaces where the art will be and then you wait on the art.