I moreso find it frustrating/saddening that
Cyberzombie didn't wish to continue discussion, based on what I felt was a false notion that ones minds can't be changed, and all that. As well that it's kinda insulting that seeks to exaggerate it as "superheroes" and "making Seattle a big crater", just because he personally doesn't want to fathom CORE Archetypes all having their own "endgame" path.
Cyberzombie wrote:I guess in this case it doesn't, because apparently the style you and a number of other posters want to go with is SR superheroes. I could make some more ultimately pointless arguments, but I'm not going to talk anyone out of what they want to do, which is apparently Scanners versus Gundam versus Raiden from Metal Gear all in the center of downtown Seattle. I personally don't think that fits well with the whole flavor of the setting, but since that style seems to have majority appeal, I'll bow out of this thread and let you guys work on your superheroes game.
You honestly should've probably read back on
my post (the first part), and
this one, as well. Including your own post, which in regards to me started with ye talking about it not being "in the rules", which in times like 3rd edition, or other such, it in fact DID. Apparently early Shadowrun was pretty Gonzo anyway, so letting everyone go in that direction when the game has hit the "Gonzo-tier", seems only natural and fair part of the game (unless you feel Spellcasters should have all the fun?).
Basically, if those posts, and what been said above isn't registering with you, consider a D&D example. D&D has lvs 1-5th for "Low", and shadowrun about within that range, but its awakened have a "6th+ option". We're talking about how could grant that "6th+" option to ALL the archetypes, and not just Magic. The game doesn't START at superheroes, least, not by default (even if that term applies to dudes like Punisher/Green-Arrow/Batman and so "technically" would be, but I digress), but with enough XP, everyone can reach a satisfying point to that.
Aside, I do like
Seerow's idea of a man/machine/spirit-hybrid thing going on. As it fits the Sam's apparent nature of being "Swiss-Knife" who does a bit of everything, as well as that you could "technically" have a spirit go inside of you to gain extra essence for more Augmentations anyway? Plus, it allows Troll Sam's to become a more satisfying extension of themselves, rather replace their big-ol meat body with just a robot (unless they should have own SS-endgame path?).
Miniguns also are supposed to be able to apply to more than just the Vindicator version, but it seemed they never really refined the rules to fully converting a MG into one.