Thankfully no, the playstation one.Maxus wrote:Which version? The Gameboy Advance Phantasia?Vnonymous wrote:I've been playing Tales of Phantasia recently, and the times when Dhaos completely blew my face off were great. He's got great voice acting and is really hard. If you're not attacking him constantly and with good timing he will ruin you.
Even doing that is a challenge, and he wiped me out several times, something which hasn't really happened in most jrpgs in the history of ever. He's one of the best villains I've ever seen come out of japan. In the end, he has an incredibly good motivation for doing what he does, and while he's still a villain, he's one you can respect.
He's also very stylish.
Moments when a piece of entertainment completely rocked you.
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Thankfully no, the playstation one.Maxus wrote:Which version? The Gameboy Advance Phantasia?Vnonymous wrote:I've been playing Tales of Phantasia recently, and the times when Dhaos completely blew my face off were great. He's got great voice acting and is really hard. If you're not attacking him constantly and with good timing he will ruin you.
Even doing that is a challenge, and he wiped me out several times, something which hasn't really happened in most jrpgs in the history of ever. He's one of the best villains I've ever seen come out of japan. In the end, he has an incredibly good motivation for doing what he does, and while he's still a villain, he's one you can respect.
He's also very stylish.
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I feel the same way about Dhaos the way I feel about Luca Blight.Vnonymous wrote:
Even doing that is a challenge, and he wiped me out several times, something which hasn't really happened in most jrpgs in the history of ever. He's one of the best villains I've ever seen come out of japan. In the end, he has an incredibly good motivation for doing what he does, and while he's still a villain, he's one you can respect.
When they tried to give him a motivation it hurt the character. In Luca Blight's case it just (slightly) deflated his badassery. In Dhaos's case I was pretty fucking pissed that they pulled a Chrono Cross on you.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
I can't say I was rocked, but I was fascinated by Tower of Druaga (currently playing on Hulu and therefore free to watch). For the first time, it was a piece of fiction that both lampshaded and took seriously the quirks of a MMO without resorting to "we live in a video game world" syndrome like Reboot.
I'm also not sure how old some the main characters are supposed to be, which made some of the romantic scenes.....mmmm, creepy.
Why is anime so creepy?
I'm also not sure how old some the main characters are supposed to be, which made some of the romantic scenes.....mmmm, creepy.
Why is anime so creepy?
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- NineInchNall
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Going back in the day a bit: Doom rocked me when I first played it. I was actually scared, like no fuckin' around, dread forming like a ball of ice in my stomach terrified because of the sound effects, atmosphere, demonic imagery, etc.
Unreal's first level rocked me. The first FPS with scripted events, it used them well during the intro level. And then you crawl out of the downed ship to see a bright, lush, wide open (for the time) world. It was amazing.
Unreal's first level rocked me. The first FPS with scripted events, it used them well during the intro level. And then you crawl out of the downed ship to see a bright, lush, wide open (for the time) world. It was amazing.
Current pet peeves:
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
Misuse of "per se". It means "[in] itself", not "precisely". Learn English.
Malformed singular possessives. It's almost always supposed to be 's.
You obviously missed something. The game was almost constantly hinting that Dhaos had a reason, and they even stopped the game at points to wonder what it is. There's a moment where Arche takes the entire party back to her house so they can figure out exactly why Dhaos is attacking the places he is.Lago PARANOIA wrote:
I feel the same way about Dhaos the way I feel about Luca Blight.
When they tried to give him a motivation it hurt the character. In Luca Blight's case it just (slightly) deflated his badassery. In Dhaos's case I was pretty fucking pissed that they pulled a Chrono Cross on you.
There's also the scene at the Yggdrassil - Dhaos had a motivation and reason for what he was doing the entire time.
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Go play some Chrono Cross.TVtropes, Dethroning Moment of Suck wrote: The "reveal" of Dhaos' true intentions in Tales Of Phantasia. Not only does it come completly out of nowhere, but the game seems to expect us to believe that it completly justified him launching a genocidal war against mankind. (Hint: it DOESN'T) It actually makes Dhaos less sympathetic, since it makes it appear that Dhaos brought his end on himself by never bothering to explain his actions when he had multiple chances to. The Tales series has many sympathetic villains, but Dhaos does not deserve to be one of them. Wanting to help your own world is no justification for wanting to cause the destruction of another.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
Yeah, Tower of Drugua is fucking awesome in som ways. I really watched that and thought about making a stupid D&D module based on the same premise.
It's really really really good.
Also, I was super fucking confused then spoilered, because my first introduction was to season two, and I watched like 2 episodes, and so I already knew the entire ending of season 1 before watching it. But it was still worth it.
It's really really really good.
Also, I was super fucking confused then spoilered, because my first introduction was to season two, and I watched like 2 episodes, and so I already knew the entire ending of season 1 before watching it. But it was still worth it.
The U.S. isn't a democracy and if you think it is, you are a rube.DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
That's libertarians for you - anarchists who want police protection from their slaves.
The Protector: there's this scene where a bunch of guys show up in an abandoned warehouse in the middle of the abandoned warehouse district and start fighting Tony Jaa, only they're all on rollerblades and bicycles. And while they're fighting, they're doing crazy bike tricks. Not just doing crazy bike tricks and fighting in two slightly different moments in time; they're doing crazy bike tricks while they're fighting.
I can't remember that as well as Ong Bak- was that before or after someone threw an elephant through a window?
But yeah, almost all the fights in Ong Bak and a lot of The Protector/Warrior King/Tom Yun Goong were fucking awesome. Tony Jaa is brilliant, even if he can't act for shit and is completely fucking insane. He's got the old school willingness to set himself on fire in order to make it a cooler fight.
But yeah, almost all the fights in Ong Bak and a lot of The Protector/Warrior King/Tom Yun Goong were fucking awesome. Tony Jaa is brilliant, even if he can't act for shit and is completely fucking insane. He's got the old school willingness to set himself on fire in order to make it a cooler fight.
Whoever wrote that was obviously on crack. Dhaos tried multiple times to explain what he was doing. The party questioned his motivations several times, and when you first confront him he asks you why you're attacking, and even flat out says that he's been trying to negotiate with Midgard but they kept attacking him, even after he tried to negotiate. Dhaos did tell people what was happening, but the people who were profiting from that technology obviously didn't listen.Lago PARANOIA wrote:Go play some Chrono Cross.TVtropes, Dethroning Moment of Suck wrote: The "reveal" of Dhaos' true intentions in Tales Of Phantasia. Not only does it come completly out of nowhere, but the game seems to expect us to believe that it completly justified him launching a genocidal war against mankind. (Hint: it DOESN'T) It actually makes Dhaos less sympathetic, since it makes it appear that Dhaos brought his end on himself by never bothering to explain his actions when he had multiple chances to. The Tales series has many sympathetic villains, but Dhaos does not deserve to be one of them. Wanting to help your own world is no justification for wanting to cause the destruction of another.
Its' hardly genocidal, either. The only places he attacks were places that were performing research into the technology that would destroy the world, or were holding him prisoner.
As for causing the destruction of another, the people who were destroying mana and the world were actually the midgardians, not Dhaos. Looking at what he did, everything makes sense. Is a country really going to believe that some guy who shows up is an alien warning them about the horrible consequences of their awesome new technology?
Think of how we react to global warming, only now make the science less impressive and the only person talking about it an alien.
Yeah. Besides, a movie where you're silent almost all the time doesn't require much in the way of acting so it's no big deal.Parthenon wrote:I can't remember that as well as Ong Bak- was that before or after someone threw an elephant through a window?
But yeah, almost all the fights in Ong Bak and a lot of The Protector/Warrior King/Tom Yun Goong were fucking awesome. Tony Jaa is brilliant, even if he can't act for shit and is completely fucking insane. He's got the old school willingness to set himself on fire in order to make it a cooler fight.
If you haven't looked it up, the Tower of Druaga is a quarter-eater which is basically a one-player Gauntlet: Except you don't get told how to find the secret on each level, and the secrets improve your chances on subsequent levels. Basically, it became a huge cult success in Japan as people banded together to write down how to reveal the treasure on each level and then shared when they'd make attempts at the higher levels.
But even with the secrets, I can't get past a handful of levels!
-Crissa
But even with the secrets, I can't get past a handful of levels!
-Crissa
- angelfromanotherpin
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Whenever I hear about Tower of Druaga, I can't help remembering Azure Dreams, which is another game about climbing a giant monster-filled tower. Man, I played the hell out of that game.
Last edited by angelfromanotherpin on Sat Mar 13, 2010 3:14 pm, edited 1 time in total.
Not sure if you watched the TV show, but they actually play that exact game in the TV show for like, and episode or two, as a minor quest.Crissa wrote:If you haven't looked it up, the Tower of Druaga is a quarter-eater which is basically a one-player Gauntlet: Except you don't get told how to find the secret on each level, and the secrets improve your chances on subsequent levels. Basically, it became a huge cult success in Japan as people banded together to write down how to reveal the treasure on each level and then shared when they'd make attempts at the higher levels.
But even with the secrets, I can't get past a handful of levels!
The U.S. isn't a democracy and if you think it is, you are a rube.DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
That's libertarians for you - anarchists who want police protection from their slaves.
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Wow, I had not idea that you were being serious. That movie had some fucked up morals.FrankTrollman wrote:Having Alice grow up to become an Opium Warlord was not what I expected.
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
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Mount Flamethrower on rear
Drive in reverse
Win Game.
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That's the one where you have a dragon pet that helps you climb the tower, right? I believe that it came out around the same time as Monster Rancher, if I recall correctly.angelfromanotherpin wrote:Whenever I hear about Tower of Druaga, I can't help remembering Azure Dreams, which is another game about climbing a giant monster-filled tower. Man, I played the hell out of that game.
did I miss something? Maybe it's my fucked up morals, but I saw it as being about believing in yourself and the impossible, and taking down tyrants... and I don't recall Opium being mentioned at all...CatharzGodfoot wrote:Wow, I had not idea that you were being serious. That movie had some fucked up morals.FrankTrollman wrote:Having Alice grow up to become an Opium Warlord was not what I expected.
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Prak_Anima wrote:did I miss something? Maybe it's my fucked up morals, but I saw it as being about believing in yourself and the impossible, and taking down tyrants... and I don't recall Opium being mentioned at all...CatharzGodfoot wrote:Wow, I had not idea that you were being serious. That movie had some fucked up morals.FrankTrollman wrote:Having Alice grow up to become an Opium Warlord was not what I expected.
At the end of the movie, her big accomplishment is heading off to open up China to extensive trade with the East India company, which will then begin smuggling opium from the near east colonies.
Also, the White Queen was clearly just a more cynical and intelligent version of her sister. She makes Alice drink piss and spit and then thank her for it. What plays out in Wonderland is a bit of an analogue for Alice's choosing the father over the son: a powerful and subtly evil master over a boorish idiot with inheritance, but in both cases she end up serving someone else's will.
Also, the White Queen was clearly just a more cynical and intelligent version of her sister. She makes Alice drink piss and spit and then thank her for it. What plays out in Wonderland is a bit of an analogue for Alice's choosing the father over the son: a powerful and subtly evil master over a boorish idiot with inheritance, but in both cases she end up serving someone else's will.
Last edited by CatharzGodfoot on Sun Mar 14, 2010 6:54 am, edited 1 time in total.
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
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The expansion of trade from Hong Kong to the mainland is a historical event. Alice gets on a boat to go do that, which is the opening of a period of history called "The Opium Wars." Specifically, she is apparently setting sail in 1856 at the start of the Second Opium War, since her forces already have a foothold in Hong Kong and she is going to expand mercantilism into the mainland at the head of a warship. Specifically, she is about to sail up the Pearl River and attack Guangzhou.
In order to force the Qing dynasty to allow her to sell Opium from her operations in Bengal to get silver to use to purchase silk and tea. to sell back in England for a profit.
In order to force the Qing dynasty to allow her to sell Opium from her operations in Bengal to get silver to use to purchase silk and tea. to sell back in England for a profit.