Re: Giant Crabs!!!!
Posted: Sun Jun 24, 2007 3:42 am
Six CR 1 friends would allow you to run out of the crab's field of vision, so a properly set up Tome party won't die.
Heh. All of my players have heard this rant before- one of them read it to our gaming table while we were shooting the shit one day. The looks on their faces when I pulled out one of these bad boys on an encounter... they suddenly realized there were a few NPC guards with them and sacrificed those poor bastards to the Giant Crab while they engaged it from range. Good times.Antariuk wrote:Since it's reactivated, I might as well report that a while ago I used these our beloved crabs to give a 6th level Pathfinder group a run for their money. The first one got utterly splashed by the Magus with his one big trick, but then the other crabs closed in and... feelings were being had. Nobody died, but they went out of their way to not wander around the beaches anymore after that. Good crabs.
Are there stats for giant prawnphlapjackage wrote:Being from the south (home of many delicious seafood dishes), my party's reaction to hearing that they were facing a giant crab was to lick their lips and start wondering where they could find a giant slab of butter...
"Maybe if it's in water and we fireball it, that would count as boiling it?"
Dunno what you're talking about with the play by play, I win 7 out of 10 grapple checks with m crabs, and 27 damage isn't even close to enough to kill a level 3 (a DD can have 48 hp at 3, and that's before books, items, throne of the gods, etc)FrankTrollman wrote:Holy shit! Did you see that stupid Giant Crab linked from Skip's Tirade about how only through Zen can Item Prices be determined through the power of a rigid formulae? Here it is again (half way down the page):
Giant Fvcking Crabs! Scroll about halfway down page!
OK, what do we notice?
First of all, it's CR three. And it's a bruiser. But it's also a fast bruiser - land speed of 40 and has a swim speed. It's got real bruiser status - large size and a 13.5 point attack. Two 13.5 point attacks.
Secondly, unlike other CR 3 bruisers, its relatively weak Will save means precisely dick, because it's a Vermin, and immune to anything a 3rd level party can dish out with a Will save.
Finally, we note that it has improved grab and a grapple bonus of 19. Also, it has 66 hit points and an AC of 19.
So how does combat with it work out? Like this, every damn time:
Round One: Giant Crab charges 80 feet and reaches out and touches someone (10' reach) for a +12 attack bonus. Then it does 13.5 damage. Then it Grapples, which it wins, and inflicts another 13.5 damage of constriction.
Round 2: Having just inflicted 27 points of damage on a 3rd level character in one round, it hurls the bloody carcass over its head and repeats the process with some other hapless 3rd level PC who happens to be within its 90 foot charge range.
Round 3: Having dispatched 2 PCs, it takes out the third PC.
Round Four: Assuming that the final character has not gotten a rush of brains to the head and hid, the Crab finishes off the last player character and dances around.
Motherfvckers! What the hell CR mismanagement is that shit!? This isn't one of those "It's a huge ass scorpion, dumbass, don't melee it!" problems - this is CR 3. You don't have any choice.
En garde, bitches.
-Username17
MOD EDIT: The original link no longer worked. It has now been updated.
Done that once in a higher level campaign with some giant adamantine crab the DM pulled out his ass. Unsurprisingly the melee guy was getting crushed to death I was playing an archery rangerhybrid, and could not break the things massive DR FUCK YOU/Adamantine without breaking out my adamantine arrows (Which I was down to 1), pop magic quiver that gives Hunter's Mercy on next drawn shot x times a day, fire arrow. Crit pushes damage into the Save or Die massive damage threshold, DC being NOT A 1. Crab fails.Stahlseele wrote:How come nobody has mentioned hitting its weakpoint for massive damage yet?
Poe's Law is strong with this one. I cannot tell if srcs was trying to be funny by acting stupid, or if that was just genuine. The closer I look at it, the dumber it gets.srcs wrote: Dunno what you're talking about with the play by play, I win 7 out of 10 grapple checks with m crabs, and 27 damage isn't even close to enough to kill a level 3 (a DD can have 48 hp at 3, and that's before books, items, throne of the gods, etc)
typical fight for my party, we'll deal about 35 missile damage before it closes; when it gets in melee it's toast, we surround it with halberds, that's 1d10 +9 (+6 from 18/00 str, +3 from specialization and two handed style, two points each) before crits on a single character, usually doesn't live long enough to get a single hit in
Yeah, yeah. But this is all useless if you don't silence the bell tower, so don't expect us to get impressed with weak numbers like these.srcs wrote:Dunno what you're talking about with the play by play, I win 7 out of 10 grapple checks with m crabs, and 27 damage isn't even close to enough to kill a level 3 (a DD can have 48 hp at 3, and that's before books, items, throne of the gods, etc)
typical fight for my party, we'll deal about 35 missile damage before it closes; when it gets in melee it's toast, we surround it with halberds, that's 1d10 +9 (+6 from 18/00 str, +3 from specialization and two handed style, two points each) before crits on a single character, usually doesn't live long enough to get a single hit in
This is actually a very good joke.nockermensch wrote:Yeah, yeah. But this is all useless if you don't silence the bell tower, so don't expect us to get impressed with weak numbers like these.srcs wrote:Dunno what you're talking about with the play by play, I win 7 out of 10 grapple checks with m crabs, and 27 damage isn't even close to enough to kill a level 3 (a DD can have 48 hp at 3, and that's before books, items, throne of the gods, etc)
typical fight for my party, we'll deal about 35 missile damage before it closes; when it gets in melee it's toast, we surround it with halberds, that's 1d10 +9 (+6 from 18/00 str, +3 from specialization and two handed style, two points each) before crits on a single character, usually doesn't live long enough to get a single hit in
Also your crab stat quote block says it is a plant creature. Not sure if I beleaf that is correct.erik from 2007 wrote:Oh, you can kill it fairly easily with a level 3 party if you know about it ahead of time. Mount up on horses and pepper it with arrows.