Fwib at [unixtime wrote:1202653675[/unixtime]]Actually, since going diagonally is just '1 square' the distance to an object in 3-D will be the greater of the distances in the X, Y and Z directions.
Yeah, you're right actually. I hadn't even though of that. Well that makes things easier anyway then. It's now alot easier to calculate if someone gets hit by a fireball that's elevated 20 ft ff the ground. So long as his altitude is less than the radius of the fireball, he gets hit if he's in the area. That's actually plain and easy.
And I agree with K, measuring shit with rulers takes forever. I hate that shit.
It'd not bad if you decide what you're going to do and then measure, but if you try different movement paths and AoEs and such, it takes forever.