I don't. I think it's stupid.NineInchNall wrote:I'm gonna side with Frank on this one.
Having random access to the Mega Big Bang Attack actually feels less, I don't know, static than always having the same choices available to you. Which is why I find the Crusader more entertaining to play than the Warblade, despite the latter's superiority. It's why when I play a Shadowcraft Mage I seriously roll to see what book I can choose a spell from each round. 'Cause otherwise it's going to be a maximized whirlwind of teeth every time.
Oh sure, it works out fine for generic attacks like Super Slash and Ultra Slash, where the special effects are so similar that you can't tell the difference.
But it breaks the simulation when you have very different attacks in rotation. For example, say Crusader let you use that dumbass Desert Fucker style. So I can wave my sword and make a wall of fire or a giant snake of flame, but I can't shoot a piddly fireball at the enemy. What the fuck? I mean, it's one thing to say that you haven't ever trained your ki to be able to fling the fireball so you can't ever do that, but we saw you fling the fireball last round. So why can't you throw a damn fireball at the flying ice dragon this round but you CAN make a giant conflaguration on the ground.