Gah, I left out a "not" in that quoted text, but I guess my meaning was interpreted correctly regardless.hogarth wrote:Right. That's why I judge a good designer as a designer who makes good stuff.erik wrote:Revolutionary ideas are necessarily just good or bad.
It requires less design talent to write more bullshit feats, implement knock-off sneak attack damage types, and rewrite versions of already developed prestige classes. So really the superior way to definitively spot good talent is when someone writes new stuff and it doesn't suck.
I think K's contention was that Monte made new things, and much of the new was also good which is a strong indicator for talent in design. If this isn't his contention then it is at least mine.
I cannot figure by what metric Complete Warrior is in the same neighborhood of quality in design that AE lies. It was basically a rehash of old prestige classes and it nerfed them when non-casters were already hurting. If you think AE is that level of crap then I guess I'll just settle on us having a strong difference of opinion.