Cyberzombie wrote:
Yeah given that 4E bombed and the #1 argument was that it "didn't feel like D&D", you can expect that we aren't going to see the designers take any chances anymore.
Right. That's almost the first thing out of people's mouths.
Clearly everyone has different specifics. But over-all, it
doesn't feel like DnD.
I think part of that has to do with the fact that you can't convert a 3.X character to 4e.
From 2 to 3, you could make a leap and come up with a character that looked close enough. From 3 to 4? Not even close.
I honestly think that's sort of like 'checking your work'.
If you have a pre-existing line and want to make a new edition to bring that line forward... make sure you create a new product with logical advancement.
Want to take out the 6 stats? Awesome, create a new system that allows you to convert your 6 stats over in a logical way.
If your goal is to eventually end up with a statless system? Cool. Do that. In 2 editions. Or 3. However long it takes to progress your product in a logical manner.
If you want to throw your product line out the window and create something TOTALLY NEWZ AND MOAR!?
Then don't associate it with the old line. Or associate it loosely.
Don't make your unrecognizable product the "offushal new proeductz!". That doesn't give you room to retreat.
Creating a new line that is radically different at least lets you save face and just say "lawlz! it was just a testzor!"
-and-
"Oh well, it didn't work. Back to more 3.5e splat books so we can cook up a 3.75."
Koumei wrote:I assume the bolding of my name is to trigger my ego. But it sounds like we need actual ambition, not ego, so we basically need the Cao Cao of RPG design.
"My ambition can NOT be stopped!"
So basically, who here is a bad enough dude to betray 3.X, declare clanwide extermination on it, conquer the roleplaying world and such? I may be taking the metaphor too far.
See also the bit about [dWo] where you actually need an expensive advertising campaign, including regular television, so get the word out there, and to really shake the gaming world up, complete with Kevin Nash walking into the middle of a presentation by Mearls, interrupting him and spraying the logo of your product over a 5E book.
That was some of the most beautiful RPG prose I've ever read. *tear*
Especially that last marketing tactic with Mearls and 5e.