Lord Mistborn wrote:You know I sort of agree with silva's general point that D&D alignments are kind of derpy.
PS:Torment central theme is belief and the seek for identity, and its characters and plots are driven by known human issues like regret, faith, greed, death, loss, love, etc. The alignments are so sidelined that they feel tacked on when they come into play (like item X which only works with alignment Y).Voss wrote:No, it didn't. It specifically (and often really explicitly) took the latter option and dealt with the issues raised by objective good and evil. That the game's focus was on a different thematic issue doesn't matter (though it often hits the issue as well, particularly with the Asshole Incarnation); all sorts of game elements revolved around good/evil (and even law/chaos).silva wrote:Fortunately, Planescape Torment simply ignored that shit
The Lawful Good succubus wasn't just there for you to fap to, after all. And neither was the entire subplot about sliding an Outlands gatetown into whichever plane it was attached to.
And the city-sliding subplot is more about treason and betrayal than anything else. And thats the point right here: by the time the game opens up a new dimension of known human issues, the alignment concept is made totally irrelevant, because whatever alignment Morte is is irrelevant, in the end he is a fucking cheater with a secret that helps you out regardless because he likes you, and the Gith is a broken soul seeking redemption, and the Nameless is seeking his identity, and the Night Hag is after you for love, etc. See ? cheater, redemption, identity, love. THAT is what matter to the game, and why its writing is praised everywhere. What label those things get in the Good vs Evil scale is irrelevant and could be purged from the game without any prejudice. But try purging those individual issues and you dont have a game anymore. See? The alignemnts are purgeable, the individual issues dont. WHAT IS THE GAME ABOUT THEN ?
(compare this to the way Baldurs Gate series handles things with its stereotypic characters out of a cartoon - or a mexican soap-opera in the case of BG2 - and you begin to understand the genius of Torment )
P.S: by the way, the more I keep playing Baldurs Gate 1 the more I think this game is extremely overrated.