What "tier" are you talking about?radthemad4 wrote:Restrict play to levels 1-5. If a player hits level 6, they are back to level 1 but in a higher tier. They now always succeed at anything against a lower tier opponent without needing to roll, but have to repick their abilities (their old abilities are useless against people in their current tier), which function normally against Tier 2 levels 1-5 opponents. All checks automagically succeed against lower tiers and conversely, fail against higher tiers. This is fully backwards compatible as you would merely have to divide a monster or (N)PC's ECL by 5, round up to calculate their tier, and if the tiers are different from the party, no need to bother any further, but if they are the same tier, you have to merely have to subtract the closest multiple of 5 below the ECL from the ECL and thematically rebuild the creature from scratch as a creature of this calculated level. As for non confrontational difficulty checks, use the same mechanism as the one for calculating creature level.
There we go. Fixed forever.
One Thread to Fix All of 3.5
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- JigokuBosatsu
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Ahem:Korgan0 wrote:So high level ogres with single-digit charisma and 1 rank in disguise are automagically masters of subterfuge against anything lower tier. congratulations.
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Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
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Tit cannons are win.
Phlebotinum : fleh-bot-ih-nuhm • A glossary of RPG/Dennizen terminology • Favorite replies: [1]
nockermensch wrote:Advantage will lead to dicepools in D&D. Remember, you read this here first!
Surprisingly equivalent problem solving skills displayed here and in the OP.virgil wrote:Problem Solved!
For a minute, I used to be "a guy" in the TTRPG "industry". Now I'm just a nobody. For the most part, it's a relief.
Trank Frollman wrote:One of the reasons we can say insightful things about stuff is that we don't have to pretend to be nice to people. By embracing active aggression, we eliminate much of the passive aggression that so paralyzes things on other gaming forums.
hogarth wrote:As the good book saith, let he who is without boners cast the first stone.
TiaC wrote:I'm not quite sure why this is an argument. (Except that Kaelik is in it, that's a good reason.)
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PROBLEM: The feat "Weapon Focus" is one of the worst feats of all time.
SOLUTION: Increase the bonus of Weapon Focus from +1 to +4.
PROBLEM: Characters don't get enough feats.
SOLUTION: Characters get a feat at every level.
PROBLEM: The Monk is bad.
SOLUTION: From now on the Monk get sorcerer spellcasting, but the spells are "special techniques" or something like that.
SOLUTION: Increase the bonus of Weapon Focus from +1 to +4.
PROBLEM: Characters don't get enough feats.
SOLUTION: Characters get a feat at every level.
PROBLEM: The Monk is bad.
SOLUTION: From now on the Monk get sorcerer spellcasting, but the spells are "special techniques" or something like that.
Oh, then you are an idiot. Because infected slut princess has never posted anything worth reading at any time.