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Posted: Thu May 07, 2015 5:51 pm
by ...You Lost Me
Level 1 in whatever most recent fantasy heartbreaker I've made. Barring that, sentinels or darkest night.

Posted: Thu May 07, 2015 6:25 pm
by Bihlbo
Conan got mentioned. I'd really love to try the new game being developed. I love that setting, and I just can't get enough of swords and sorcery. The system probably sucks though.

I desperately want to play a tome game, run by someone who knows it really well. My grasp on 3.5 monsters and challenges is not up to par for running it.

Microscope, with a plan to make it into a very long-term game where we flesh out a game world with the purpose of using it for an rpg, system determined by the genre we come up with.

5e D&D, played with a ton of role playing, only getting into fights if it can't be avoided. Why? Because it seems like "D&D for dummies" and I want to see if it's limitations prevent it from running a rich game experience.

And if I REALLY had my druthers I'd do two out of those four, once a week for both. But that's some fairy tale nonsense.

Posted: Sun May 10, 2015 5:09 am
by OgreBattle
Trying out After Sundown in a shin megami tensei setting would be interesting.

I'd also want to test my not-RIFTs heartbreaker and get a good feeling of how technology and magic classes interact in the post post apocalypse

Posted: Sun May 10, 2015 2:36 pm
by ckafrica
After watching DaVinci's Demons I got an idea for 7th Sea that would throw the who metaplot on its back, slowly eviscerate it, and then skull fuck it for good measure. Unfortunately it would require playing roll and keep again and I just don't think I can put myself through that pain and suffering again