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Posted: Mon Aug 01, 2016 12:35 am
by Maxus
a) do you have to be undead to become Ravage or can you do that as a "living" Steamborg as well?
The Necroborg class makes you become undead, I think that's what your asking. You undergo a Mother-May-I ritual that starts you body on the way and make the full conversion later on in the class. After you learn how to strap a weird steam power onto a corpse to make it an undead under your control.
if you need con to support your toys and the necrotic engine makes you lose con to con vert you into an undead who does not have con anymore . . how does that abomination then support the steampunk stuff that needs con to work with as per the rules in the first place? is that just a glaring inconsistency that i am allowed to feel smart for finding despite not knowing the system or am i missing something probably rather important here?
The Necroborg says that having no con score actually is an advantage--the steamborg is limited by how tough his body is, pushing it to its breaking strain. Once you become undead, you don't need to worry about your organs not being able to cope, so you can pack on all the artificial parts you have the points, for through class features and feats.
furthermore, the living metal stuff . .
so you go from T-800 to T-1000 so you can be healed but basically just go back to being a shiny human because you lose most of what makes a steamborg in the first place?
so can you do that just for the healing and then simply go back to Ahnohld Build no questions asked once you are fully . . is it healed or is it repaired with these things?
The Psiborg still likely needs his engine and bits, so he's still a steamborg with most of what that entails--he still gets artificial parts bonuses. Just now his artificial parts flex and heal, too.

The living metal thing shows up later in the book, elves have figured out how to make 'organic steel' by making a prosthetic and then subjecting it to this magically-treated plant that eats the metal but incorporates it into itself at the same time, so it converts the metal into...well, green metal that flexes and heals on its own. There's an opposite of it, too, necrotic steel.
aside from the fluff, for example that nice flavour text about growing back hands to be able to touch ones wife again . . are the perks worth it losing your borg stuff for? O.o

in other terms: why would any rollplayer/munchkin/powergamer/minmaxer/prefered derogatory term for stat based character built for efficiency rather than roleplaying ever do that to themselves?
is there an offensive use of this ability?
can you do that to enemy borgs wether or not they want to?
so, say, perform ritual to replace artificial eyes with new growing fleshy ones that basically make the target blind untill they are fully regrown?
No, you can't make someone else do the Unborg stuff. It's a personal thing. You reject those parts slowly and slowly get your squishy bits back. The perks are being able to trade in points of artificial powers in on abilities off the Druid class list, which have been assigned a point value. So he can pick up wild Shape or Trackless Step or Thousand Faces, admittedly later in the class because those take some points.

It's mechanically underwhelming and I don't think anyone concerned with a viable character would bother with having to wait four levels before you can turn yourself into something like a level 4 druid. The class does get Good BAB, but seriously, it's "You lose what little awesome a Steamborg has and get a little awesome of a druid". It's more an NPC class than anything. I certainly wouldn't play one. In a steampunk game, I'm definitely a follower of the philosophy of the Iron Hands and Wilhelm from Borderlands on this one.
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Flesh is weak

Posted: Mon Aug 01, 2016 11:52 am
by Stahlseele
Thank you for the clarifications.
But i meant to ask, wether or not you can go full Beastmode if you are not a necroborg as well?
I mean . . Parts is parts right? o.O
Why should it matter how these parts are powered?

Or are Necroborg and Steam Monster different classes from each other and i am just being stupid again?

Posted: Mon Aug 01, 2016 4:39 pm
by Maxus
Stahlseele wrote:Thank you for the clarifications.
But i meant to ask, wether or not you can go full Beastmode if you are not a necroborg as well?
I mean . . Parts is parts right? o.O
Why should it matter how these parts are powered?

Or are Necroborg and Steam Monster different classes from each other and i am just being stupid again?
Steam Monster and Necroborg are two different 10 level classes. I suppose you could get 5 levels of one and ride out the other...

But nah, the "Monster Parts" feature is supposed to represented specialized R&D and engineering on behalf of the character to them them, for example, have steam-powered tentacles. Or being able to burrow.

Posted: Mon Aug 01, 2016 4:52 pm
by Stahlseele
Ah, i misread that as them being one class then, so i thought you needed to be a rotter to become a monster.

Posted: Mon Aug 01, 2016 5:37 pm
by Maxus
Stahlseele wrote:Ah, i misread that as them being one class then, so i thought you needed to be a rotter to become a monster.
Went on and added the Necroborg character picture to help clear that up.

Posted: Mon Aug 01, 2016 7:02 pm
by Stahlseele
Oh yeah, that Necron helps ^^

Posted: Thu Aug 11, 2016 1:45 pm
by Stahlseele
Is this done?
Are you working on the other one already?

Posted: Thu Aug 11, 2016 5:32 pm
by Maxus
Stahlseele wrote:Is this done?
Are you working on the other one already?
No, this isn't done. I've just been out of the give-a-fuck necessary to do it. I'll be back to it soon, though. Just probably not this week.

Posted: Thu Aug 11, 2016 8:13 pm
by Stahlseele
Ah, still a YAY ^^