Psychic Robot wrote:Sigh. Once the paladin sees repeated illusions of balors, he's probably going to ignore the other illusions.
He has to figure out they are illusions. And even if he starts ignoring all the monsters as illusions, that's a perfect time for summoned Bone Devils or a full attack.
However, once the paladin starts getting CoCed, he'll be able to tell from what direction the spell is coming from. He can then safely move in that direction because he will know that the area in that direction is open enough for him to be hit with a CoC.
Great, and he runs through the wall to discover he still has a wall in every direction, and he can't see the Ice Devil, because the Ice Devil moved, and is going to do it again.
Furthermore, if you're making all these illusory walls, the paladin can just fly over them.
WTF. Please stop smoking crack. This isn't a featureless plane. Ice Devils probably live in Ice Caves. They probably teleport inside buildings to eat people. The Ice Devil can easily make walls that Paladin can't fly over. Even if the Paladin could fly over, he can;t do anything, so he's still just wasting 3 charges of his boots to fly around for 15 minutes getting cone of colded. (Okay, so he dies way before that, whatever.)
I am not sure that you understand the difference between EL and CR. Raising the EL != raising a monster's CR.
Fuck you, CR EL, same damn thing. Replace CR with EL, the statement is still true. A Wizard casting Summon Monster does not increase EL, just like a Wizard casting Defenestrating Sphere or Fireball or Stinking Cloud doesn't increase EL.
Apparently, having a player work to shore up the weaknesses of his character = LOL BEIN A DICK. For the second time, a ring of invisibility is 20,000 gp, and expecting a paladin to put a few skill points into UMD, Perception, and Stealth isn't exactly HOLY SHIT OUT OF LINE. Christ Almighty, the ring itself largely negates the necessity of Stealth, and the paladin should have a decent Charisma score to boost his UMD.
You aren't shoring up his weaknesses. You are making him much much weaker at his primary stick so that you can pretend to hide, but you still can't do anything when you are hiding, so it doesn't matter.
If he puts a couple points into Perception and Stealth, he can't fucking hide, because he starts of the RNG, and winning 1 check out of every 300 doesn't make that any better.
He wouldn't need to hide from a glabrezu because the glabrezu won't try any illusion bullshit.
He also won't be able to close with the Glabrezu, or beat the Glabrezu in melee, or survive the ass pounding from at will SLAs.
PR wrote:Me wrote:1) Prove that a dex focused non plate wearing Paladin could ever beat an Ice Devil in melee combat.
I already have. Shit, on top of that, a +5 competence bonus to your Stealth skill is only 4k. Why not slap that on the armor, too? Even without
any points in stealth, a character can pretty much match the gelugon's Perception check.
Thank you for not reading. I said prove he could beat him in melee combat, not in fucking Perception checks. He can win all the perception checks he wants, if his method of combat is to full attack the Ice Devil who can full attack him back but better, he's still useless.
Okay, let's try this again.
In order for the Paladin to be able to beat the Gelugon in melee combat, he needs to be wearing Full plate. Fullplate has a penalty of -6 penalty. He then gets a 10 Dex or something, plus a +5 competence bonus. He now has a net penalty of -1. He fails every time. Now let's say he throws all his ranks into it. He now has a net bonus of +12, he still loses more than 90% of the time to the Gelugon's +25. The only way he can get close is to drop the Full plate, and boost dex at the expense of Cha/Str/Con, those things that were keeping him alive against the Ice Devil. He now loses to the Ice Devil in melee combat, and he still never even gets to the point where he wins 50% of his Stealth Checks.
1. How has Pathfinder made the paladin weaker?
Well, 1) Probably screwed over the Chargadin build, you know, the one that didn't suck.
2) No one is saying they made it weaker overall. We are saying that they didn't make it strong enough to be worth what it should be.
If I take the Monk and I create a custom Monk class that is exactly like the basic Monk, but gets +1 more AC at every level, I made it stronger. It still sucks.
2. How can any noncaster hope to compete against equal-CR monsters without resorting to UMD?
By being a Chargadin, or a Shocktrooper. By being a Warblade or Frenzied Berserker. By being a Flask Rogue or a hardcore Archer or bullshit.