Re: [Let's Play] Fighting Fantazine Adventure #2 - Shrine of the Salamander
Posted: Mon Sep 04, 2023 2:54 am
Deduct 1 STAMINA point. Do you have a Galehorn with you? If not, return to 26 and choose again. If you have a Galehorn, you cast your spell and blow a not on the instrument. Immediately, a tremendous wind rushes out from the end of the Galehorn and blows the Sand Golem completely apart, scattering its constituent grains of sand to the far corners of the cavern. You have defeated the magical creature - turn to 112.
This time, we look for Zared...You are in a cavern full of giant fungi clustered around a dark pool. Aside from the door you came through, the only other exit is an adjoining sinkhole that leads up to the surface and down to the depths. Rather than go back the way you came, you decide to ascend via the rocky walls of the shaft.
What do we want to trade for?"Zared!" you call out in the midst of the fungi cavern. "Zared the Hermit!"
"Yes! Yes! Settle down!" calls a grumpy voice that belongs to a peculiar figure who emerges from where he had been hiding behind a clump of giant mushrooms.
Zared the Hermit is a ridiculously scrawny old man who is completely naked, though his modesty is preserved by an incredibly long and luxuriant white beard that grows down to his knees. He has been in these tunnels so long that his dirt-stained skin appears to be made from the earth itself, and you spot tiny mushrooms growing in his beard.
"Thank you for rescuing me from my captor," says Zared, on seeing that you have disposed of the Sand Golem. "That will teach me to meddle with Animation Spells in future! Got any food? I'm starving!"
Zared will trade food for knowledge, or items. If you have no Provisions left, or do not wish to trade, turn to 69.
Adventure Sheet:
[spoiler]Name: John Constantine
SKILL 7/7
STAMINA 19/23
LUCK 10/10
Equipment: Warhammer, Lantern, Cloth SkullCap, Small Pebbles (x11), Sand (x4), Stone Dust (x3), Rope (x2), Galehorn, Lumps of coal (x5), Jar of Bees, Potion of Healing (restores STAMINA to initial value), Potion of Transformation, Giant Tooth
Provisions: 7
Gold: 10
Boons: Galehorn, SkullCap, Giant's Tooth, Potion of Firewater
Notes:
1) Anyone entering the maze of tunnels that forms the Crystal Mine itself, must first turn left and then travel in a clockwise direction if they wish to remain safe.
2) The Horntoads' favourite food is the humble bee. If in future we find ourselves in the presence of a beehive and wish to try and catch some, deduct twenty to the paragraph number we have turned to, and consult this new paragraph number instead.
3) Xak may be the name of the Croaking Caves Salamander? If in future we have the chance to speak the name Xak, add twenty to the paragraph number we have turned to, and consult this new paragraph number instead.
4) Zared the sage dwells in a cavern full of giant fungi. If in future we find ourselves in such a place and wish to contact Zared, add fifty to the paragraph number we are on at the time, and consult this new paragraph number instead.
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