Mr. GC wrote:Suck fewer cocks. One spell and they do 0 damage. Meanwhile, you do non 0 damage to them. It's totally ok if they want to fly around, do nothing, and let you kill them.
Resist Energy is a good spell. With a duration of an hour or two, depending on CL. If you cast it, 1) It doesn't block all damage, and yes, you actually do zero damage to the dragon, so you are still being harassed. 2) If you do have a Cleric Archer in your party, the Dragon flies far enough away to out weight your casting, and shadows you until he knows it has.
Mr. GC wrote:Again, suck fewer cocks. Yeah, we get that the Den is full of "Rogues should fear Lightning Bolt", "OMG something easily countered by a low spell, we can't deal with that shit!", and "Holy fuck, a whole bunch of weak Will save shit, let's be scared of it even though we have some Will save shit!"
If you want to attribute something to people, usually it is best to actually attribute things they have said. So when you start whining about how the Den thinks Rogues should fear lightning bolts you sound like an idiot.
Mr. GC wrote:Reasonably good yet can't cast a simple spell on their fucking spell list. Um yeah. You know what to do right?
And I bet 15 minutes before this line of conversation started you wouldn't have had a single Resist Energy in your prepared lists. And as previously established, hiding under ground is more effective, because it doesn't use resources, doesn't subject them to any attacks, and has a duration of "longer than the Dragon is willing to wait."
Unlike Resist Energy, which wears off over the course of a journey, isn't always available, and doesn't prevent all damage.
Mr. GC wrote:If SR is a factor, you know what to remove from your mouth.
So... you regularly have a CL of 20 at level 10? Because that's what you need to have even a 50% chance of effecting a Roper. Or is this the part where you explain that of course you cast a 4th level spell as well? Because I'm pretty sure that will go great with the example of Acid Fog + Wall of Ice(/Sand/Whatever) that also beats Ropers no save, and unlike Assay Resistance + Maximized Shivering Touch, it has a 100% chance instead of a 50% chance.
Mr. GC wrote:If hitting touch AC is a factor, Dispel Scintillating Scales or see previous advice.
Hitting touch AC is sometimes a factor, like against, for example, an Elder Air Elemental, Barbed Devil, or Harpy Archer. But it's also important that it's hard to get a touch attack off at all against some enemies, like Dragons or Harpy Archers.
And no, Spectral Hand is not an all purpose answer, since it can be easily killed by the dragon's surprise attack if you have already cast it, or by the Harpy's +1 Bow. And if you cast it when you see the enemy, they can destroy it then, or in the Dragon's case perhaps cast some low level spell like Mirror Image to give them time to come within range and breath on you and it.
Mr. GC wrote:If it's multiple enemies, the other Dex damage spell has the same problem, and there's the small factor of you getting many shots of it.
No, if you are facing multiple enemies, you don't cast Lahm's Finger Darts either. The argument for multiple enemies is an argument both against preparing too many shivering touches to the exclusion of anything else, and an argument against taking sudden maximize, or any of the other ways you can invest resources into Shivering Touch. Because investing a lot of resources in a single target spell makes you look silly when you face multiple enemies.
Mr. GC wrote:That's your idea of a hard set of encounters? Really? Um yeah. Get on my level.
PS: About half of those would be OHKOed by some application of Sudden Maximize, not necessarily on Shivering Touch.
Oh you tiny brained boy. Learn before you attempt to troll, otherwise you just look pathetic. No, I don't think those are hard encounters, I think those are thoroughly average encounters. So average that they are the actual example used for level 5 characters facing an average set of encounters.
And while you might be able to beat some of those encounters with an application of sudden maximize, I very seriously doubt you prepare fireballs as often as you do Shivering Touch. And in practice, the ones I can state that no possible application of sudden maximize could beat are the ones with multiple enemies, so... four of the eight, that you couldn't even beat that way.