He took a calligraphy class were he pretty much got his inspirations about design.How many computer programming or design classes did Steve Jobs take?
http://www.youtube.com/watch?v=Hd_ptbiPoXM
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He took a calligraphy class were he pretty much got his inspirations about design.How many computer programming or design classes did Steve Jobs take?
Koumei wrote:I'm just glad that Jill Stein stayed true to her homeopathic principles by trying to win with .2% of the vote. She just hasn't diluted it enough!
Koumei wrote:I am disappointed in Santorum: he should carry his dead election campaign to term!
Just a heads up... Your post is pregnant... When you miss that many periods it's just a given.
]I want him to tongue-punch my box.
The divine in me says the divine in you should go fuck itself.
ok yeah, the whole argument is pointless and some knee-jerk reaction with NO information, just summing up an idea that picking some skills the skills chosen are of lesser value because someone does better than has a 18 DEX, thus the ninja master is implied to have LESS that 18 DEX.Ice9 wrote:Remind me who asked for a system where the veteran master of the acrobatic ninja guild is worse at acrobatics than "Bob, the random peasant who rolled an 18 Dex"?
Swordslinger wrote:Or fuck it... I'm just going to get weapon specialization in my cock and whip people to death with it. Given all the enemies are total pussies, it seems like the appropriate thing to do.
Lewis Black wrote:If the people of New Zealand want to be part of our world, I believe they should hop off their islands, and push 'em closer.
Please tell me it did not take you this long to realise they are this useless and stupid.FrankTrollman wrote:So anyway, finally slogged all the way through the Something Awful rant about the supposed leak. Those clowns have the worst analysis of anything I have ever seen.
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
I don't haunt their forums at all. They sent a couple of troll invasions here, which were universally retarded, but that doesn't say that much, because they are troll invasions and that's what you expect. What little contact I have with them on their own turf is mostly that every so often someone rick rolls me into looking at a section of them ranting about me in particular. And while that's stupid and infuriating, it's not much to go on.Koumei wrote:Please tell me it did not take you this long to realise they are this useless and stupid.FrankTrollman wrote:So anyway, finally slogged all the way through the Something Awful rant about the supposed leak. Those clowns have the worst analysis of anything I have ever seen.
Can you elaborate? Do you mean the Quest threads, or is there another awful game system they love? Or just "the shitty type of non-interactive story that games like 4e happen to make possible"?(and to a lesser extent shitty story games)
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
I like Johnathan Tweet. Penny Williams is from what I can see one of their better editors; when she doesn't have a writing credit for a 3.0E splatbook, the writing quality tanks. See: Defenders of the Faith. Robert J. Schwalb I'm still on the fence for since he hasn't had enough of an output to judge him on, but I'm willing to give him respect for pretty much single-handedly keeping Dragon and Dungeon afloat after it became clear that Mearls and Slavicsek did not give a shit about it. And also using the opportunity listening to 4E fans who had for years been clamoring about boosting underpowered classes. Dragon and Dungeon under his watch embarked on ambitious projects such as 'hey, let's make the STR/WIS cleric suck less' or 'let's make themes something that people would actually want to use'. A huge improvement over the wizard/fighter autofellation crap that had been going on before.Koumei wrote:So M&M, SKR, Crack-smoking Collins, Skip... is there actually anyone in the D&D field who we do have any respect for here? I forget.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
Among the things they hate me for (doing math, making pronouncements about how likely events are, wanting players to be able to know what the rules do), one of the stranger things they keep bringing up is fist shaking about how I say shitty things about Forge games.Koumei wrote:Can you elaborate? Do you mean the Quest threads, or is there another awful game system they love? Or just "the shitty type of non-interactive story that games like 4e happen to make possible"?(and to a lesser extent shitty story games)
You know where else people are able to post that Frank sucks, and disagree with him on any points? Here. Seriously, you can just do that on the Den (most of us have at some point) - you can argue with anyone. I'd say they're welcome to come here and do that, but they do their stupid trolling invasions instead of joining, throwing some insults but basically engaging in halfway interesting or useful debate. We might have a certain amount of elitism and "Us vs Them" (a certain large amount), but we're totally okay with slagging each other off, disagreeing with each other and having discussions/debates/arguments that actually have a point to them.DSMatticus wrote:One of their me-too-isms is that Frank Trollman sucks, Frank Trollman sucks, fuck you Frank Trollman, Frank Trollman sucks.
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
You can indeed read their garbage without paying money. Speech is not free, listening is free.Krusk wrote:The SA paywall, is it something you can avoid to read only, or do you have to pay for that too? I'd be interested to see some of their arguments/thoughts. Not to troll, just for context. Not enough to pay though.
FrankTrollman wrote: Halfling women, as I'm sure you are aware, combine all the "fun" parts of pedophilia without any of the disturbing, illegal, or immoral parts.
K wrote:That being said, the usefulness of airships for society is still transporting cargo because it's an option that doesn't require a powerful wizard to show up for work on time instead of blowing the day in his harem of extraplanar sex demons/angels.
Chamomile wrote: See, it's because K's belief in leaving generation of individual monsters to GMs makes him Chaotic, whereas Frank's belief in the easier usability of monsters pre-generated by game designers makes him Lawful, and clearly these philosophies are so irreconcilable as to be best represented as fundamentally opposed metaphysical forces.
Whipstitch wrote:You're on a mad quest, dude. I'd sooner bet on Zeus getting bored and letting Sisyphus put down the fucking rock.
monte and mearls, SKR i know, but the others?Koumei wrote:So M&M, SKR, Crack-smoking Collins, Skip... is there actually anyone in the D&D field who we do have any respect for here? I forget.
Swordslinger wrote:Or fuck it... I'm just going to get weapon specialization in my cock and whip people to death with it. Given all the enemies are total pussies, it seems like the appropriate thing to do.
Lewis Black wrote:If the people of New Zealand want to be part of our world, I believe they should hop off their islands, and push 'em closer.
You read it here first. I'm saving us from being Something Awful one pointless fight with someone I mostly agree with at a time. Please direct all your hatred to me, and all your thanks to fbmf.DSMatticus wrote:Some idiot will derail the conversation with a criticism that is inept and retarded at its core, but on its face it is dismissive and insulting, so everyone is obligated to nod their head in agreement or at least keep quiet despite how obviously retarded that criticism is. And that is why half of their latest criticisms really do boil down to "Haha, math! What an idiot!" and nobody is calling out those posters for being the giant retards that they are.
The U.S. isn't a democracy and if you think it is, you are a rube.DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
Yeah, remember how almost every single person on the Den was banned as a result of one of the WoF threads? Good times.Kaelik wrote: That was fucking hilarious. Because I remember when I was banned for arguing about diplomacy/WoF/everything else.
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
I can't think anything but that they are trolling, that fighters should be epic level to become like any of them while wizards can do whatever.So, here's my question. Is there room in your D&D for Beowulf, Orlando, Cu Chulainn, Ilya Muromets, Gwalchmai/Gawain (and the Arthurian heroes in general), Achilles, Heracles, and so forth? Or even going into Tolkien, Glorfindel and the like? If so, where do they fit, and can I play one?
Sure, you can play one in my Epic games. That's were demi-gods belong.
1-20? Not so much, sorry.
Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game
Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.
FrankTrollman wrote: Halfling women, as I'm sure you are aware, combine all the "fun" parts of pedophilia without any of the disturbing, illegal, or immoral parts.
K wrote:That being said, the usefulness of airships for society is still transporting cargo because it's an option that doesn't require a powerful wizard to show up for work on time instead of blowing the day in his harem of extraplanar sex demons/angels.
Chamomile wrote: See, it's because K's belief in leaving generation of individual monsters to GMs makes him Chaotic, whereas Frank's belief in the easier usability of monsters pre-generated by game designers makes him Lawful, and clearly these philosophies are so irreconcilable as to be best represented as fundamentally opposed metaphysical forces.
Whipstitch wrote:You're on a mad quest, dude. I'd sooner bet on Zeus getting bored and letting Sisyphus put down the fucking rock.
if you threw out your additions, you might have even got MORE done with Basic.Replaying the 1981 Basic Set recently has been eye opening. Even including the rules I've added to the game, character creation took somewhere between 5 and 10 minutes. In about 45 minutes of play, we created an entire party of adventurers (dwarf fighter, human magic-user, halfling thief), kicked off an adventure with the characters just outside of a ruined keep, and explored six different rooms in a small dungeon. That exploration included two battles with goblins and hobgoblins. We played at a fairly relaxed pace. There was plenty of roleplaying between the characters and frequent questions on the rules as the players navigated both basic D&D and my house rules.
In my mind, D&D must absolutely support this type of play. By no means should it be the only way to play D&D, but it must be an enjoyable way to play the game that doesn't come across as a crippled or incomplete experience.You should be able to play a complete adventure in an hour.
4th edition encounter budget crap? kiss my ass. published adventures are pretty much going to such for 5th. i might be able to stomach XP per module or something where it is gained at the end of a published adventure, but that ENCOUNTER BUDGET crap is just crap. illogical groups of monsters that appear again with minions to pad seats in the monster party makeup....The DM needs rules that can allow for adventures with as many fights as needed, from a single big brawl to a number of shorter fights. I'd like to see an adventure design system that gives me a suggested total XP value for monsters and traps to use so that I can push the characters to the limit of their abilities. I can then spend that XP for one battle, lots of little battles, or just sprinkle monsters in an environment as I choose.
ever heard of overarching story lines Mike?By focusing on an adventure—or a play session, depending on how you approach things—we can build a system that is more flexible and better matches the different styles that DMs bring to the table.
sure if you can finish a game of Cataan in an hour and want to play again, this works, but D&D isnt a fucking board game that people want to have another round of. people will not want to sit down for 1-hour blocks for all day gaming, they want something continuous.It's much easier to create a game that supports a one-hour session, and then use that to build out to two-hour, four-hour, or day-long gaming.
the article REALLY said nothing. they played an hour worth of TSR Basic D&D w/ Mearls houserules, and got some gaming in in that hour. all-in all just stating again a goal was for quicker play with less hassle while trying to play. 3.x Troll Grappling anyone?Road to Hell wrote:I am paved with your good intentions Mike Mearls.
Swordslinger wrote:Or fuck it... I'm just going to get weapon specialization in my cock and whip people to death with it. Given all the enemies are total pussies, it seems like the appropriate thing to do.
Lewis Black wrote:If the people of New Zealand want to be part of our world, I believe they should hop off their islands, and push 'em closer.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.
In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.