D&DNext: Playtest Review

General questions, debates, and rants about RPGs

Moderator: Moderators

John Magnum
Knight-Baron
Posts: 826
Joined: Tue Feb 14, 2012 12:49 am

Post by John Magnum »

Mister Sinister wrote:Well, he's dodged a lot of Christmas layoffs, and given the iterative probability factor, he's likely next
Not really how probability works. If the probability of getting fired is 60% and Mearls has NOT been fired for three years in a row, the probability of him getting fired this year is... still 60%, assuming that each year's firings are independent events. Which is the key assumption in the Law of IP Boning, even though it doesn't really accurately model this situation to begin with.
-JM
Sashi
Knight-Baron
Posts: 723
Joined: Fri Oct 01, 2010 6:52 pm

Post by Sashi »

"If the coin comes up heads 100 times in a row, assume a 2-headed coin."

Mearls has survived for so long, it's reasonable to assume that he's developed some method of Gaslighting his way into not being fired for incompetence.
User avatar
OgreBattle
King
Posts: 6820
Joined: Sat Sep 03, 2011 9:33 am

Post by OgreBattle »

who is jon chung and what has he done to be worthy of such praise?
koz
Duke
Posts: 1585
Joined: Mon Jun 02, 2008 2:39 pm
Location: Oz

Post by koz »

John Magnum wrote:
Mister Sinister wrote:Well, he's dodged a lot of Christmas layoffs, and given the iterative probability factor, he's likely next
Not really how probability works. If the probability of getting fired is 60% and Mearls has NOT been fired for three years in a row, the probability of him getting fired this year is... still 60%, assuming that each year's firings are independent events. Which is the key assumption in the Law of IP Boning, even though it doesn't really accurately model this situation to begin with.
Given that the selection of WotC employees seems to be based on 'who's in charge this year' where firings of DnD staff are concerned, I'd say his chances have gone up. Especially if someone actually bothers to look at what he's produced. Although you are right - that was borderline Gambler's Fallacy on my part.
Everything I learned about DnD, I learned from Frank Trollman.
Kaelik wrote:You are so full of Strawmen that I can only assume you actually shit actual straw.
souran wrote:...uber, nerd-rage-inducing, minutia-devoted, pointless blithering shit.
Schwarzkopf wrote:The Den, your one-stop shop for in-depth analysis of Dungeons & Dragons and distressingly credible threats of oral rape.
DSM wrote:Apparently, The GM's Going To Punch You in Your Goddamned Face edition of D&D is getting more traction than I expected. Well, it beats playing 4th. Probably 5th, too.
Frank Trollman wrote:Giving someone a mouth full of cock is a standard action.
PoliteNewb wrote:If size means anything, it's what position you have to get in to give a BJ.
Image
User avatar
erik
King
Posts: 5868
Joined: Fri Mar 07, 2008 7:54 pm

Post by erik »

OgreBattle wrote:who is jon chung and what has he done to be worthy of such praise?
Oh great and loving God who loves and provides for me, please tell me among Jon Chung's fine works is an RPG book titled "Your Mom".
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

The head of D&D has been fired every year since 4e hit the shelves. Mike Mearls is the head of D&D.

Unfortunately, I think he has bought himself an extra year by the timing of D&DNext, so he won't be being fired this coming year.

I can't see him not getting fired the next year though.

-Username17
CapnTthePirateG
Duke
Posts: 1545
Joined: Fri Jul 17, 2009 2:07 am

Post by CapnTthePirateG »

I don't know. He does have a lot of fanboys...he'd have to deliver something they'd see as extremely cataclysmic.

Then again, he's pretty close.
OgreBattle wrote:"And thus the denizens learned that hating Shadzar was the only thing they had in common, and with him gone they turned their venom upon each other"
-Sarpadian Empires, vol. I
Image
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

CapnTthePirateG wrote:I don't know. He does have a lot of fanboys...he'd have to deliver something they'd see as extremely cataclysmic.

Then again, he's pretty close.
All the guys who got sacked had fanboys.
  • December, 2008
  • Randy Buehler (VP of digital gaming)
  • Andrew Finch (director of digital games)
  • Stacy Longstreet (senior art director)
  • Julia Martin (editor)
  • William Meyers (creative manager, digital design)
  • Dave Noonan (game designer)
  • Jennifer Paige (online community manager)
  • Jennifer Powers (marketing)
  • Jonathan Tweet (game designer)

    December, 2009
  • Rob Heinsoo
  • Logan Bonner
  • Chris Sims

    May, 2010
  • Torah Cottrill
  • Andy Collins

    June, 2011
  • Michele Carter
  • Stephen Schubert
  • Bill Slavicsek

    December, 2011
  • Rich Baker

    May, 2012
  • Monte Cook
Bolded the names of game designers you possibly actually know. Truth be told, what used to be once-a-year cullings has grown into bi-yearly cullings. It's gotten so intense that online discussion boards don't even bother noting when editors, marketers, or artists get fired - those people live on temporary contracts now and aren't even "fired" so much as "not rehired".

-Username17
infected slut princess
Knight-Baron
Posts: 790
Joined: Tue Jun 14, 2011 2:44 am
Location: 3rd Avenue

Post by infected slut princess »

Mearls' crappy article wrote: These are not canonical, player-controlled rules, but a guide to resolving common tasks to help inform a DM's decision-making process.
What is up with the term "player-controlled rules"?

Mearls' diction here is very interesting. As far as I know, this is not some kind of TTRPG design jargon. It's just him implicitly confessing that he hates player agency, despite his insistence that he wants to engage the players.

Really, for Mearls, he just wants to be a wanky DM and he needs players who will be entertained enough to indulge him.

Note the dichotomy in the quote above:
canonical, player-controlled rules
VERSUS.
a guide to resolving common tasks to help inform a DM's decision-making process.


He doesn't want the rules to be a shared framework between players and DM participants that lets them resolve outcomes.

Instead, he wants the "rules" to be a tissue of suggestions that the DM can manipulate at his whim. Instead of a coherent interface that structures and informs player decision so they can interact with the game world, he wants D&D to be a tool for the DM wanking all over himself. It's about generating outcomes that the DM thinks are best, whatever that happens to be. The players just watch the cutscenes with Quick Time Events that may or may not actually affect something.
Last edited by infected slut princess on Sat Jun 02, 2012 8:38 am, edited 3 times in total.
Lago PARANOIA
Invincible Overlord
Posts: 10555
Joined: Thu Sep 25, 2008 3:00 am

Post by Lago PARANOIA »

You know, a lot of grognard whining about how sub-2E editions required more DM houseruling and handholds sounds like ignorant nostalgia. You know, the kind of ignorant nostalgia where middle-age men whine that women are a lot more frigid these days while they don't realize that their flirting techniques back in the day were sexist and/or self-serving but the environment allowed them to get away with it.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
Lago PARANOIA
Invincible Overlord
Posts: 10555
Joined: Thu Sep 25, 2008 3:00 am

Post by Lago PARANOIA »

Sashi wrote:A huge number of people who post to the WotC site are heavily invested in the 4E tactical minigame because that's all that exists in 4E. 5E guts the tactical minigame and says "Make something up and have fun lol".
Yup. I'm pretty much enjoying how after the 5E D&D playtest the 4E people are realizing that Mike Mearls' assault on rules coherence and standardization isn't just going to be limited to things outside of the dungeon crawl. When you account for the shill factor, post-playtest articles like this one have been surprisingly negative.

I do feel like having a laugh at their expense, though. They're like Deficit Hawk blue collar Republicans who scream bloody murder when their jobs are on the line from local budget cuts to the schools and police department. Suffer, dumbshits.
Last edited by Lago PARANOIA on Sun Jun 03, 2012 7:05 pm, edited 1 time in total.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
ishy
Duke
Posts: 2404
Joined: Fri Aug 05, 2011 2:59 pm

Post by ishy »

FrankTrollman wrote: All the guys who got sacked had fanboys.

May, 2012
[*] Monte Cook

-Username17
I thought Monte wasn't fired but quit?
Last edited by ishy on Sat Jun 02, 2012 9:14 pm, edited 1 time in total.
Gary Gygax wrote:The player’s path to role-playing mastery begins with a thorough understanding of the rules of the game
Bigode wrote:I wouldn't normally make that blanket of a suggestion, but you seem to deserve it: scroll through the entire forum, read anything that looks interesting in term of design experience, then come back.
CapnTthePirateG
Duke
Posts: 1545
Joined: Fri Jul 17, 2009 2:07 am

Post by CapnTthePirateG »

Yeah, he definitely quit. He sounded pissed too.

I blame Mearls.
OgreBattle wrote:"And thus the denizens learned that hating Shadzar was the only thing they had in common, and with him gone they turned their venom upon each other"
-Sarpadian Empires, vol. I
Image
Ghremdal
Master
Posts: 203
Joined: Sat May 26, 2012 1:48 am

Post by Ghremdal »

Well I playtested a part of this "thing" and it sucks more in reality then on paper (and I am sorry to have spent the paper to print it out). Its like they took all the bad parts of ADnD, 3.0+ and 4th and mixed them all together. However the initial rage has cooled, I am now just disappointed.

They didn't even try something new. I never liked 4E (for a lot of the same reasons I don't like 5E, mainly that they don't know math), but at least they tried something new.

This actually makes 4E look like a good product in comparison.
Finkin
1st Level
Posts: 39
Joined: Fri Nov 27, 2009 6:52 am

Post by Finkin »

Sashi wrote: Mearls has survived for so long, it's reasonable to assume that he's developed some method of Gaslighting his way into not being fired for incompetence.
He has blackmail material on most of the Hasbro upper management.

He has to. I refuse to believe otherwise.
Krusk
Knight-Baron
Posts: 601
Joined: Sat Oct 16, 2010 3:56 pm

Post by Krusk »

So my wife's friend's awful husband found out about the 5e playtest because someone broke the "never tell him about anything involving an RPG" rule. Not sure who yet, but they will get a talking to when I discover it. He is a huge fan of second edition, and basically is what you think of when you hear someone say "my favorite edition is 2nd". Every negative stereotype rolled into one.

The million dollar question. do I
1- Continue to ignore his calls/texts/emails and pretend I didn't get them
2- Attend the playtest (Me, Wife who is less tolerant of 2nd than I am, and his disinterested wife will be players) and deal with it, so that I have real world experience of how the average DND fan reacts to it?
3- Pretend I am not willing to give 5e a shot and have no interest. (Unlike most here I am willingm, although I do expect to be burned after I spend money on it)
4- Other?

If I do attend I'll post a review. Is anyone interested in that review?

TLDR - Is it worth going to a playtest of this run by someone like Mearls?
Korwin
Duke
Posts: 2055
Joined: Fri Feb 13, 2009 6:49 am
Location: Linz / Austria

Post by Korwin »

Krusk wrote: If I do attend I'll post a review. Is anyone interested in that review?

TLDR - Is it worth going to a playtest of this run by someone like Mearls?
If you attend post an review.
If that guy is really so horrible I would not attend.

On the up side, if you have an Mearls clone you would play the game as intended. So if its an bad experience you can be shure it was played as intended...
User avatar
deaddmwalking
Prince
Posts: 3636
Joined: Mon May 21, 2012 11:33 am

Post by deaddmwalking »

Krusk wrote:So my wife's friend's awful husband ...

TLDR - Is it worth going to a playtest of this run by someone like Mearls?
That depends on whether your wife wants to go because she's friends with the doofus's wife. If she wants to go, man up and go along. If she doesn't want to go, volunteer to be the excuse. I'd go with 'I'm not interested in 5th edition based on what I've seen so far'. That way, you can always change your mind later for seemingly stupid reasons.

Ie, "I didn't think I'd like it until I realized the rogue actually could do something in the game better than literally everybody else could do his job."

Hopefully you'll have a chance to say something like that. No sign of it, yet.
Seerow
Duke
Posts: 1103
Joined: Sun Apr 03, 2011 2:46 pm

Post by Seerow »

Just saw this over on the WotC forums:
I agree with you, we don't need to reduce play to something akin to a board game. Just because 4E took this approach does not mean we can't reduce complexity, while maintaining valid choice at each point in the game, while still keeping things balanced. I'm an avid 4E fan, and I like the open feel of 4E, however its too open, it allows for bad decisions that will impact fun by DMs and players alike...
Seerow
Duke
Posts: 1103
Joined: Sun Apr 03, 2011 2:46 pm

Post by Seerow »

Really that whole thread is a mass of horrible. If you have patience to get through the 400 or so posts, it's here: http://community.wizards.com/go/thread/ ... _unlearned
ModelCitizen
Knight-Baron
Posts: 593
Joined: Fri Sep 23, 2011 3:53 am

Post by ModelCitizen »

Seerow wrote:Just saw this over on the WotC forums:
I agree with you, we don't need to reduce play to something akin to a board game. Just because 4E took this approach does not mean we can't reduce complexity, while maintaining valid choice at each point in the game, while still keeping things balanced. I'm an avid 4E fan, and I like the open feel of 4E, however its too open, it allows for bad decisions that will impact fun by DMs and players alike...
Is there anywhere in the world where people play D&D but no one has access to the internet? Can playtests be conducted there?

I don't know where exactly this guy got his ideas, but he sounds like he's parroting something he read in a forum argument. I'm sure he doesn't really enjoy having all his choices taken away for fear that he'll make the "wrong" ones, he's just convinced himself that he does because otherwise he'd have to concede that XxSepheroth669xX was right. (That being some guy who hurt his precious feelings in an internet fight three years ago.) Probably 2/3 of the talking-about-D&D-on-the-internet community gets their ideas that way, and they're the ones who give feedback in playtest.

The whole fucking internet is toxic but the majority of D&D players don't read gaming forums. If you want good feedback (about flavor/playstyle issues, not math) you'd need to find some way to poll people outside of the internet community. Ideally, find some goatherds up a mountain rolling hand-carved bone d20s.
User avatar
unnamednpc
Apprentice
Posts: 90
Joined: Fri Feb 25, 2011 7:23 am

Post by unnamednpc »

ModelCitizen wrote:Ideally, find some goatherds up a mountain rolling hand-carved bone d20s.
So, you want playtesting entirely in the hands of the OSR?
...
:rimshot:
Oh, come on, low hanging fruit etc.
User avatar
virgil
King
Posts: 6339
Joined: Fri Mar 07, 2008 7:54 pm

Post by virgil »

Relevant to a lot of the discussions about 5E you're going to see.

http://dndwithpornstars.blogspot.com/20 ... 13dbf42720
Come see Sprockets & Serials
How do you confuse a barbarian?
Put a greatsword a maul and a greataxe in a room and ask them to take their pick
EXPLOSIVE RUNES!
Username17
Serious Badass
Posts: 29894
Joined: Fri Mar 07, 2008 7:54 pm

Post by Username17 »

virgil wrote:Relevant to a lot of the discussions about 5E you're going to see.

http://dndwithpornstars.blogspot.com/20 ... 13dbf42720
Wow, he really completely lost me. That was ponderous, pretentious, and pointless. I started skimming pretty damn fast because it wasn't getting to or making a coherent point. And then he name dropped... Keith Baker? Is that supposed to be a joke?

If that's the clarity of thinking going into 5e, no wonder it's so fucking incoherent.

-Username17
infected slut princess
Knight-Baron
Posts: 790
Joined: Tue Jun 14, 2011 2:44 am
Location: 3rd Avenue

Post by infected slut princess »

Seerow wrote:Really that whole thread is a mass of horrible. If you have patience to get through the 400 or so posts, it's here: http://community.wizards.com/go/thread/ ... _unlearned
Isn't that the "hundred thousand is more than a million" guy? What a fucking tool.
Post Reply