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Posted: Tue Aug 04, 2015 9:24 am
by Ancient History
Yeah, the mummy's an NPC. Think of it this way, though: now you know what to ask for!

Posted: Tue Aug 04, 2015 11:05 am
by Shady314
Ancient History wrote:
Prak/Kel wrote:Kel will send Vincent to the Sealaska to keep an eye on Seth's back,

Vincent has a smoke outside the closed museum, and strikes up a conversation with a passing prostitute, keeping everything professional.
Am I to understand Kel sent Vincent to Sealaska forgetting Seth was actually at Northrim bank and AH just rolled with it? If so that is hilarious.

Also have I mentioned your map is awesome Neb?

Posted: Tue Aug 04, 2015 11:20 am
by radthemad4
Okay, yeah, that is hilarious. And seconding the second thing too.

Posted: Tue Aug 04, 2015 11:23 am
by Shady314
radthemad4 wrote:Seth will mentally text Vincent, "The burglar is in here, and will probably leave soon. I need you to tail her if, er... when she escapes. She's fast so I'd advise you to get somewhere high and keep an eye out for when she leaves the building. Transform and roll out. Sorry... couldn't resist."
Now twice as funny.

Posted: Tue Aug 04, 2015 11:45 am
by Prak
Well, shit. My bad.

Posted: Tue Aug 04, 2015 10:24 pm
by Nebuchadnezzar
Shady314 wrote:Also have I mentioned your map is awesome Neb?
Squee. Pretty please feel free to move stuff around, especially the character-specific stuff floating in Gastineau Channel. For Ia that's just his PI retainer, speedboat and bolthole, but other people have more.

Also, descriptive information that anyone feels like inserting in the individual markers would be neat.

Posted: Wed Aug 05, 2015 11:58 pm
by Shady314
Max is in the alley too. I was waiting for him to use that butterfly knife.

Looks like our goons are handling that gaggle of ghouled girls.

Posted: Thu Aug 06, 2015 1:06 am
by Whipstitch
I was gonna stick with the full defense trick I mentioned earlier and just have him be standing his ground and doling out counterattacks. Against that many people you can't really win conventional melee combat by being the aggressor because you'd get boned by the action economy and would have to let people make unopposed attack rolls against you, which is very, very bad.

Posted: Thu Aug 06, 2015 1:13 am
by hyzmarca
Shady314 wrote:Max is in the alley too. I was waiting for him to use that butterfly knife.

Looks like our goons are handling that gaggle of ghouled girls.
Blood boosted pampered uiniverity girls are still pampered university girls. And They don't have all that much blood to begin with, since they've only got one donor between them and she doesn't seem the generous sort.

Posted: Sat Aug 08, 2015 5:54 pm
by radthemad4
hyzmarca wrote:"Does anyone know how to use a rocket launcher?"
Maybe, but only for 5 minutes.
The number of successes rolled determines how well the character understands this particular piece of equipment. One success allows a basic knowledge (on/off and simple functions), while three successes grant competence in operating the device, and five successes show the character the full range of the device's potential.
10 dice vs Difficulty 4 (3 if railroaded by Max), and spend one willpower for an autosuccess.

Though I don't know what 'competence in operating the device' and 'the full range of the device's potential' actually translate to in mechanical terms. Could Verge benefit from Analyze if he's using Telepathy on Seth when he does it?

Posted: Sat Aug 08, 2015 5:57 pm
by Ancient History
Seth could instruct Verge on how to use the rocket launcher via Telepathy.

Posted: Sat Aug 08, 2015 6:55 pm
by radthemad4
I get the feeling she'd just dodge the rocket launcher with superspeed. Perhaps Ia should hold her down telekinetically or something first.

Posted: Sat Aug 08, 2015 7:18 pm
by hyzmarca
radthemad4 wrote:I get the feeling she'd just dodge the rocket launcher with superspeed. Perhaps Ia should hold her down telekinetically or something first.
It's an incendiary designed to attack buildings. You shoot it in the general area and burning fuel gets sprayed everywhere. A direct hit shouldn't be necessary.

The Russians classify it as a Rocket-Assisted Flamethrower, apparently.

https://www.youtube.com/watch?v=lxQxJPtJthw

Anyway, it's main use, tactically, would be to control her movements and herd her, and maybe induce Rötschreck.

Posted: Sun Aug 09, 2015 6:43 am
by Ancient History
Apologies for delay, unexpected 14-hour drive. Also, the dog ate something foul (we think cat poop) and threw up in the car. Game will resume tomorrow-ish.

Posted: Sun Aug 09, 2015 5:30 pm
by radthemad4
Uh, I kinda lost track. What's going on with Suzanne? Has she been ambushed by Assamites or something? Should we do something about it?

Posted: Sun Aug 09, 2015 6:10 pm
by hyzmarca
radthemad4 wrote:Uh, I kinda lost track. What's going on with Suzanne? Has she been ambushed by Assamites or something? Should we do something about it?
No. The Cammies have sent a squad of Assamites to capture Eris.

Posted: Sun Aug 09, 2015 6:59 pm
by radthemad4
hyzmarca wrote:
radthemad4 wrote:I get the feeling she'd just dodge the rocket launcher with superspeed. Perhaps Ia should hold her down telekinetically or something first.
It's an incendiary designed to attack buildings. You shoot it in the general area and burning fuel gets sprayed everywhere. A direct hit shouldn't be necessary.

The Russians classify it as a Rocket-Assisted Flamethrower, apparently.

https://www.youtube.com/watch?v=lxQxJPtJthw

Anyway, it's main use, tactically, would be to control her movements and herd her, and maybe induce Rötschreck.
Nice. No video game I've played does them justice.

Posted: Sun Aug 09, 2015 7:48 pm
by hyzmarca
radthemad4 wrote:
hyzmarca wrote:
radthemad4 wrote:I get the feeling she'd just dodge the rocket launcher with superspeed. Perhaps Ia should hold her down telekinetically or something first.
It's an incendiary designed to attack buildings. You shoot it in the general area and burning fuel gets sprayed everywhere. A direct hit shouldn't be necessary.

The Russians classify it as a Rocket-Assisted Flamethrower, apparently.

https://www.youtube.com/watch?v=lxQxJPtJthw

Anyway, it's main use, tactically, would be to control her movements and herd her, and maybe induce Rötschreck.
Nice. No video game I've played does them justice.
Video games tend to tone down the power of explosives because they'd be way too overpowered otherwise.


Hmm. Her daughter would be at least 16 by now, nearly 17. Though, realistically, she'd be close to 18 at this point.

Posted: Tue Aug 11, 2015 4:44 am
by hyzmarca
I should point out, completely OOC, that for my current plan Stan does not have to do what Verge just asked him to do. In fact, it's probably better if he doesn't for various reasons. It's only important that Stan tell Verge that he did it, and even that isn't vital.

Posted: Tue Aug 11, 2015 12:25 pm
by Nebuchadnezzar
You mean Seth.

I updated the character's locations. While most are on Douglas Island, and several are roughly 5 minutes from the dairy, I'm trying to catch all the accompanying NPCs, carpools, and order of arrival as well. Please tell me if any of this needs to be adjusted:

Eris: at dairy, all hidden-like
Kel, with Ursula: at dairy
Suzanne, accompanied by her assistant Lucas, Mme. Hermes, and the Assamite Camarilla Delegation: <5 min from dairy
Verge, presumably accompanied by the ghost John Smith: ~5 min from dairy
Stan, with Clay: a little behind Verge
Ia, with Steven and "Cornrows": a little behind Stan
Max: either riding with Ia or at the alley with the cops and most of the DoL
Seth: the safe house

Posted: Tue Aug 11, 2015 1:18 pm
by hyzmarca
Nebuchadnezzar wrote:You mean Seth.
Yes. Me names confused.

Posted: Tue Aug 11, 2015 7:48 pm
by radthemad4
Nebuchadnezzar wrote:Seth: the safe house
Seth was going there, but decided to do rocket launcher duty instead and changed course for the dairy.

Would Seth survive a rocket launcher shot at point blank range? If he does, how long would it take to recover after our minions pick up the pieces?

Posted: Tue Aug 11, 2015 11:20 pm
by Ancient History
Verge, Stan, Ia, Max, Kel and their various entourages are now at the dairy. Suzanne & co. are enroute. Eris is not present. No word from Vincent since he claims he lost her.

The cows are restless.

Posted: Wed Aug 12, 2015 11:47 pm
by Ancient History
So, everyone clear on where they are before the action starts?

Posted: Wed Aug 12, 2015 11:52 pm
by hyzmarca
Ancient History wrote:So, everyone clear on where they are before the action starts?
I am clear.