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- Ancient History
- Serious Badass
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- Stahlseele
- King
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- Location: Hamburg, Germany
That. Is not ok!
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
I'm normally tolerant of self-expression. Man-buns? Whatever flats your boat! Wearing a full beard and a lumberjack shirt when the most you've had to do with cutting down a tree is breaking a match when you try to strike it to light your long-stem pipe? Kinda goofy, but okay.
But that.
That.
I would mug him and cut that shit off with office scissors.
But that.
That.
I would mug him and cut that shit off with office scissors.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
- Ancient History
- Serious Badass
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- Joined: Wed Aug 18, 2010 12:57 pm
A picture is worth a thousand words; this one is "pay attention to me" written 250 times.Ancient History wrote:
FrankTrollman wrote: Halfling women, as I'm sure you are aware, combine all the "fun" parts of pedophilia without any of the disturbing, illegal, or immoral parts.
K wrote:That being said, the usefulness of airships for society is still transporting cargo because it's an option that doesn't require a powerful wizard to show up for work on time instead of blowing the day in his harem of extraplanar sex demons/angels.
Chamomile wrote: See, it's because K's belief in leaving generation of individual monsters to GMs makes him Chaotic, whereas Frank's belief in the easier usability of monsters pre-generated by game designers makes him Lawful, and clearly these philosophies are so irreconcilable as to be best represented as fundamentally opposed metaphysical forces.
Whipstitch wrote:You're on a mad quest, dude. I'd sooner bet on Zeus getting bored and letting Sisyphus put down the fucking rock.
I'm betting that Harvey Beardman there is done up for a beard competition.
There are some pretty fucking ridiculous beards in those things.
There are some pretty fucking ridiculous beards in those things.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
- JonSetanta
- King
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- Location: interbutts
Can't confirm the validity of this, but I've met him many times a few years ago when he had some down time, talked with him on numerous occasions, and not once did I think to ask Shia (Or "Shi" as he prefers) "Hey do you like D&D?"
So I guess that's on my list, whenever he gets around to responding to phone calls again. I think he's really busy. Or drunk again.
The Adventurer's Almanac wrote: ↑Fri Oct 01, 2021 10:25 pmNobody gives a flying fuck about Tordek and Regdar.
That's basically The Gamers, but with a bigger budget and 100% more Shia Labeouf.JonSetanta wrote:
- JonSetanta
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I realize that, but would it sell?Shatner wrote: That's basically The Gamers, but with a bigger budget and 100% more Shia Labeouf.
Hasbro would most likely not enjoy anyone else using the "D&D" label.
Maybe Paizo would agree....
The Adventurer's Almanac wrote: ↑Fri Oct 01, 2021 10:25 pmNobody gives a flying fuck about Tordek and Regdar.
- Josh_Kablack
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- Location: Online. duh
Well I have heard that there are still people out there who go to movies starring Shia Laboeuf.....but mental health treatment does seem to be improving.JonSetanta wrote:I realize that, but would it sell?.Shatner wrote: That's basically The Gamers, but with a bigger budget and 100% more Shia Labeouf.
- JonSetanta
- King
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- Joined: Fri Mar 07, 2008 7:54 pm
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Hey... "Fury" was great.
The Adventurer's Almanac wrote: ↑Fri Oct 01, 2021 10:25 pmNobody gives a flying fuck about Tordek and Regdar.
I think mostly Shia LaBeouf movies are terrible due to writing and direction, not necessarily him. I mean, sure, he's going through some weird performance art phase, but really that just means he's passionate about acting and realizes that he basically whored himself out to Michael Bay for some really terrible movies.
On the other hand, it means he has a track record with Hasbro licenses. So, hey, maybe he could get them to agree to it.
On the topic of the players/characters movie model, this is the exact same thing I wanted years ago in a Magic the Gathering movie back when InQuest teased the idea with a fake poster. But that was literally more than a decade ago and now I'm not sure how I feel about it for an actual movie. I suppose if it was particularly well done it could be fine, maybe even good, but I don't know if it actually would be well done.
On the other hand, it means he has a track record with Hasbro licenses. So, hey, maybe he could get them to agree to it.
On the topic of the players/characters movie model, this is the exact same thing I wanted years ago in a Magic the Gathering movie back when InQuest teased the idea with a fake poster. But that was literally more than a decade ago and now I'm not sure how I feel about it for an actual movie. I suppose if it was particularly well done it could be fine, maybe even good, but I don't know if it actually would be well done.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
I feel like there are two ways to make that movie:
1) Make a movie about a DND campaign, in this one, it's basically a long form advertisement for DND, where the point is to have an interesting campaign, and show people the kinds of interesting game decisions people make when playing/running D&D.
2) Make a movie where there is some kind of interpersonal story amongst the players or whatever. This version is basically just like a shitty Last of Us style thing, where it tries to tell two stories at once, because it tries to have a character story, but it also thinks you won't be willing to watch the character story unless there are periodic fights with dragons.
In neither of those cases am I particularly thrilled by the concept.
1) Make a movie about a DND campaign, in this one, it's basically a long form advertisement for DND, where the point is to have an interesting campaign, and show people the kinds of interesting game decisions people make when playing/running D&D.
2) Make a movie where there is some kind of interpersonal story amongst the players or whatever. This version is basically just like a shitty Last of Us style thing, where it tries to tell two stories at once, because it tries to have a character story, but it also thinks you won't be willing to watch the character story unless there are periodic fights with dragons.
In neither of those cases am I particularly thrilled by the concept.
The U.S. isn't a democracy and if you think it is, you are a rube.DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
That's libertarians for you - anarchists who want police protection from their slaves.
I don't see why spending screentime on the guys sitting around the table would add anything over the regular fantasy story they'd be telling anyway. Mostly sounds like the guy (presuming the quote is accurate) is so narcissistic that he assumes the only thing needed to make his Friday evenings into a blockbuster is a special effects budget.
Well, like I said, when I was in high school, I thought it'd be a good way to do an MtG movie, which is definitely not narcissism on my part. I think it has more to do with "we're telling a story about the game" rather than "we're telling a story set in the world of the game." I think also probably the second thing from Kaelik's post is part of it, too.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
If you're telling an interpersonal story between real life characters, you want to go the other way and avoid depicting the game at all. The Guild works fine in the seasons where it doesn't depict the game at all, and on those occasions when they do depict it, the show usually suffers for it. Even for the handful of plotlines that do benefit from depicting the game, they benefit from depicting it extremely sparsely and even then most likely not with the same actors in both roles. For example, you could have a thing where the main character's arc is about working up the courage to actually be like the guy he wants to be (and who he roleplays as), but you'd be better off depicting that with a different actor (or better yet, a 2D animated sequence in which the character is clearly a better-looking version of the regular guy) and then finding some excuse to have him cosplay as his character in the climax when he actually develops whatever traits he's always wished he had. At best you might have a movie where one scene takes place in the game, but it wouldn't be a movie that you'd pitch by describing the transition back and forth from at the table to in the game.
- Stahlseele
- King
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- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
The Gamers also did the "Hands of Fate" Movie, which is, to all intents and purposes, a MTG movie . .
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
- Ancient History
- Serious Badass
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- Joined: Wed Aug 18, 2010 12:57 pm
- Stahlseele
- King
- Posts: 5977
- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
Of course. Untill you add in Vin Diesel, the Rock and Ron Perlman at least.Shrapnel wrote:I cannot begin to count the ways of how awful a D&D movie with the likes of the Beef would be.
Then it should get pretty hammy awesome.
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
Well, we've already missed the chance to have Robin Williams play an orc in a Warhammer movie...
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
- Stahlseele
- King
- Posts: 5977
- Joined: Wed Apr 14, 2010 4:51 pm
- Location: Hamburg, Germany
Gretchin i hope?
Troll would have been more fitting.
Troll would have been more fitting.
Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
- Ancient History
- Serious Badass
- Posts: 12708
- Joined: Wed Aug 18, 2010 12:57 pm
Tom Hanks already made that movie, in 1982.Chamomile wrote:If you're telling an interpersonal story between real life characters, you want to go the other way and avoid depicting the game at all. The Guild works fine in the seasons where it doesn't depict the game at all, and on those occasions when they do depict it, the show usually suffers for it. Even for the handful of plotlines that do benefit from depicting the game, they benefit from depicting it extremely sparsely and even then most likely not with the same actors in both roles. For example, you could have a thing where the main character's arc is about working up the courage to actually be like the guy he wants to be (and who he roleplays as), but you'd be better off depicting that with a different actor (or better yet, a 2D animated sequence in which the character is clearly a better-looking version of the regular guy) and then finding some excuse to have him cosplay as his character in the climax when he actually develops whatever traits he's always wished he had. At best you might have a movie where one scene takes place in the game, but it wouldn't be a movie that you'd pitch by describing the transition back and forth from at the table to in the game.