Posted: Sun Jul 27, 2014 3:14 pm
Maybe he was the one-eyed king in the land of the blind all along.
It doesn't offend, I disagree strongly. I see you don't get the distinction. These feats are an abomination of bookkeeping and bogged-down gameplay for very little benefit.GnomeWorks wrote:So sorry that my opinion offends you.Maxus wrote:NO.
NOT COOL AND NOT INTERESTING.![]()
It'd be really nice, except the bog-standard stuff is what works. Everything else so far is either impossible to balance or incoherent or both.You're an idiot. These concepts have grounding in a number of "magical" disciplines that predate New Agers using them, and the notion of shapes, numbers, and even particular characters/symbols having some kind of intrinsic power is a really old idea."Sacred geometry" and "arithmancy" are really dumb pseudo-science concepts pushed by New Age woo peddlers.
And besides, what the fuck does it matter if they're dumb pseudoscience? They make for potentially more interesting takes on magical systems in games than the bog-standard slot and point systems D&D is so keen on.
The execution here is lacking, I will agree on that point. But I'm willing to give points for the attempt.
Hell no. Don't MTP it. Don't write shit this terrible and unfitting to the system at all. If you want something more elegant, write a new system based on geometry and prime numbers and numerology and whatever other old idea. Even some sort of Eternal Darkness Rune-based grammar hack would fit and flow better than this because most people can get their head around "I say 'big fire target priest not warrior' in the Ignan Flame-brand alphabet" and getting identifiable results.So just MTP it, then? Is that your fucking point? Mechanics and flavor should be reflections of each other. You can doodle all the bullshit shapes you want, but if it has no mechanical ramifications, there's no point in doing it and it's just meaningless flavor.They would be fine if it was an in-character thing. They really would. If drawing Metatron's Cube or the Triforce were mentioned as something the character did draw, or even where the character did the computations in an abstract and pulled out some extra oomph.
In this instance, the crazy-bullshit math these feats require are meant to be reflections of the calculations the character is making. Again, the execution is lacking.
Boy, sucks to be an evoker these days.ishy wrote:Why are you rolling 20d6 for a maximized spell?Covent wrote:my Maximized Dazing Fireball,
Just let me roll 20d6 twice
Well, it's third-party bullshit.MfA wrote:How did Sacred Geometry get published? Did we misjudge SKR and was he actually the force keeping Paizo from descending into total shit and insanity?
This is a Paizo made feat.MisterDee wrote:Well, it's third-party bullshit.MfA wrote:How did Sacred Geometry get published? Did we misjudge SKR and was he actually the force keeping Paizo from descending into total shit and insanity?
Paizo itself is generally good at avoiding overcomplicated feats. There are some exceptions (looking at you, Achievement Feats) but they generally err on the side of "have a meaningless +1 (and two Shame points) to a situationnal ability" over "WHARRGARBL fhtagn! FHTAGN!!!!!"
MisterDee wrote:Well, it's third-party bullshit.MfA wrote:How did Sacred Geometry get published? Did we misjudge SKR and was he actually the force keeping Paizo from descending into total shit and insanity?
Paizo itself is generally good at avoiding overcomplicated feats. There are some exceptions (looking at you, Achievement Feats) but they generally err on the side of "have a meaningless +1 (and two Shame points) to a situationnal ability" over "WHARRGARBL fhtagn! FHTAGN!!!!!"
Not only is it a Paizo feat, it is put out in a book that supposedly has Paizo's A-team working on it.Sacred Geometry wrote:Pathfinder Campaign Setting: Occult Mysteries © 2014, Paizo Inc.; Authors: Jason Bulmahn, Crystal Frasier, Jim Groves, Brandon Hodge, James Jacobs, Erik Mona, F. Wesley Schneider, and Jerome Virnich.
When did I say anything positive about the mechanics? These add a ton of complexity for wildly out-of-proportion benefit; they're fiddly, make the player do a bunch of weird math, and are generally just bad.Maxus wrote:It doesn't offend, I disagree strongly. I see you don't get the distinction. These feats are an abomination of bookkeeping and bogged-down gameplay for very little benefit.
That strikes me as a pretty narrow view.It'd be really nice, except the bog-standard stuff is what works. Everything else so far is either impossible to balance or incoherent or both.
I don't think that's an automatic thing. Again, the execution here is stupid; again, that doesn't mean it couldn't be done better.Attempting to staple prime-number hunting and putting a woo name on it just becomes automatically impossible to balance and incoherent.
...this is the kind of thing I was getting at. It probably can work mechanically, it just isn't in this particular scenario.Hell no. Don't MTP it. Don't write shit this terrible and unfitting to the system at all. If you want something more elegant, write a new system based on geometry and prime numbers and numerology and whatever other old idea. Even some sort of Eternal Darkness Rune-based grammar hack would fit and flow better than this because most people can get their head around "I say 'big fire target priest not warrior' in the Ignan Flame-brand alphabet" and getting identifiable results.
Isn't that great? For the low, low cost of a feat slot and 3 hp off your max hp, you can do 1d6 + 1 point per character level fire damage. Oh, and blind for 1 round. But then you die. And can never be raised.Pathfinder Adventure Path #82 wrote: You’ve pledged your body to a forgotten pharaoh, and are willing to sacrifice yourself to keep his secrets even in death.
Prerequisite(s): Must be a member of a cult of a forgotten pharaoh.
Benefit: Upon taking this feat, you undergo a ritual wherein the cartouche of a pharaoh is carved into your flesh (typically on the chest or back), and then embellished with painful crimson and ocher tattoos. The ritual takes 1 hour to complete, and you take 3 points of damage from the wound (see Special, below). Upon completion of the ritual, you gain the feat’s benefits.
As an immediate action, or when you die, you can cause white-hot fire to burst from the tattooed cartouche on your flesh, immolating your body in a bright flash and instantly reducing it to ash. If you are still alive, you are immediately slain. Spells such as raise dead or speak with dead cannot be used on your remains, but your equipment is unaffected.
As the fire consumes you, fiery snakes whip out of your body in a 5-foot-radius burst, dealing 1d6 points of fire damage + 1 point per character level. Creatures in the area can attempt a Reflex save to negate the damage (DC 10 + 1/2 your character level + your Constitution modifier). In addition, creatures within a 10-foot burst must succeed at a Fortitude save (DC 10 + 1/2 your character level + your Constitution modifier) or be blinded for 1 round. Blind or sightless creatures are unaffected by this blinding effect.
Special: You permanently lose 3 hit points when you take this feat. This damage can be healed only with a miracle or wish spell, but doing so causes you to lose all benefits of this feat.
It's still pretty dumb to make it a feat, just make it a template you get when you go through the ritual.Axebird wrote:The feat literally only exists in the book for NPC use. It's just a way to have mooks that explode.
So have mooks that explode. I have no idea how pathfinder determines XP values for monsters, but 'they totally zap people when they die for bullshit damage' isn't worth much, is something you can just tack on, and maybe give a bit more XP for.Axebird wrote:The feat literally only exists in the book for NPC use. It's just a way to have mooks that explode.
Just drop the deafness, alter the damage type and change the numbers around. Whatever.Death Throes (Su) When a dark slayer is slain, its body implodes violently into nothingness, leaving its gear in a heap on the ground. All creatures within a 10-foot burst take 1d8 points of sonic damage and must make a DC 13 Fortitude save or be deafened for 2d4 rounds. The save DC is Constitution-based.
This is literally an "item", not a feat. what kind of imbecile did this?Pathfinder Adventure Path #82 wrote: You’ve pledged your body to a forgotten pharaoh, and are willing to sacrifice yourself to keep his secrets even in death.
Prerequisite(s): Must be a member of a cult of a forgotten pharaoh.
Benefit: Upon taking this feat, you undergo a ritual wherein the cartouche of a pharaoh is carved into your flesh (typically on the chest or back), and then embellished with painful crimson and ocher tattoos. The ritual takes 1 hour to complete, and you take 3 points of damage from the wound (see Special, below). Upon completion of the ritual, you gain the feat’s benefits.
As an immediate action, or when you die, you can cause white-hot fire to burst from the tattooed cartouche on your flesh, immolating your body in a bright flash and instantly reducing it to ash. If you are still alive, you are immediately slain. Spells such as raise dead or speak with dead cannot be used on your remains, but your equipment is unaffected.
As the fire consumes you, fiery snakes whip out of your body in a 5-foot-radius burst, dealing 1d6 points of fire damage + 1 point per character level. Creatures in the area can attempt a Reflex save to negate the damage (DC 10 + 1/2 your character level + your Constitution modifier). In addition, creatures within a 10-foot burst must succeed at a Fortitude save (DC 10 + 1/2 your character level + your Constitution modifier) or be blinded for 1 round. Blind or sightless creatures are unaffected by this blinding effect.
Special: You permanently lose 3 hit points when you take this feat. This damage can be healed only with a miracle or wish spell, but doing so causes you to lose all benefits of this feat.
Oh yeah, absolutely. Not a template though, that'd be pretty pointless for just one ability. The way Paizo implemented the effect is pretty dumb.Leress wrote:It's still pretty dumb to make it a feat, just make it a template you get when you go through the ritual.