Since historically almost no one actually ever used greatswords, that is probably true. Not sure how it would measure up if you tossed in all the saber equivalents together (and yes, scimitars and katanas count). But in any case, I think the most deaths have probably been achieved by spears, unless firearms or bombs have taken the mantle in the last few centuries.The Flatline wrote:I'll bet that historically, more daggers and concealed/small blades have killed people than greatswords have.
Everyone wants there to be some tactical matching going on with weaponry, but it mostly gets bogged down in Elennsarism. That is, people waving their arms around hoping that something will happen to make "obvious" choices somehow magically float to the top. Sometimes there are weapon lengths involved. It... doesn't generally work out.The Flatline wrote:I have no idea how you do this without achieving grognard levels of detail, but it'd be different as all hell.
In order to make different weapon selection be something that follows a logic, you need to create some kind of minigame involving key words and weapon types. But remember, the logic of what weapon to use will be emergent from the logic of the minigame you actually make, not whatever you think ought to happen.
-Username17