From the perspective of people living inside the Marvel Universe, Spider Man is dancing with the real risk of death all the time. From the perspective of the Spider Man writers and readers, he is never in real risk, unless there's a plot demand for a death (that with Marvel being Marvel, will be reversed anyway).Drolyt wrote:Spider Man never dies because of the plot, he risks his life all the damn time. Your proposal is for characters to never risk their life, which rules out a large number of stories that your RPG could tell.
The characters in a RPG should believe they're risking their lives, but why the hell do the players also need to buy into that?
And don't give me the "but people couldn't roleplay otherwise" bullshit, because everybody roleplays just fine when a bunch of 1st level nobodies descends into an unknown dungeon, knowing full well that 95% of the monsters in the game would just crush them. You just trust that the DM will follow adventure design guidelines and not give the party more than they can chew, so the disconnect between what the characters and players feel about character mortality is already disconnected.
Adding "you can fail but can't actually die" to the disconnect shouldn't change much.