
"The PCs shouldn't be doing anything that could change the setting, they should just be trying to live with how fucked up things are." is certainly a playstyle I've seen, though not one I have much interest in usually.
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The PCs trying to change the setting; so that they can accept it, is the closest to "trying to live with how fucked things are" that there could ever be. It's quite literally, the only other option to any problem that is not choosing to "ignoring until its worse.""The PCs shouldn't be doing anything that could change the setting, they should just be trying to live with how fucked up things are."
That's a different style, I'd say. One that I'd be fine with playing, assuming the group had goals compatible enough that they didn't fragment apart from the beginning.Judging__Eagle wrote:What they should say is:
"The world is super messed up; but the PCs don't care. They're trying to further their own goals. Which is why the world is messed up like this in the first place."
No, because he explicitly says that the PCs are going to be the ones doing important shit in the metaplot, rather than writer penis NPCs.Ice9 wrote:That's a different style, I'd say. One that I'd be fine with playing, assuming the group had goals compatible enough that they didn't fragment apart from the beginning.Judging__Eagle wrote:What they should say is:
"The world is super messed up; but the PCs don't care. They're trying to further their own goals. Which is why the world is messed up like this in the first place."
But I've heard people advocating a style where the PCs are supposed to hate how fucked up things are but not be able to do anything about it, just mope or try plans that are (OOC) known to be impossible. Which is what I'm wondering if Ericsson is going for with his "not escapism" thing. But admittedly, that statement's light enough on anything concrete that it could mean almost anything.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
The unfortunate thing is that, they way Vampire was set up, all the different presidential candidates in pretty much every election of the past century (Trump is the biggest potential exception) would be backed by various groups of Ventrue.OgreBattle wrote:So which current American Presidential candidates would be backed by which clans
Nonsense, sir. The Nephandi sell voting booths. They don't care who wins - either way, our reality is doomed.Mechalich wrote:In the current election the Chorus is backing Ted Cruz, the Syndicate is backing Rubio, the NWO is backing Hillary, the Sons of Ether are backing Bernie, and the Nephandi are backing Trump.
You preserved the metaplot by publishing structured canon adventures in which the metaplot isn't disrupted. What people want to do at their own tables is their business. It's impossible to keep everyone on the same page. The best you can do is provide a canon to serve as a skeleton.Mechalich wrote: The real problem of explicitly tying characters to real world events via the metaplot is that the only way to preserve said metaplot is through the actions of big dick NPCs. Your characters have super-powers, and so do garden variety NPCs. If a crazy vampire, werewolf, or mage wants to say, assassinate a major political figure, garden-variety guards aren't stopping them. Mage needed both the screw-you power of Paradox and massive Technocratic oversight to stop a party of Mages from unleashing world destabilizing horror. This new WoD will quickly be forced to rely on something similar.
This never made any fucking sense to me. The way you OUGHT to do a metaplot is to build adventures that ARE the metaplot. You stick character sheets for with characters that share names with the characters of the novelization of the metaplot adventure in the fucking module.hyzmarca wrote: You preserved the metaplot by publishing structured canon adventures in which the metaplot isn't disrupted. What people want to do at their own tables is their business. It's impossible to keep everyone on the same page. The best you can do is provide a canon to serve as a skeleton.
You're thinking of Justin Achilli.Ice9 wrote:But I've heard people advocating a style where the PCs are supposed to hate how fucked up things are but not be able to do anything about it, just mope or try plans that are (OOC) known to be impossible.
I thought this was how Shadowrun did things - various metaplot events had been done by groups of shadowrunners who weren't known to the public, who were blatantly meant to have been "the player party in Module X/Y/Z".souran wrote:This never made any fucking sense to me. The way you OUGHT to do a metaplot is to build adventures that ARE the metaplot. You stick character sheets for with characters that share names with the characters of the novelization of the metaplot adventure in the fucking module.hyzmarca wrote: You preserved the metaplot by publishing structured canon adventures in which the metaplot isn't disrupted. What people want to do at their own tables is their business. It's impossible to keep everyone on the same page. The best you can do is provide a canon to serve as a skeleton.
When something important happens in Chicago there should be a module that lets the tables play through that event as the focus. Players should absolutely not be sidelined for DM penis NPCs/Writer favorites.
Kaelik wrote:Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.
Well at leadt Harlequin had still the big penis NPC.Omegonthesane wrote:various metaplot events had been done by groups of shadowrunners who weren't known to the public, who were blatantly meant to have been "the player party in Module X/Y/Z".
Were there any real drawbacks to that approach? (Assuming that "removes the ability to claim a big penis NPC did all the work" is a feature not a drawback.)
Red_Rob wrote: I mean, I'm pretty sure the Mayans had a prophecy about what would happen if Frank and PL ever agreed on something. PL will argue with Frank that the sky is blue or grass is green, so when they both separately piss on your idea that is definitely something to think about.
It is impossible to know what the fuck he meant by "no escapism" because he clearly doesn't know what the word means. There are no context clues as to what he believes it means because he obviously doesn't know what any of the other relevant jargon means either. Attempting to extract meaning from that guy's rant is basically like playing the Chinese Room. All of Mr. Ericsson's sentences are syntactically complete and contain relevant words, but none of them relate to any concepts because the producer of the sentences doesn't know what any of the words mean.hyzmarca wrote:I believe that when he talks about escapism he's referring to the separation between the supernatural and real worlds that a lot of urban fantasy has, where the protagonist might kill the goblin king that lives in the sewers, or whatver, but it has exactly zero impact on the human world because the two are so divorced from each other.
Sooo we have the next Justin Achilli in our hands.FrankTrollman wrote:Or you could just face palm and realize that he is a poseur with no fucking clue using technical terminology that he does not understand to attempt to sound smart.