VaeVictis, a Dom3 MP
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OK, the server is back up. And it ran the turn. But it did not accept anyone's turns and just ran stale. That was weird and mostly bad, but if it affected everyone (except obviously Ctis) equally, I'm basically OK with it.
If even one human player got a turn in before it fizzled, I would think it best if the turn got rolled back and we sent our turns in again.
-Username17
If even one human player got a turn in before it fizzled, I would think it best if the turn got rolled back and we sent our turns in again.
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- angelfromanotherpin
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- angelfromanotherpin
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There are a lot of reasons that the AI ignores scripts. They go off script if the targets are out of range (biggest reason), but they also go off script because they refuse to spend gems if they feel the enemy is too weak, because they don't actually have enough gems, because casting the scripted spell would push them past 200 fatigue, because they feel personally threatened by a proximal enemy soldier, their preferred target is literally immune, the condition they are going to inflict is already on the target, and a host of other reasons that seem to include "because fuck you, that's why".
Once they go off script, they go off script. Often in a pretty big way. But always check your gems and your expected spell ranges before you set up a script. Remember that if something costs "3 gems" it probably actually costs way more than that, because a three gem spell costs 300 fatigue before reductions or encumbrance and casters can't actually do that.
In lighter news, the armies of Rlyeh have been broken beneath the waves. Azrael, first Seraph of Colette raised aloft the mighty Orb of Atlantis and decreed that Atlantis would be freed from Rlyehan tyranny. It will be so.
-Username17
Once they go off script, they go off script. Often in a pretty big way. But always check your gems and your expected spell ranges before you set up a script. Remember that if something costs "3 gems" it probably actually costs way more than that, because a three gem spell costs 300 fatigue before reductions or encumbrance and casters can't actually do that.
In lighter news, the armies of Rlyeh have been broken beneath the waves. Azrael, first Seraph of Colette raised aloft the mighty Orb of Atlantis and decreed that Atlantis would be freed from Rlyehan tyranny. It will be so.
-Username17
edit: All one mage. Decided to jump 3 turns ahead in scripting and send my back line berserk before they had finished buffing. Gems were not the problem, in fact, I think I gave them more than they needed. End result was that attrition was significantly lower than it should have been.
Last edited by Winnah on Mon Sep 12, 2011 5:53 am, edited 1 time in total.
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The AI will skip spells in its queue that it thinks would be useless to cast. If you script two characters to cast mass regeneration in the same round, and one of them casts it, the other one will not. What they do at that point is random - they will either cast the next spell in their queue or just go off script and cast something they feel like casting.
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Yeah, that'll do it. If one guy casts Wooden Warriors, no one in the AoE will cast Barkskin and will immediately go off script if they have been ordered to do so.Winnah wrote:That's probably it. I had scripted a few mages to cast some spells like protection, haste and elemental warriors, the mage that broke script was probably in the AoE. Oh well, I'm over it, but this experience will remind me to take more care with placement in future.
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Given that playing Abysia has become an exercise in "buy some troops, pool my earth gems", and shows no sign of changing for the remainder of the game, I'm going to set it to AI. Turn 75 is sent in, to settle final accounts, and then Abysia will be fully AI-ified.
Count Arioch the 28th wrote:I'm not going to go full-asshole, but I'm turning up the dial about 50 millikaeliks.
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I wouldn't consider a wish for Armageddon to be a breach of a NAP. But I understand why people would.
Attacks on the whole world are on the whole world, and have a variable marginal benefit to different players. But I could definitely see the world's major blood economies feeling that armageddons were an attack on them because they are disproportionately hurt by them.
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Attacks on the whole world are on the whole world, and have a variable marginal benefit to different players. But I could definitely see the world's major blood economies feeling that armageddons were an attack on them because they are disproportionately hurt by them.
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I heard nothing from you while the Armageddon lasted, so yeah. I'll call you pact breaker.Shiritai wrote:Breaking an NAP? Yeah, repeatedly wishing for armageddon tends to do that.
I would not have done it, for this reason. You had ample Time to chancel the pact and I was preoccoupied with Frank anyway, so it wouldnt even have hurt you.