We are talking about theorycraft. Or at least I've been trying to?Winnah wrote:If you want to talk about theorycraft, then I am all for the removal of WBL and the neccesity of DM gifts in order to prop up character abilities.
Cramming signature weapons into 3e isn't a really great plan... but I have hard time coming up with how it's any worse a plan than anything else that people have crammed into it. 3e is kind of a fucking mess, and "3e plus some random house rules and maybe some random non-core material I guess" is a moving target.
There is a pretty fucking big difference between Zorro and Robin Hood. And, once again, it's reflected in the weapons they use!As for character quirks, style and personality traits, insisting that these are dependant on a specific prop is slightly disingenous. There is very little difference between Robin Hood and Zorro. The motivation and goals of these characters are very similar; they are both outlaws that fight against oppression. The means by which they do so are a product of the setting, moreso than the character itself.
Zorro is an artistocrat fighting corrupt artistocrats because they offend his sense of honor and decency, to the delight of the commoners. He is fighting the aristocracy on their own terms, so he uses their own weapon against them. The Don Diego is not an outlaw, only the masked Fox is.
Robin Hood is a commoner (or a noble laid low) who uses a commoner's weapon to overturn the oppression of the commonfolk by the aristocracy. He uses the weapon of a yeoman soldier or bandit or poacher, because he is all of these things.
I want to go back and call this shit out.
Zorro isn't unique because he has a rapier. He's unique because he's the agile, suave alter ego of a nobleman with old-fashioned ideas of honor and justice who embarrasses and skewers his foolish and venal peers with wit and swordsmanship.I think people need to drop their rigid concept of what makes a character unique.
(Incidentally, Zorro, the Gay Blade still works because you just take "agile and suave" in a very tongue-in-cheek way and swap out the foolishness and venality of his peers with the stuffiness and hangups of his peers.)
You do violence to this character concept if you excise the "swordsmanship", but that's hardly all of what's making the character unique. Or even the most important part. Nobody at all is claiming that it's the most important part, just that it is important.