I resent you all for forcing information down my throat!!! Now I have to use broken combo's all the time!!!!
Have a good day.
Sma
Nobody's forcing you. They aren't emailing their responses to your address, and there is nothing preventing you from not reading them.
I am more than happy with an RPG whose designers clearly address the power issues, and admit that they are there, as opposed to the designers that say "Everything is fine. Nothing is imbalanced." That is my main pet peeve with WotC.
and like some stupid embarrassing dream, I wake...
It finally dawned on me that the real reason I had this point of view is because of little to no point of reference... I don't play D&D as much as I'd like, and by that I mean I'm almost never able to get a game together and keep it going for any length of time... so, I don't know all these ins and outs that screw up the game, and when I have been told about them, I don't think about them because I've never seen them.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Prak, I've screwed up D&D games by wading in with: A Cleric A Monk A Shaman (cleric-like class without turning) Choosing an LA+1 race Choosing an EL race. Choosing a Paladin/Sorceror
...And in most of these cases, it was broken by my character sucking horribly. The cleric didn't suck, and in fact did everything for the group. And I never used any of these combos - there just was a disparity in actions so that the game just died.
Voss at [unixtime wrote:1190324401[/unixtime]]Ah, but they aren't doing that now. Now they're freely admitting that all sorts of things in 3.x suck total ass.
Not to mention a large amount of other RPG systems, including (but not limited to) Shadowrun, World of Darkness, FUDGE, GURPS, etc.
The pits when that happens is the bickering that can develop because half your group are hard headed power gamer types and the other ones don't really care about the rulebook and just throw down 7 levels of spring attacking fighter.
Voss at [unixtime wrote:1190350209[/unixtime]]Feh. Thats too easy and obvious. I was referring to the 4E design finally saying, 'Oh yeah, that... Its crap. Buy 4E! ... in 8 months.'
Just finished listening to the latest podcast...ugh. It was a Q and A but most of the question were already answered. They just now see that grapple is annoying...people have been saying that since 3.0.
Koumei wrote:I'm just glad that Jill Stein stayed true to her homeopathic principles by trying to win with .2% of the vote. She just hasn't diluted it enough!
Koumei wrote:I am disappointed in Santorum: he should carry his dead election campaign to term!
Just a heads up... Your post is pregnant... When you miss that many periods it's just a given.
I want him to tongue-punch my box.
]
The divine in me says the divine in you should go fuck itself.
Voss at [unixtime wrote:1190356256[/unixtime]]I refuse to listen to podcasts out of obscure principle. Any highlights?
They haven't work on encumbrance yet. They say casters are coming down in power and non casters up. Out of combat social skill are going to be more than a single roll. Nothing much was said that had any real substance to it. The number and what classes are unknown, same goes for the races.
Koumei wrote:I'm just glad that Jill Stein stayed true to her homeopathic principles by trying to win with .2% of the vote. She just hasn't diluted it enough!
Koumei wrote:I am disappointed in Santorum: he should carry his dead election campaign to term!
Just a heads up... Your post is pregnant... When you miss that many periods it's just a given.
I want him to tongue-punch my box.
]
The divine in me says the divine in you should go fuck itself.
Dude, at the bottom he states that he ignored flavour for crunch and it worked great, then says that it's a very bad thing to do. He stumbled appon something awesome and treated it like dirt.
I had a signature here once but I've since lost it.
This isn’t a technique I recommend as a matter of course
Not quite treating it like dirt. The implication I get out it is that he feels most DM's are probably to stupid to do it well. (But I could be reading too much into it )
Not sure why he thinks its a shocking innovation, however. Use a different description for a monster so it fits? Amazing! Unheard of!
Prak_Anima at [unixtime wrote:1190326077[/unixtime]]and like some stupid embarrassing dream, I wake...
It finally dawned on me that the real reason I had this point of view is because of little to no point of reference... I don't play D&D as much as I'd like, and by that I mean I'm almost never able to get a game together and keep it going for any length of time... so, I don't know all these ins and outs that screw up the game, and when I have been told about them, I don't think about them because I've never seen them.
Sorry for the late reply to this, but that's a good thing, Prak. As I expected you saw it on your own while debates didn't change your opinion. At least that tug of war is over.
Frank, with regards to the original version of Pun-Pun (which didn't rely on Pazuzu), what's the "helpful DM fiat" required?
Hans Freyer, s.b.u.h. wrote:A manly, a bold tone prevails in history. He who has the grip has the booty.
Huston Smith wrote:Life gives us no view of the whole. We see only snatches here and there, (...)
brotherfrancis75 wrote:Perhaps you imagine that Ayn Rand is our friend? And the Mont Pelerin Society? No, those are but the more subtle versions of the Bolshevik Communist Revolution you imagine you reject. (...) FOX NEWS IS ALSO COMMUNIST!
LDSChristian wrote:True. I do wonder which is worse: killing so many people like Hitler did or denying Christ 3 times like Peter did.
Probably in allowing that Sarrhuk snake being that reshapes reptiles. The entire Pun-pun shtick depends on the existence of that race, like the linchpin to a godly Rube Goldberg contraption.
The Sarrhuk can grant a scalykind "an extraordinary, supernatural, or spell-like ability". There are no qualifiers on that. Then it has a big block of text about "typical alterations" and gives out lists for stuff it can do. So really the Sarrhuk has the ability to grant a scalykind creature native to Toril any ability that the DM thinks is in line with the examples. And since the examples include things like "+4 bonus to spot checks" it would be a very hard sell to any DM to transfer the Manipulate Form ability, let alone any of that other crazy crap.
Pun-Pun's infinite attribute thing revolves around the specific numerical qualities of the power, which does in fact work. It's a very slow growing but nonetheless limitless version of Artificer Skill Dancing (but only for physical attributes). That's fine. Or it would be, if you could do that at all which you actually can't because in order to do so you'd have to be able to convince your DM that a Sarrhuk's form changing ability can grant the form changing ability - which is on the face of it ridiculous. There is a published set of guidelines in the power, and while they don't specifically prohibit such excesses as granting yourself the Alter Reality power of a major god - they certainly can't be read in any way that would make one think that this was in fact possible.
Basically the Sarrhuk can grant any ability that the DM says it can (samples provided to aid in that descision). The Pun-Pun fiasco comes from the a priori assumption that the DM will stamp OK on any request that he could acquiesce to - which is all of them. It is essentially the argument "Overgods don't have a Level Adjustment, therefore I could play one." - only for some reason people actually give a damn.