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tzor
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Post by tzor »

Maxus wrote:Girl Genius.
I second the motion.

In fact, a few years ago I was at Gen Con, passing by the booths making my willpower rolls for not spending and there they were, selling their soft cover editions. Grabbed three on the spot.
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Maxus
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Post by Maxus »

I started re-reading it earlier. And, well, this just made me laugh.

http://www.girlgeniusonline.com/comic.php?date=20060501
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

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Crissa
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Post by Crissa »

Currently watching the BBC's Black Books. It's just like the BBC to take a comedian or two, let them act like someone you know, and then... Take it to its illogical conclusion. And manage it without a really high bar to entry (like knowing some sort of technical details or clique).

-Crissa
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Post by Koumei »

Yes, Black Books is awesome.
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Cynic
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Post by Cynic »

Black Books was awesome. It slows down its awesomitude as the show progresses. But still good.

Crissa - have you seen Dylan Moran or Bill Bailey's standup sessions? They are filled with even more awesome.

I always feel sad that neither of the two became as big as the SHaun of the Dead lead guys.

Dylan Moran's acerbic wit is effing awesome. BIll Bailey is also good.

When I say Moran's standup I was reminded of Eddie izzard's wit. Except better.

He almost seems like someone who would either have been written by a crazy writer such as Warren Ellis or Hunter Thompson or that he grew up as their friends.

---


Another piece of entertainment that just rocked my everstinking socks off was a Modest Mouse music video. The animation with gritty song and such was pretty awesome. Modest Mouse - King Rat
Last edited by Cynic on Tue Aug 25, 2009 1:30 pm, edited 1 time in total.
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Post by Koumei »

Other than in Black Books, I've only seen Bill Bailey as a recurring contestant in QI - but he's pretty funny (and knowledgeable) in that.
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Post by Cynic »

Koumei wrote:Other than in Black Books, I've only seen Bill Bailey as a recurring contestant in QI - but he's pretty funny (and knowledgeable) in that.
Bill Bailey - Part Troll There you go. more entertainment that is rockabilly in nature.
Ancient History wrote:We were working on Street Magic, and Frank asked me if a houngan had run over my dog.
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Post by Crissa »

I'd seen them before. More familiar with Bailey, though I'm terrible with names.

-Crissa

Note: You Tube on the PS3 is about as poor as it is on my phone.
Last edited by Crissa on Tue Aug 25, 2009 8:10 pm, edited 1 time in total.
Lago PARANOIA
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Post by Lago PARANOIA »

I am very glad that Dr. McNinja has officially hit its stride again as of today.

The Monster Mart arc was mediocre (which for a comic this great translates as bad) and the Death Volley arc was decent with a few very funny bits (which for a comic this great translates as mediocre) but I'm very glad to see the comic back on track.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Lago PARANOIA »

Same for Darths and Droids. Though honestly the fact that the comic has been lagging lately is more of a property of its awful source material than the quality of the writers. After all, Monster A-Gogo had some of MST3K's best work but it doesn't change the fact that it's probably the hardest episode to sit through.

I think this just confirms my suspicions about the two movies. Star Wars Episode I had a good plot buried deep (DEEP) beneath all of the crap they had onscreen. Star Wars Episode II is just stupid, complete with one of the the dumbest endings I have seen to anything. Dumber than the ending to FF8.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Crissa »

Yeah, spouse just watched Ep I again while painting and was wondering if she'd just made up all the JarJar hate. But no, he was still just as offensive and pointless a character as ever.

-Crissa
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Post by Lago PARANOIA »

Crissa wrote: Yeah, spouse just watched Ep I again while painting and was wondering if she'd just made up all the JarJar hate. But no, he was still just as offensive and pointless a character as ever.
Jar Jar isn't even in the top ten of things that is wrong with that movie. But that's a subject for another thread.

Darths and Droids did a damn good job of making all of the parts with Jar Jar not only readable but also funny. I salute that comic for accomplishing the impossible task of creating caviar from dog eggs. As in, dog eggs pulled directly out of the dogs' ovaries.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Lago PARANOIA »

Oh, wow, that was in bad taste even for me.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Ganbare Gincun »

Lago PARANOIA wrote:Same for Darths and Droids. Though honestly the fact that the comic has been lagging lately is more of a property of its awful source material than the quality of the writers. After all, Monster A-Gogo had some of MST3K's best work but it doesn't change the fact that it's probably the hardest episode to sit through.
I found Robot Vs. The Aztec Mummy to be the hardest MST3K film to sit through. Gamera Vs. Gaos was also pretty tough.
Last edited by Ganbare Gincun on Wed Aug 26, 2009 11:58 pm, edited 1 time in total.
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Post by Sock Puppet »

Darths & Droids not only made Jar Jar tolerable, they actually went one step further and gave the character a small slice of awesome, as is documented in the notations below this strip.
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Post by Sock Puppet »

Lago PARANOIA wrote:Oh, wow, that was in bad taste even for me.
Even your retraction was questionable. Of all the senses that you could have evoked, the use of the word "taste" should not be anywhere near a statement about dog's-egg-caviar. Pardon me while I go vomit into a plastic bag and then leave it on the floor of my local public transportation vehicle.
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Post by MGuy »

Lago PARANOIA wrote: Dumber than the ending to FF8.
Ouch that is a very hurtful statement. I didn't hate SWE 2 that much. At least it didn't involve time travel shenanigans.
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Post by Lago PARANOIA »

Okay, I take back what I said about Darths and Droids.

It's doing that same 'how dare you try to have fun! Now you've caused suffering and evil you sonuvabitch!' bullshit I hate Chrono Cross and hated the Varsuuvius plot so much for.

And yes, MGuy, the ending to SWE2 is really that retarded.

The entire plot of the movie is the Jedi trying to uncover a conspiracy. At the end of the movie, when the conspiracy is solved, the Jedi completely ignore it and have nothing to say about it ever again.

Imagine if you were playing Final Fantasy IV and then after coming down from Mt. Hobbs and reconciling with Mystara as a paladin Cecil suddenly went 'psyche!' and channelled dark energy to kill everyone in the party. And then the game ended. That's how I feel about AOTC.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Koumei »

Lago PARANOIA wrote: Imagine if you were playing Final Fantasy IV and then after coming down from Mt. Hobbs and reconciling with Mystara as a paladin Cecil suddenly went 'psyche!' and channelled dark energy to kill everyone in the party. And then the game ended. That's how I feel about AOTC.
That sounds completely awesome. Which is odd, given SWE2 was total shite.
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Post by Lago PARANOIA »

Okay, let me put it in a less awesome way.

Imagine that after Cecil ascended to paladinhood, there was a cut to Shinra HQ and it was revealed that all of FFIV was actually a holodeck simulation of a game Sephiroth was playing in the middle of slaughtering people. And for the rest of the game the quest was then to have a cliched romance story with a pimply 14-year old otaku where her tears and sex transformed him from a homicidal maniac to a silver-haired Nice Guy. Then the rest of the game is trying to find vegemite at the Golden Saucer grocery store.

That's what that 'plot twist' felt like.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Starmaker »

Lago PARANOIA wrote:That's what that 'plot twist' felt like.
There was a plot twist? I've just reread the wikipedia article in case I missed something, but it's not there. If, say, the new trilogy revealed that it was Darth Vader who lured Palpatine to the dark side and not the other way around, that would be a twist.
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Post by Lago PARANOIA »

There was a plot twist?
By plot twist I mean aborted plot thread.

Since the conspiracy investigation was the only plot thread in the movie (aside from the Anakin romance thing) and the ramifications of the conspiracy are the linchpin of episode III, this causes some serious effing problems.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
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Post by Judging__Eagle »

The finale to Sweeney Todd.

That sealed the deal on the movie being more opera than musical.

Plus the recycled/re-costumed characters, who act like other characters, and aren't recognized (Sweeney's Wife, his Daughter dressed as a boy). Nearly every adult character is someone "from the past". An other common theme in operas where the protagonist returns after beig years away.

I think that the story had very little 'supporting' cast, and something like 6-7 characters that show up in total that actually matter.

That's a movie that I can stand to watch more than once, and wouldn't turn it down if it was a choice between that, or something new, but was even mildly sceptical about.
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Post by Cielingcat »

I just realized the Fifth Element ends in Captain Planet saving the world.
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Post by Meikle641 »

A sexy Captain Planet.
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