Yeah, I mean, I know what Monte's trying to say. "It's like Street Fighter Anniversary where you can choose to play as SF2 Ken, or SF2CE Ken, or SF2T Ken, or SSF2 Ken, or SSF2T Ken and play against the same or different versions of Ryu and the rest within the same ruleset and have stuff mostly work. Yay!"FrankTrollman wrote:That's impossible. Every single player is choosing from the same set of options.we're designing the game so that not every player has to choose from the same set of options.
By putting in the arbitrary layers, they are just making some, but not all, of the options to choose from be non-transparent with each other. That makes the game incredibly hard to balance and incredibly confusing, but it doesn't make there be different options that different people don't have.
-Username17
But the actual words he uses don't jibe, 'cause even though SF2 Ken is simpler and has fewer moves to choose from, the player is still at some level choosing from all the different versions, which means he's choosing from all the different moves - just not during an actual match.
You have to do some serious math to make something like SF Anniversary work. I doubt they're gonna do anything like that for 5e.