Posted: Wed Sep 26, 2012 6:04 am
I think you missed the point...


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This is something that more games need. I'm not even joking: "here is your standard adventurer kit bundle, containing (50' rope, 10' pole, tent, blanket, bedroll, backpack, chalk, water flask, 1 week of rations, fishingrod, knife/hatchet, bag/pouch, ICBM, partridge in peartree) for (discounted amount of money, preferably some kind of "round down to a clean multiple of 10") would be handy. Along with "Paladin Combo Bundle: Half Plate, Large Shield, Warhammer, Holy Symbol, Lubricated Stick."Emerald wrote:(wait, prices go down instead of up for combo meals!?).
You don't even get a physical object until you get to the $60 level and that's the Core rulebook. The rest is PDFs.Prak_Anima wrote:Stacks of cash which are supposed to go into production of products with promised "sales." I don't know, but I would imagine that he will be held accountable for whatever happens with the money.
If I am unable to complete my project as listed, what should I do?
If you are unable to fulfill the promises made to backers, cannot complete the project as advertised, or decide to abandon the project for any reason, you are expected to cancel funding. A failure to do so could result in damage to your reputation or even legal action on behalf of your backers.
You have to break it down by the numbers of things that are PDFs and the ones that are print. For example, the adventures don't even start to get printed until the $180 level and almost no one took those, so he can actually just run those off on an office printer and staple them together with a cardstock covers like old 2e adventures used to be. It's literally an afternoon to fill all of those couple of hundred orders and mail them off.Prak_Anima wrote:So, here are the approximate numbers of products, not including things that he could literally run out of an office printer and fulfill the promise (such as the exclusive adventure).
Core book 3454
Players Guide 831
3 set 32p Aventures 381
Bestiary 381
Sir Arthur's Comp. 195
Numenera dice 195
Vinyl GM Screen 195
Thunderstone (deckbuilding) 100
I'm not sure how all that affects print and shipping costs, but I'm sure there is a good deal less left.
I'm sure he will. He just got seed money to make a whole company for selling a few thousand copies. I'm sure he's going to be keeping receipts for new computers and writing off his apartment's rent as office space and doing all kinds of crap like flying to conventions to hawk his wares and writing it off.Prak_Anima wrote: There are also other business expenses which he could easily justify using the money for, such as travel costs.
He's got a year and half a million to spend and he's selling it as an "art-heavy book." There is no question about whether he can produce a product.Prak_Anima wrote:
But essentially, yes, he did make a shit ton of money for creating convincing possible vapourware, and trading on his reputation and making a decently hefty promise to people. He has just under a year to deliver on this promise and not lose a bit of rep (latest delivery date is Aug 2013), which implies he's got good headway, especially given that he does have appearances and such to make. Basically what he's done is ensure he can spend the next year working solely on his own stuff and not having to pick up freelance or contract work to pay the bills and buy groceries.
Also, Kickstarter has this to say:If I am unable to complete my project as listed, what should I do?
If you are unable to fulfill the promises made to backers, cannot complete the project as advertised, or decide to abandon the project for any reason, you are expected to cancel funding. A failure to do so could result in damage to your reputation or even legal action on behalf of your backers.
People also have fun with chelation therapy, McDojos, right-wing talk radio, and cigarette smoking.Libertad wrote: Yes, but fans of both games are derided and implied to be unintelligent, even though they're having fun playing a game with flaws.
This is an attempt to cast this as a 'just hit your knees and have fun' argument, but seriously, fuck that. And fuck the people who enable this concern trolling.I wasn't saying that he was wrong in the "hate being lied to," just that the former "stop having fun guy" line had some weight to it.
To some extent that has an expiry date: he can continue making adventures and splat books and possibly setting fiction or whatever, but they're not going to sell anywhere near as well as the main product.K wrote:He honestly only needs to keep a fanbase of 3000 people to keep making mad money.
Not to mention that there's a network effect involved in tabletop RPGs: if no one has the book, then groups are likely to veto playing Numenera in favour of something else.Koumei wrote:To some extent that has an expiry date: he can continue making adventures and splat books and possibly setting fiction or whatever, but they're not going to sell anywhere near as well as the main product.K wrote:He honestly only needs to keep a fanbase of 3000 people to keep making mad money.
I figure that once he has a real product, he should be able to sell at least 10K more of same packages.Koumei wrote:
Basically, he's already paid up for his next few years. But if he wants to use Monte Inc. as his primary income beyond that, there'll likely be a lot less in the way of returns.
That list is actually just print(or produced, such as dice, etc.) products.K wrote:You have to break it down by the numbers of things that are PDFs and the ones that are print. For example, the adventures don't even start to get printed until the $180 level and almost no one took those, so he can actually just run those off on an office printer and staple them together with a cardstock covers like old 2e adventures used to be. It's literally an afternoon to fill all of those couple of hundred orders and mail them off.Prak_Anima wrote:So, here are the approximate numbers of products, not including things that he could literally run out of an office printer and fulfill the promise (such as the exclusive adventure).
Core book 3454
Players Guide 831
3 set 32p Aventures 381
Bestiary 381
Sir Arthur's Comp. 195
Numenera dice 195
Vinyl GM Screen 195
Thunderstone (deckbuilding) 100
I'm not sure how all that affects print and shipping costs, but I'm sure there is a good deal less left.
Well, again, he has just under a year, which, to me, implies that he has a decent amount done currently, and mostly just needs to finish texts and work up stretch goals. It's always possible that he decided to trade his rep for a half million dollars and has run off to some unknown village in South America, it's just highly unlikely. Really the only question is whether it'll be any good. It looks somewhat promising, and I'm fairly certain it will at least be better than MCWoD.As for his PDFs, those have no shipping costs or printing costs and so are basically pure profit minus very small fees for digital delivery (which might just be a server in his house so that people can download them or a small fee to a hosting site). The biggest costs there is buying the art and I expect he's probably paying $1K each for those.
I'm sure he will. He just got seed money to make a whole company for selling a few thousand copies. I'm sure he's going to be keeping receipts for new computers and writing off his apartment's rent as office space and doing all kinds of crap like flying to conventions to hawk his wares and writing it off.Prak_Anima wrote: There are also other business expenses which he could easily justify using the money for, such as travel costs.
He's got a year and half a million to spend and he's selling it as an "art-heavy book." There is no question about whether he can produce a product.Prak_Anima wrote:
But essentially, yes, he did make a shit ton of money for creating convincing possible vapourware, and trading on his reputation and making a decently hefty promise to people. He has just under a year to deliver on this promise and not lose a bit of rep (latest delivery date is Aug 2013), which implies he's got good headway, especially given that he does have appearances and such to make. Basically what he's done is ensure he can spend the next year working solely on his own stuff and not having to pick up freelance or contract work to pay the bills and buy groceries.
Also, Kickstarter has this to say:If I am unable to complete my project as listed, what should I do?
If you are unable to fulfill the promises made to backers, cannot complete the project as advertised, or decide to abandon the project for any reason, you are expected to cancel funding. A failure to do so could result in damage to your reputation or even legal action on behalf of your backers.
It doesn't even have to meet anyone's expectations since no one knows anything about it yet. No one can even say that they were tricked since they agreed to pay sight unseen.
That being said, I think he's probably paid for the next five to ten years of his personal expenses with what is essentially three months of actual work.
I mean, he can do this again and again as long as it looks like a professional product (and we know that he can make those). He honestly only needs to keep a fanbase of 3000 people to keep making mad money.
...arguing pointless things online...Lago PARANOIA wrote:People also have fun with chelation therapy, McDojos, right-wing talk radio, and cigarette smoking.
Two things here. There is randomly a pretty big overlap between people who like Paizo and people who like Monte. So, there is that.hogarth wrote: What surprises me about the Kickstarter is that out of $500K, $150K is coming from people willing to plunk down $200 or more on gaming products sight unseen. That's definitely not me!
Your description of his involvement of Mearls' ascent to his position does not justify calling that a fact.Voss wrote:the fact that he was a prime cause in the death of D&D.